@ -3,7 +3,7 @@
@@ -3,7 +3,7 @@
//
// Enumerations for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
// Copyright 1998-2011 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
@ -26,7 +26,7 @@
@@ -26,7 +26,7 @@
//
/** \file
* This file contains type definitions and general enumerations .
This file contains type definitions and general enumerations .
*/
# ifndef Fl_Enumerations_H
@ -45,39 +45,35 @@
@@ -45,39 +45,35 @@
/*@{*/
/**
* The major release version of this FLTK library .
The major release version of this FLTK library .
\ sa FL_VERSION
*/
# define FL_MAJOR_VERSION 1
/**
* The minor release version for this library .
*
* FLTK remains mostly source - code compatible between minor version changes .
The minor release version for this library .
FLTK remains mostly source - code compatible between minor version changes .
*/
# define FL_MINOR_VERSION 3
/**
* The patch version for this library .
*
* FLTK remains binary compatible between patches .
The patch version for this library .
FLTK remains binary compatible between patches .
*/
# define FL_PATCH_VERSION 0
/**
* The FLTK version number as a \ em double .
*
* This is changed slightly from the beta versions
* because the old " const double " definition would not allow for conditional
* compilation . . .
*
* FL_VERSION is a double that describes the major and minor version numbers .
* Version 1.1 is actually stored as 1.01 to allow for more than 9 minor
* releases .
*
* The FL_MAJOR_VERSION , FL_MINOR_VERSION , and FL_PATCH_VERSION constants
* give the integral values for the major , minor , and patch releases
* respectively .
The FLTK version number as a \ em double .
FL_VERSION is a double that describes the major and minor version numbers .
Version 1.1 is actually stored as 1.01 to allow for more than 9 minor
releases .
The FL_MAJOR_VERSION , FL_MINOR_VERSION , and FL_PATCH_VERSION constants
give the integral values for the major , minor , and patch releases
respectively .
*/
# define FL_VERSION ((double)FL_MAJOR_VERSION + \
( double ) FL_MINOR_VERSION * 0.01 + \
@ -86,203 +82,205 @@
@@ -86,203 +82,205 @@
/*@}*/ // group: Version Numbers
/**
* Every time a user moves the mouse pointer , clicks a button ,
* or presses a key , an event is generated and sent to your
* application . Events can also come from other programs like the
* window manager .
*
* Events are identified by the integer argument passed to the
* Fl_Widget : : handle ( ) virtual method . Other information about the
* most recent event is stored in static locations and acquired by
* calling the Fl : : event_ * ( ) methods . This static information remains
* valid until the next event is read from the window system , so it
* is ok to look at it outside of the handle ( ) method .
*
* \ sa Fl : : event_text ( ) , Fl : : event_key ( ) , class Fl : :
Every time a user moves the mouse pointer , clicks a button ,
or presses a key , an event is generated and sent to your
application . Events can also come from other programs like the
window manager .
Events are identified by the integer argument passed to the
Fl_Widget : : handle ( ) virtual method . Other information about the
most recent event is stored in static locations and acquired by
calling the Fl : : event_ * ( ) methods . This static information remains
valid until the next event is read from the window system , so it
is ok to look at it outside of the handle ( ) method .
\ sa Fl : : event_text ( ) , Fl : : event_key ( ) , class Fl : :
*/
enum Fl_Event { // events
/** No event. */
FL_NO_EVENT = 0 ,
/** A mouse button has gone down with the mouse pointing at this
* widget . You can find out what button by calling Fl : : event_button ( ) .
* You find out the mouse position by calling Fl : : event_x ( ) and
* Fl : : event_y ( ) .
*
* A widget indicates that it " wants " the mouse click by returning non - zero
* from its Fl_Widget : : handle ( ) method . It will then become the
* Fl : : pushed ( ) widget and will get FL_DRAG and the matching FL_RELEASE events .
* If Fl_Widget : : handle ( ) returns zero then FLTK will try sending the FL_PUSH
* to another widget .
widget . You can find out what button by calling Fl : : event_button ( ) .
You find out the mouse position by calling Fl : : event_x ( ) and
Fl : : event_y ( ) .
A widget indicates that it " wants " the mouse click by returning non - zero
from its Fl_Widget : : handle ( ) method . It will then become the
Fl : : pushed ( ) widget and will get FL_DRAG and the matching FL_RELEASE events .
