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// Fl_Type.H
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// Each object described by Fluid is one of these objects. They
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// are all stored in a double-linked list.
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// There is also a single "factory" instance of each type of this.
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// The method "make()" is called on this factory to create a new
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// instance of this object. It could also have a "copy()" function,
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// but it was easier to implement this by using the file read/write
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// that is needed to save the setup anyways.
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#include <FL/Fl_Widget.H>
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#include <FL/Fl_Menu.H>
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class Fl_Type {
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friend class Widget_Browser;
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friend Fl_Widget *make_type_browser(int,int,int,int,const char *l=0);
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friend class Fl_Window_Type;
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virtual void setlabel(const char *); // virtual part of label(char*)
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protected:
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Fl_Type();
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const char *name_;
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const char *label_;
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const char *callback_;
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const char *user_data_;
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const char *user_data_type_;
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public: // things that should not be public:
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Fl_Type *parent; // parent, which is previous in list
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char new_selected; // browser highlight
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char selected; // copied here by selection_changed()
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char open_; // state of triangle in browser
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char visible; // true if all parents are open
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char rtti; // hack because I have no rtti, this is 0 for base class
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int level; // number of parents over this
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static Fl_Type *first, *last; // linked list of all objects
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Fl_Type *next, *prev; // linked list of all objects
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Fl_Type *factory;
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const char *callback_name();
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public:
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virtual ~Fl_Type();
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virtual Fl_Type *make() = 0;
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void add(Fl_Type *parent); // add as new child
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void insert(Fl_Type *n); // insert into list before n
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Fl_Type* remove(); // remove from list
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void move_before(Fl_Type*); // move before a sibling
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virtual const char *title(); // string for browser
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virtual const char *type_name() = 0; // type for code output
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const char *name() const {return name_;}
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void name(const char *);
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const char *label() const {return label_;}
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void label(const char *);
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const char *callback() const {return callback_;}
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void callback(const char *);
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const char *user_data() const {return user_data_;}
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void user_data(const char *);
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const char *user_data_type() const {return user_data_type_;}
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void user_data_type(const char *);
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virtual Fl_Type* click_test(int,int);
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virtual void add_child(Fl_Type*, Fl_Type* beforethis);
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virtual void move_child(Fl_Type*, Fl_Type* beforethis);
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virtual void remove_child(Fl_Type*);
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static Fl_Type *current; // most recently picked object
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virtual void open(); // what happens when you double-click
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// read and write data to a saved file:
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void write();
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virtual void write_properties();
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virtual void read_property(const char *);
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virtual int read_fdesign(const char*, const char*);
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// write code, these are called in order:
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virtual void write_declare(); // write #include and #define to .h file
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virtual void write_static(); // write static stuff to .c file
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virtual void write_code1(); // code and .h before children
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virtual void write_code2(); // code and .h after children
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// fake rtti:
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virtual int is_parent() const;
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virtual int is_widget() const;
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virtual int is_button() const;
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virtual int is_valuator() const;
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virtual int is_menu_item() const;
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virtual int is_menu_button() const;
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virtual int is_group() const;
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virtual int is_window() const;
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virtual int is_code_block() const;
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virtual int is_decl_block() const;
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virtual int is_class() const;
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const char* class_name() const;
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};
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// object list operations:
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Fl_Widget *make_widget_browser(int x,int y,int w,int h);
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extern int modflag;
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void delete_all(int selected_only=0);
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void selection_changed(Fl_Type* new_current);
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// file operations:
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void write_word(const char *);
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void write_string(const char *,...);
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int write_file(const char *, int selected_only = 0);
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int write_code(const char *cfile, const char *hfile);
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int write_declare(const char *, ...);
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int is_id(char);
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const char* unique_id(void* o, const char*, const char*, const char*);
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void write_c(const char*, ...);
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void write_h(const char*, ...);
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void write_cstring(const char *);
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void write_cstring(const char *,int length);
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void write_indent(int n);
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void write_open(int);
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void write_close(int n);
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extern int write_number;
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void write_public(int state); // writes pubic:/private: as needed
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extern int indentation;
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extern const char* indent();
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int read_file(const char *, int merge);
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const char *read_word(int wantbrace = 0);
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void read_error(const char *format, ...);
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// check legality of c code (sort of) and return error:
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const char *c_check(const char *c, int type = 0);
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// replace a string pointer with new value, strips leading/trailing blanks:
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int storestring(const char *n, const char * & p, int nostrip=0);
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extern bool include_H_from_C;
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