2918 Commits (96c76b92e705c205e5594e272258a4c00940a4f0)
 

Author SHA1 Message Date
Michael R Sweet f4b83b81ba Revert change from r4659 that caused FLUID resize problem (STR #1110) 20 years ago
Michael R Sweet 7dd1ddbeef FLTK now enables large file support when available (STR #1087) 20 years ago
Michael R Sweet c97fcd9c65 Fl_Clock_Output depended on a time value that was the same as an 20 years ago
Matthias Melcher 4c338a533f STR #1106: fixed documentation error 20 years ago
Matthias Melcher fde536626e STR #1102: Typo 20 years ago
Matthias Melcher af80bcf1a4 STR #1109: Klickin on an inactive item would keep the menubar from realizing the end of the pulldown phase and swallow the next click. 20 years ago
Michael R Sweet b398e8422b Fix "restart game" - we aren't saving the seed, and even so we don't get 20 years ago
Michael R Sweet 5f83ff12e6 Add VC++.NET project and dependencies for Sudoku 20 years ago
Matthias Melcher f3e2e5ed2d Added Multimedia library to Sudoku for VisualC6 20 years ago
Matthias Melcher 861944d1cb Removed the "-g" compile option for the optimized version of FLTK. This was probably a leftover from someone debugging the optimized version (and I am too lazy and polit to run "svn blame", especially since that someone could have been myself ;-) 20 years ago
Michael R Sweet 0ce3c4c6f1 Add WIN32 audio support, and protect against accidental restarts 20 years ago
Michael R Sweet a6e6888a2d Add OSX audio support to Sudoku (THANK YOU IAN!) 20 years ago
Michael R Sweet 6936751308 Don't use readlink, it is non-standard. 20 years ago
Michael R Sweet bed8043ef2 Add sound design notes. 20 years ago
Michael R Sweet 887698cb85 Use <FL/math.h> since Windows doesn't define M_PI. 20 years ago
Michael R Sweet 9a52731601 More sound effects, drop solution dialog (green tiles mean solved...) 20 years ago
Michael R Sweet 11349b0c63 Ignore keypresses with FL_CTRL modifier so that menubar can process them. 20 years ago
Michael R Sweet 2f40b8b80b Start adding support for sound in Sudoku via ALSA. 20 years ago
Michael R Sweet 29a41762fb When checking a solution, ignore readonly cells and set color of correct 20 years ago
Michael R Sweet 0bacb8e624 Separate WIN32 and normal build rules so we can create a resource object 20 years ago
Michael R Sweet 0c91e35748 Add "restart game" item and save random number seed. 20 years ago
Michael R Sweet fc81090d3e Fix help (no more subgrid highlighting) 20 years ago
Michael R Sweet 3a7fac2981 Use CAPS LOCK as shift lock. 20 years ago
Michael R Sweet 912f6acf1f Allow multiple solutions to solve the puzzle. 20 years ago
Matthias Melcher 0992f4ef15 STR #1095: Drag'n'drop on WIN32 was only possible using the left mouse button. Added support for the middle and right button. 20 years ago
Matthias Melcher cb19f58484 Added multi screen awareness to WIN32 version of Fl_Window::fullscreen() 20 years ago
Matthias Melcher 8a029d8f8d Added Sudoku test program to the VisualC 6 IDE files 20 years ago
Matthias Melcher fbeb36f2c9 git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4674 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 20 years ago
Michael R Sweet 528ba0a584 Add missing icon for sudoku 20 years ago
Michael R Sweet 346954e178 Fix mouse wheel handling on OSX (this works with MightyMouse on OSX 10.4.3 20 years ago
Michael R Sweet fc54087151 Update help and add support for keypad numbers. 20 years ago
Michael R Sweet 312aa3a3c0 Fix compile error with Sun C++ compiler. 20 years ago
Matthias Melcher c146000f27 STR #1064: Added code to underline spaces in underline chunks. Also fixed wrong character code for Center Dot (bulets) on Mac OS Quartz 20 years ago
Matthias Melcher 3cae272e1f Even better fullscreen code on OS X that resize a window to fit a single screen in multi screen setups. It still will not position over the main menu bar. 20 years ago
Matthias Melcher 8cd25c4ecb STR #1082: Made sur that "fullscreen" on Mac does not cover the top menu bar. If you still must do that, you can use the screen interface to get the true screen size of the main screen and resize the window accordingly. 20 years ago
Matthias Melcher 1370a6b268 STR #1082: mad the "fullscreen" demo add and remove the window decoration by using the hide/show combo. 20 years ago
Matthias Melcher 687f0693af STR ##1081, 1083, 1084: in a previous change that improved timer behaviour, the idle management was accidentaly removed from the code. 20 years ago
Matthias Melcher b317b6dbb0 STR #1075: After all windows in an application were hidden by the Command-H shortcut, FLTK would not be notified about the Command key beeing released. To fix this , I update the mofier keys when a window is shown again. There may be better ways to do this, but it seems to be working reliably for the apps I tested. 20 years ago
Matthias Melcher 129c8e39ec STR #1098: fl_measure now round fractional sizes up instead of down, so that an area that is create with the values returned from fl_measure will be large enough to hold the same text generated with fl_draw. 20 years ago
Michael R Sweet 5c613e487e Fix uninitialized variable warnings. 20 years ago
Michael R Sweet f3182417c0 Update dependencies. 20 years ago
Michael R Sweet e321cb37bf VC++ 2005 Support, drop old files, add icons for Sudoku 20 years ago
Michael R Sweet f9f2de3572 Fix a resize issue with X11. 20 years ago
Michael R Sweet 0ca7b126e7 More improvements to game board generator. 20 years ago
Michael R Sweet fd9a51e43b Fix up new game code to expose at least one of every number in each axis 20 years ago
Michael R Sweet 4a12c536fd Better game generation, fix test slot usage. 20 years ago
Michael R Sweet 65727ba06b Support up to 8 test slots and check for solution after every change 20 years ago
Michael R Sweet ae6ea393c0 Mousewheel fixes. 20 years ago
Michael R Sweet f2019a54cb Add "test" numbers in the corners and add more levels of difficulty. 20 years ago
Michael R Sweet 9e8a88e66c Fix mousewheel handler bug (using wrong variable in initial check) 20 years ago