If Fl_Widget : : handle ( ) returns zero then FLTK will try sending the FL_PUSH
to another widget .
*/
FL_PUSH = 1 ,
/** A mouse button has been released. You can find out what button by
* calling Fl : : event_button ( ) .
*
* In order to receive the FL_RELEASE event , the widget must return
* non - zero when handling FL_PUSH .
calling Fl : : event_button ( ) .
In order to receive the FL_RELEASE event , the widget must return
non - zero when handling FL_PUSH .
*/
FL_RELEASE = 2 ,
/** The mouse has been moved to point at this widget. This can
* be used for highlighting feedback . If a widget wants to
* highlight or otherwise track the mouse , it indicates this by
* returning non - zero from its handle ( ) method . It then
* becomes the Fl : : belowmouse ( ) widget and will receive
* FL_MOVE and FL_LEAVE events .
be used for highlighting feedback . If a widget wants to
highlight or otherwise track the mouse , it indicates this by
returning non - zero from its handle ( ) method . It then
becomes the Fl : : belowmouse ( ) widget and will receive
FL_MOVE and FL_LEAVE events .
*/
FL_ENTER = 3 ,
/** The mouse has moved out of the widget.
* In order to receive the FL_LEAVE event , the widget must
* return non - zero when handling FL_ENTER .
In order to receive the FL_LEAVE event , the widget must
return non - zero when handling FL_ENTER .
*/
FL_LEAVE = 4 ,
/** The mouse has moved with a button held down. The current button state
* is in Fl : : event_state ( ) . The mouse position is in Fl : : event_x ( ) and
* Fl : : event_y ( ) .
*
* In order to receive FL_DRAG events , the widget must return non - zero
* when handling FL_PUSH .
is in Fl : : event_state ( ) . The mouse position is in Fl : : event_x ( ) and
Fl : : event_y ( ) .
In order to receive FL_DRAG events , the widget must return non - zero
when handling FL_PUSH .
*/
FL_DRAG = 5 ,
/** This indicates an <I>attempt</I> to give a widget the keyboard focus.
*
* If a widget wants the focus , it should change itself to display the
* fact that it has the focus , and return non - zero from its handle ( ) method .
* It then becomes the Fl : : focus ( ) widget and gets FL_KEYDOWN , FL_KEYUP ,
* and FL_UNFOCUS events .
*
* The focus will change either because the window manager changed which
* window gets the focus , or because the user tried to navigate using tab ,
* arrows , or other keys . You can check Fl : : event_key ( ) to figure out why
* it moved . For navigation it will be the key pressed and interaction
* with the window manager it will be zero .
If a widget wants the focus , it should change itself to display the
fact that it has the focus , and return non - zero from its handle ( ) method .
It then becomes the Fl : : focus ( ) widget and gets FL_KEYDOWN , FL_KEYUP ,
and FL_UNFOCUS events .
The focus will change either because the window manager changed which
window gets the focus , or because the user tried to navigate using tab ,
arrows , or other keys . You can check Fl : : event_key ( ) to figure out why
it moved . For navigation it will be the key pressed and for interaction
with the window manager it will be zero .
*/
FL_FOCUS = 6 ,
/** This event is sent to the previous Fl::focus() widget when another
* widget gets the focus or the window loses focus .
widget gets the focus or the window loses focus .
*/
FL_UNFOCUS = 7 ,
/** A key was pressed or released. The key can be found in Fl::event_key().
* The text that the key should insert can be found with Fl : : event_text ( )
* and its length is in Fl : : event_length ( ) . If you use the key handle ( )
* should return 1. If you return zero then FLTK assumes you ignored the
* key and will then attempt to send it to a parent widget . If none of
* them want it , it will change the event into a FL_SHORTCUT event .
*
* To receive FL_KEYBOARD events you must also respond to the FL_FOCUS
* and FL_UNFOCUS events .
*
* If you are writing a text - editing widget you may also want to call
* the Fl : : compose ( ) function to translate individual keystrokes into
* non - ASCII characters .
*
* FL_KEYUP events are sent to the widget that currently has focus . This
* is not necessarily the same widget that received the corresponding
* FL_KEYDOWN event because focus may have changed between events .
/** A key was pressed (FL_KEYDOWN) or released (FL_KEYUP).
Fl_KEYBOARD is a synonym for FL_KEYDOWN .
The key can be found in Fl : : event_key ( ) .
