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@ -585,7 +585,7 @@ centered vertically in that box. |
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<H4><A NAME=fl_width>float fl_width(const char*) |
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<H4><A NAME=fl_width>float fl_width(const char*) |
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<BR>float fl_width(const char*, int n) |
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<BR>float fl_width(const char*, int n) |
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<BR>float fl_width(uchar)i</A></H4> |
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<BR>float fl_width(uchar)</A></H4> |
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<P>Return the pixel width of a nul-terminated string, a sequence of <TT>n</TT> |
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<P>Return the pixel width of a nul-terminated string, a sequence of <TT>n</TT> |
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characters, or a single character in the current font. |
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characters, or a single character in the current font. |
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@ -786,7 +786,7 @@ the first one may be greater than zero.</P> |
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<P>If <TT>D</TT> is 4 or more, you must fill in the unused bytes |
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<P>If <TT>D</TT> is 4 or more, you must fill in the unused bytes |
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with zero.</P> |
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with zero.</P> |
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<H4><A NAME=fl_draw_pixmap>int fl_draw_pixmap(char **data, int X, int Y, Fl_Color = FL_GRAY)i</A></H4> |
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<H4><A NAME=fl_draw_pixmap>int fl_draw_pixmap(char **data, int X, int Y, Fl_Color = FL_GRAY)</A></H4> |
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<P>Draws XPM image data, with the top-left corner at the given position. |
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<P>Draws XPM image data, with the top-left corner at the given position. |
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The image is dithered on 8-bit displays so you won't lose color space |
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The image is dithered on 8-bit displays so you won't lose color space |
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