@ -411,7 +411,7 @@ inline void fl_loop(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3
// filled polygons
/**
Fill a 3-sided polygon. The polygon must be convex.
Fill a 3-sided polygon.
*/
inline void fl_polygon(int x, int y, int x1, int y1, int x2, int y2) {
fl_graphics_driver->polygon(x, y, x1, y1, x2, y2);