The text that the key should insert can be found with Fl : : event_text ( )
and its length is in Fl : : event_length ( ) . If you use the key handle ( )
should return 1. If you return zero then FLTK assumes you ignored the
key and will then attempt to send it to a parent widget . If none of
them want it , it will change the event into a FL_SHORTCUT event .
To receive FL_KEYBOARD events you must also respond to the FL_FOCUS
and FL_UNFOCUS events .
If you are writing a text - editing widget you may also want to call
the Fl : : compose ( ) function to translate individual keystrokes into
non - ASCII characters .
FL_KEYUP events are sent to the widget that currently has focus . This
is not necessarily the same widget that received the corresponding
FL_KEYDOWN event because focus may have changed between events .
*/
FL_KEYDOWN = 8 ,
/** Equvalent to FL_KEYDOWN.
* \ see FL_KEYDOWN
/** Equi valent to FL_KEYDOWN.
\ see FL_KEYDOWN
*/
FL_KEYBOARD = 8 ,
/** Key release event.
* \ see FL_KEYDOWN
\ see FL_KEYDOWN
*/
FL_KEYUP = 9 ,
/** The user clicked the close button of a window.
* This event is used internally only to trigger the callback of
* Fl_Window derived classed . The default callback closes the
* window calling Fl_Window : : hide ( ) .
This event is used internally only to trigger the callback of
Fl_Window derived classed . The default callback closes the
window calling Fl_Window : : hide ( ) .
*/
FL_CLOSE = 10 ,
/** The mouse has moved without any mouse buttons held down.
* This event is sent to the Fl : : belowmouse ( ) widget .
*
* In order to receive FL_MOVE events , the widget must return
* non - zero when handling FL_ENTER .
This event is sent to the Fl : : belowmouse ( ) widget .
In order to receive FL_MOVE events , the widget must return
non - zero when handling FL_ENTER .
*/
FL_MOVE = 11 ,
/** If the Fl::focus() widget is zero or ignores an FL_KEYBOARD
* event then FLTK tries sending this event to every widget it
* can , until one of them returns non - zero . FL_SHORTCUT is first
* sent to the Fl : : belowmouse ( ) widget , then its parents and siblings ,
* and eventually to every widget in the window , trying to find an
* object that returns non - zero . FLTK tries really hard to not to ignore
* any keystrokes !
*
* You can also make " global " shortcuts by using Fl : : add_handler ( ) . A
* global shortcut will work no matter what windows are displayed or
* which one has the focus .
event then FLTK tries sending this event to every widget it
can , until one of them returns non - zero . FL_SHORTCUT is first
sent to the Fl : : belowmouse ( ) widget , then its parents and siblings ,
and eventually to every widget in the window , trying to find an
object that returns non - zero . FLTK tries really hard to not to ignore
any keystrokes !
You can also make " global " shortcuts by using Fl : : add_handler ( ) . A
global shortcut will work no matter what windows are displayed or
which one has the focus .
*/
FL_SHORTCUT = 12 ,
/** This widget is no longer active, due to Fl_Widget::deactivate()
* being called on it or one of its parents . Fl_Widget : : active ( ) may
* still be true after this , the widget is only active if Fl_Widget : : active ( )
* is true on it and all its parents ( use Fl_Widget : : active_r ( ) to check this ) .
being called on it or one of its parents . Fl_Widget : : active ( ) may
still be true after this , the widget is only active if Fl_Widget : : active ( )
is true on it and all its parents ( use Fl_Widget : : active_r ( ) to check this ) .
*/
FL_DEACTIVATE = 13 ,
/** This widget is now active, due to Fl_Widget::activate() being
* called on it or one of its parents .
called on it or one of its parents .
*/
FL_ACTIVATE = 14 ,
/** This widget is no longer visible, due to Fl_Widget::hide() being
* called on it or one of its parents , or due to a parent window being
* minimized . Fl_Widget : : visible ( ) may still be true after this , but the
* widget is visible only if visible ( ) is true for it and all its
* parents ( use Fl_Widget : : visible_r ( ) to check this ) .
called on it or one of its parents , or due to a parent window being
minimized . Fl_Widget : : visible ( ) may still be true after this , but the
widget is visible only if visible ( ) is true for it and all its
parents ( use Fl_Widget : : visible_r ( ) to check this ) .
*/
FL_HIDE = 15 ,
/** This widget is visible again, due to Fl_Widget::show() being called on
* it or one of its parents , or due to a parent window being restored .
* Child Fl_Windows respond to this by actually creating the window if not
* done already , so if you subclass a window , be sure to pass FL_SHOW
* to the base class Fl_Widget : : handle ( ) method !
it or one of its parents , or due to a parent window being restored .
Child Fl_Windows respond to this by actually creating the window if not
done already , so if you subclass a window , be sure to pass FL_SHOW
to the base class Fl_Widget : : handle ( ) method !
*/
FL_SHOW = 16 ,
/** You should get this event some time after you call Fl::paste().
* The contents of Fl : : event_text ( ) is the text to insert and the number
* of characters is in Fl : : event_length ( ) .
The contents of Fl : : event_text ( ) is the text to insert and the number
of characters is in Fl : : event_length ( ) .
*/
FL_PASTE = 17 ,
/** The Fl::selection_owner() will get this event before the selection is
* moved to another widget . This indicates that some other widget or program
* has claimed the selection . Motif programs used this to clear the selection
* indication . Most modern programs ignore this .
moved to another widget . This indicates that some other widget or program
has claimed the selection . Motif programs used this to clear the selection
indication . Most modern programs ignore this .
*/
FL_SELECTIONCLEAR = 18 ,
/** The user has moved the mouse wheel. The Fl::event_dx() and Fl::event_dy()
* methods can be used to find the amount to scroll horizontally and vertically .
methods can be used to find the amount to scroll horizontally and vertically .
*/
FL_MOUSEWHEEL = 19 ,
/** The mouse has been moved to point at this widget. A widget that is
* interested in receiving drag ' n ' drop data must return 1 to receive
* FL_DND_DRAG , FL_DND_LEAVE and FL_DND_RELEASE events .
interested in receiving drag ' n ' drop data must return 1 to receive
FL_DND_DRAG , FL_DND_LEAVE and FL_DND_RELEASE events .
*/
FL_DND_ENTER = 20 ,
/** The mouse has been moved inside a widget while dragging data. A
* widget that is interested in receiving drag ' n ' drop data should
* indicate the possible drop position .
widget that is interested in receiving drag ' n ' drop data should
indicate the possible drop position .
*/
FL_DND_DRAG = 21 ,
@ -291,8 +289,8 @@ enum Fl_Event { // events
@@ -291,8 +289,8 @@ enum Fl_Event { // events
FL_DND_LEAVE = 22 ,
/** The user has released the mouse button dropping data into the widget.
* If the widget returns 1 , it will receive the data in the immediately
* following FL_PASTE event .
If the widget returns 1 , it will receive the data in the immediately
following FL_PASTE event .
*/
FL_DND_RELEASE = 23
} ;
@ -300,9 +298,9 @@ enum Fl_Event { // events
@@ -300,9 +298,9 @@ enum Fl_Event { // events
/** \name When Conditions */
/*@{*/
/** These constants determine when a callback is performed.
*
* \ sa Fl_Widget : : when ( ) ;
* \ todo doxygen comments for values are incomplete and maybe wrong or unclear
\ sa Fl_Widget : : when ( ) ;
\ todo doxygen comments for values are incomplete and maybe wrong or unclear
*/
enum Fl_When { // Fl_Widget::when():
FL_WHEN_NEVER = 0 , ///< Never call the callback
@ -412,15 +410,15 @@ enum Fl_When { // Fl_Widget::when():
@@ -412,15 +410,15 @@ enum Fl_When { // Fl_Widget::when():
# define FL_BUTTONS 0x7f000000 ///< Any mouse button is pushed
# define FL_BUTTON(n) (0x00800000<<(n)) ///< Mouse button n (n > 0) is pushed
# define FL_KEY_MASK 0x0000ffff ///< All keys are 16 bit for now
// FIXME: Unicode needs 24 bits!
# define FL_KEY_MASK 0x0000ffff ///< All keys are 16 bit for now
// FIXME: Unicode needs 24 bits!
# ifdef __APPLE__
# define FL_COMMAND FL_META ///< An alias for FL_CTRL on WIN32 and X11, or FL_META on MacOS X
# define FL_CONTROL FL_CTRL ///< An alias for FL_META on WIN32 and X11, or FL_CTRL on MacOS X
# define FL_COMMAND FL_META ///< An alias for FL_CTRL on WIN32 and X11, or FL_META on MacOS X
# define FL_CONTROL FL_CTRL ///< An alias for FL_META on WIN32 and X11, or FL_CTRL on MacOS X
# else
# define FL_COMMAND FL_CTRL ///< An alias for FL_CTRL on WIN32 and X11, or FL_META on MacOS X
# define FL_CONTROL FL_META ///< An alias for FL_META on WIN32 and X11, or FL_CTRL on MacOS X
# define FL_CONTROL FL_META ///< An alias for FL_META on WIN32 and X11, or FL_CTRL on MacOS X
# endif // __APPLE__
/*@}*/ // group: Event States
@ -542,24 +540,24 @@ extern FL_EXPORT Fl_Boxtype fl_define_FL_GTK_UP_BOX();
@@ -542,24 +540,24 @@ extern FL_EXPORT Fl_Boxtype fl_define_FL_GTK_UP_BOX();
/**
Get the filled version of a frame .
If no filled version of a given frame exists , the behavior of this function
is undefined and some random box or frame is returned ,
*/
is undefined and some random box or frame is returned .
*/
inline Fl_Boxtype fl_box ( Fl_Boxtype b ) {
return ( Fl_Boxtype ) ( ( b < FL_UP_BOX | | b % 4 > 1 ) ? b : ( b - 2 ) ) ;
}
/**
Get the " pressed " or " down " version of a box .
If no " down " version of a given box exists , the behavior of this function
is undefined and some random box or frame is returned ,
*/
is undefined and some random box or frame is returned .
*/
inline Fl_Boxtype fl_down ( Fl_Boxtype b ) {
return ( Fl_Boxtype ) ( ( b < FL_UP_BOX ) ? b : ( b | 1 ) ) ;
}
/**
Get the unfilled , frame only version of a box .
If no frame version of a given box exists , the behavior of this function
is undefined and some random box or frame is returned ,
*/
is undefined and some random box or frame is returned .
*/
inline Fl_Boxtype fl_frame ( Fl_Boxtype b ) {
return ( Fl_Boxtype ) ( ( b % 4 < 2 ) ? b : ( b + 2 ) ) ;
}
@ -589,7 +587,7 @@ enum Fl_Labeltype { // labeltypes:
@@ -589,7 +587,7 @@ enum Fl_Labeltype { // labeltypes:
FL_NO_LABEL , ///< does nothing
_FL_SHADOW_LABEL , ///< draws a drop shadow under the text
_FL_ENGRAVED_LABEL , ///< draws edges as though the text is engraved
_FL_EMBOSSED_LABEL , ///< draws edges as thought the text is raised
_FL_EMBOSSED_LABEL , ///< draws edges as though the text is raised
_FL_MULTI_LABEL , ///< ?
_FL_ICON_LABEL , ///< draws the icon associated with the text
_FL_IMAGE_LABEL , ///< ?
@ -598,7 +596,7 @@ enum Fl_Labeltype { // labeltypes:
@@ -598,7 +596,7 @@ enum Fl_Labeltype { // labeltypes:
} ;
/**
Sets the current label type and return its corresponding Fl_Labeltype value .
Sets the current label type and return its corresponding Fl_Labeltype value .
@ {
*/
# define FL_SYMBOL_LABEL FL_NORMAL_LABEL
@ -611,33 +609,33 @@ extern Fl_Labeltype FL_EXPORT fl_define_FL_EMBOSSED_LABEL();
@@ -611,33 +609,33 @@ extern Fl_Labeltype FL_EXPORT fl_define_FL_EMBOSSED_LABEL();
/** @} */
/** \name Alignment Flags
* Flags to control the label alignment .
* This controls how the label is displayed next to or inside the widget .
* The default value is FL_ALIGN_CENTER for most widgets , which centers the label
* inside the widget .
*
* Flags can be or ' d to achieve a combination of alignments .
*
* \ code
* Outside alignments :
* TOP_LEFT TOP TOP_RIGHT
* LEFT_TOP + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + RIGHT_TOP
* | |
* LEFT | | RIGHT
* | |
* LEFT_BOTTOM + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + RIGHT_BOTTOM
* BOTTOM_RIGHT BOTTOM BOTTOM_LEFT
*
* Inside alignments :
* + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* | TOP_LEFT TOP TOP_RIGHT |
* | |
* | LEFT RIGHT |
* | |
* | BOTTOM_RIGHT BOTTOM BOTTOM_LEFT |
* + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* \ endcode
* \ see # FL_ALIGN_CENTER , etc .
Flags to control the label alignment .
This controls how the label is displayed next to or inside the widget .
The default value is FL_ALIGN_CENTER for most widgets , which centers the label
inside the widget .
Flags can be or ' d to achieve a combination of alignments .
\ code
Outside alignments :
TOP_LEFT TOP TOP_RIGHT
LEFT_TOP + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + RIGHT_TOP
| |
LEFT | | RIGHT
| |
LEFT_BOTTOM + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + RIGHT_BOTTOM
BOTTOM_RIGHT BOTTOM BOTTOM_LEFT
Inside alignments :
+ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
| TOP_LEFT TOP TOP_RIGHT |
| |
| LEFT RIGHT |
| |
| BOTTOM_RIGHT BOTTOM BOTTOM_LEFT |
+ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
\ endcode
\ see # FL_ALIGN_CENTER , etc .
*/
/*@{*/
/** FLTK type for alignment control */
@ -645,13 +643,13 @@ typedef unsigned Fl_Align;
@@ -645,13 +643,13 @@ typedef unsigned Fl_Align;
/** Align the label horizontally in the middle. */
const Fl_Align FL_ALIGN_CENTER = ( Fl_Align ) 0 ;
/** Align the label at the top of the widget. Inside labels appear below the top,
* outside labels are drawn on top of the widget . */
outside labels are drawn on top of the widget . */
const Fl_Align FL_ALIGN_TOP = ( Fl_Align ) 1 ;
/** Align the label at the bottom of the widget. */
const Fl_Align FL_ALIGN_BOTTOM = ( Fl_Align ) 2 ;
/** Align the label at the left of the widget. Inside labels appear left-justified
* starting at the left side of the widget , outside labels are right - justified and
* drawn to the left of the widget . */
starting at the left side of the widget , outside labels are right - justified and
drawn to the left of the widget . */
const Fl_Align FL_ALIGN_LEFT = ( Fl_Align ) 4 ;
/** Align the label to the right of the widget. */
const Fl_Align FL_ALIGN_RIGHT = ( Fl_Align ) 8 ;
@ -669,7 +667,7 @@ const Fl_Align FL_ALIGN_WRAP = (Fl_Align)128;
@@ -669,7 +667,7 @@ const Fl_Align FL_ALIGN_WRAP = (Fl_Align)128;
const Fl_Align FL_ALIGN_IMAGE_NEXT_TO_TEXT = ( Fl_Align ) 0x0100 ;
/** If the label contains an image, draw the text to the left of the image. */
const Fl_Align FL_ALIGN_TEXT_NEXT_TO_IMAGE = ( Fl_Align ) 0x0120 ;
/** If the label contains an image, draw the image or deimage in the backgroup . */
/** If the label contains an image, draw the image or deimage in the background . */
const Fl_Align FL_ALIGN_IMAGE_BACKDROP = ( Fl_Align ) 0x0200 ;
const Fl_Align FL_ALIGN_TOP_LEFT = FL_ALIGN_TOP | FL_ALIGN_LEFT ;
const Fl_Align FL_ALIGN_TOP_RIGHT = FL_ALIGN_TOP | FL_ALIGN_RIGHT ;
@ -679,14 +677,14 @@ const Fl_Align FL_ALIGN_LEFT_TOP = 0x0007; // magic value
@@ -679,14 +677,14 @@ const Fl_Align FL_ALIGN_LEFT_TOP = 0x0007; // magic value
const Fl_Align FL_ALIGN_RIGHT_TOP = 0x000b ; // magic value
const Fl_Align FL_ALIGN_LEFT_BOTTOM = 0x000d ; // magic value
const Fl_Align FL_ALIGN_RIGHT_BOTTOM = 0x000e ; // magic value
const Fl_Align FL_ALIGN_NOWRAP = ( Fl_Align ) 0 ; // for back compata bility
const Fl_Align FL_ALIGN_NOWRAP = ( Fl_Align ) 0 ; // for back compati bility
const Fl_Align FL_ALIGN_POSITION_MASK = 0x000f ; // left, right, top, bottom
const Fl_Align FL_ALIGN_IMAGE_MASK = 0x0320 ; // l/r, t/b, backdrop
/*@}*/
/** \name Font Numbers
The following constants define the standard FLTK fonts :
/** \name Font Numbers
The following constants define the standard FLTK fonts :
*/
/*@{*/
/** A font number is an index into the internal font table. */
@ -717,7 +715,7 @@ const Fl_Font FL_BOLD_ITALIC = 3; ///< add this to helvetica, courier
@@ -717,7 +715,7 @@ const Fl_Font FL_BOLD_ITALIC = 3; ///< add this to helvetica, courier
/*@}*/
/** Size of a font in pixels.
* This is the approximate height of a font in pixels .
This is the approximate height of a font in pixels .
*/
typedef int Fl_Fontsize ;
@ -728,10 +726,10 @@ extern FL_EXPORT Fl_Fontsize FL_NORMAL_SIZE; ///< normal font size
@@ -728,10 +726,10 @@ extern FL_EXPORT Fl_Fontsize FL_NORMAL_SIZE; ///< normal font size
Colors are either 8 - bit indexes into a virtual colormap
or 24 - bit RGB color values .
Color indices occupy the lower 8 bits of the value , while
RGB colors occupy the upper 24 bits , for a byte organization of RGBI .
< pre >
Fl_Color = > 0 xrrggbbii
| | | |
@ -740,10 +738,10 @@ extern FL_EXPORT Fl_Fontsize FL_NORMAL_SIZE; ///< normal font size
@@ -740,10 +738,10 @@ extern FL_EXPORT Fl_Fontsize FL_NORMAL_SIZE; ///< normal font size
| + - - - - - - - green component ( 8 bit )
+ - - - - - - - - - red component ( 8 bit )
< / pre >
A color can have either an index or an rgb value . Colors with rgb set
and an index > 0 are reserved for special use .
*/
/*@{*/
/** an FLTK color value */
@ -758,14 +756,14 @@ const Fl_Color FL_SELECTION_COLOR = 15; ///< the default selection/highlight c
@@ -758,14 +756,14 @@ const Fl_Color FL_SELECTION_COLOR = 15; ///< the default selection/highlight c
// boxtypes generally limit themselves to these colors so
// the whole ramp is not allocated:
const Fl_Color FL_GRAY0 = 32 ; // 'A'
const Fl_Color FL_DARK3 = 39 ; // 'H'
const Fl_Color FL_DARK2 = 45 ; // 'N'
const Fl_Color FL_DARK1 = 47 ; // 'P'
const Fl_Color FL_GRAY0 = 32 ; // 'A'
const Fl_Color FL_DARK3 = 39 ; // 'H'
const Fl_Color FL_DARK2 = 45 ; // 'N'
const Fl_Color FL_DARK1 = 47 ; // 'P'
const Fl_Color FL_BACKGROUND_COLOR = 49 ; // 'R' default background color
const Fl_Color FL_LIGHT1 = 50 ; // 'S'
const Fl_Color FL_LIGHT2 = 52 ; // 'U'
const Fl_Color FL_LIGHT3 = 54 ; // 'W'
const Fl_Color FL_LIGHT1 = 50 ; // 'S'
const Fl_Color FL_LIGHT2 = 52 ; // 'U'
const Fl_Color FL_LIGHT3 = 54 ; // 'W'
// FLTK provides a 5x8x5 color cube that is used with colormap visuals
@ -809,38 +807,41 @@ inline Fl_Color fl_lighter(Fl_Color c) { return fl_color_average(c, FL_WHITE, .6
@@ -809,38 +807,41 @@ inline Fl_Color fl_lighter(Fl_Color c) { return fl_color_average(c, FL_WHITE, .6
/** Returns a darker version of the specified color. */
inline Fl_Color fl_darker ( Fl_Color c ) { return fl_color_average ( c , FL_BLACK , .67f ) ; }
/** return 24-bit color value closest to \p r, \p g, \p b. */
/** Returns the 24-bit color value closest to \p r, \p g, \p b. */
inline Fl_Color fl_rgb_color ( uchar r , uchar g , uchar b ) {
if ( ! r & & ! g & & ! b ) return FL_BLACK ;
else return ( Fl_Color ) ( ( ( ( ( r < < 8 ) | g ) < < 8 ) | b ) < < 8 ) ;
}
/** return 24-bit color value closest to \p grayscale */
/** Returns the 24-bit color value closest to \p g (grayscale). */
inline Fl_Color fl_rgb_color ( uchar g ) {
if ( ! g ) return FL_BLACK ;
else return ( Fl_Color ) ( ( ( ( ( g < < 8 ) | g ) < < 8 ) | g ) < < 8 ) ;
}
/** Returns a gray color value from black (i == 0) to white (i == FL_NUM_GRAY - 1).
FL_NUM_GRAY is defined to be 24 in the current FLTK release .
To get the closest FLTK gray value to an 8 - bit grayscale color ' I ' use :
\ code
fl_gray_ramp ( I * ( FL_NUM_GRAY - 1 ) / 255 )
FL_NUM_GRAY is defined to be 24 in the current FLTK release .
To get the closest FLTK gray value to an 8 - bit grayscale color ' I ' use :
\ code
fl_gray_ramp ( I * ( FL_NUM_GRAY - 1 ) / 255 )
\ endcode
*/
inline Fl_Color fl_gray_ramp ( int i ) { return ( Fl_Color ) ( i + FL_GRAY_RAMP ) ; }
/** Returns a color out of the color cube.
r must be in the range 0 to FL_NUM_RED ( 5 ) minus 1 ,
g must be in the range 0 to FL_NUM_GREEN ( 8 ) minus 1 ,
b must be in the range 0 to FL_NUM_BLUE ( 5 ) minus 1.
To get the closest color to a 8 - bit set of R , G , B values use :
\ code
fl_color_cube ( R * ( FL_NUM_RED - 1 ) / 255 ,
G * ( FL_NUM_GREEN - 1 ) / 255 ,
B * ( FL_NUM_BLUE - 1 ) / 255 ) ;
\ endcode
/** Returns a color out of the color cube.
\ p r must be in the range 0 to FL_NUM_RED ( 5 ) minus 1 ,
\ p g must be in the range 0 to FL_NUM_GREEN ( 8 ) minus 1 ,
\ p b must be in the range 0 to FL_NUM_BLUE ( 5 ) minus 1.
To get the closest color to a 8 - bit set of R , G , B values use :
\ code
fl_color_cube ( R * ( FL_NUM_RED - 1 ) / 255 ,
G * ( FL_NUM_GREEN - 1 ) / 255 ,
B * ( FL_NUM_BLUE - 1 ) / 255 ) ;
\ endcode
*/
inline Fl_Color fl_color_cube ( int r , int g , int b ) {
return ( Fl_Color ) ( ( b * FL_NUM_RED + r ) * FL_NUM_GREEN + g + FL_COLOR_CUBE ) ; }
@ -851,11 +852,11 @@ inline Fl_Color fl_color_cube(int r, int g, int b) {
@@ -851,11 +852,11 @@ inline Fl_Color fl_color_cube(int r, int g, int b) {
/*@{*/
/** The following constants define the mouse cursors that are available in FLTK.
The double - headed arrows are bitmaps provided by FLTK on X , the others
are provided by system - defined cursors .
\ todo enum Fl_Cursor needs maybe an image .
\ todo enum Fl_Cursor needs maybe an image .
*/
enum Fl_Cursor {
FL_CURSOR_DEFAULT = 0 , /**< the default cursor, usually an arrow. */
@ -872,15 +873,15 @@ enum Fl_Cursor {
@@ -872,15 +873,15 @@ enum Fl_Cursor {
FL_CURSOR_NWSE = 80 , /**< diagonal arrow. */
FL_CURSOR_NESW = 81 , /**< diagonal arrow. */
FL_CURSOR_NONE = 255 , /**< invisible. */
// for back compata bility (non MSWindows ones):
FL_CURSOR_N = 70 , /**< for back compata bility. */
FL_CURSOR_NE = 69 , /**< for back compata bility. */
FL_CURSOR_E = 49 , /**< for back compata bility. */
FL_CURSOR_SE = 8 , /**< for back compata bility. */
FL_CURSOR_S = 9 , /**< for back compata bility. */
FL_CURSOR_SW = 7 , /**< for back compata bility. */
FL_CURSOR_W = 36 , /**< for back compata bility. */
FL_CURSOR_NW = 68 /**< for back compata bility. */
// for back compati bility (non MSWindows ones):
FL_CURSOR_N = 70 , /**< for back compati bility. */
FL_CURSOR_NE = 69 , /**< for back compati bility. */
FL_CURSOR_E = 49 , /**< for back compati bility. */
FL_CURSOR_SE = 8 , /**< for back compati bility. */
FL_CURSOR_S = 9 , /**< for back compati bility. */
FL_CURSOR_SW = 7 , /**< for back compati bility. */
FL_CURSOR_W = 36 , /**< for back compati bility. */
FL_CURSOR_NW = 68 /**< for back compati bility. */
} ;
/*@}*/ // group: Cursors