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FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
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65 lines
2.7 KiB
65 lines
2.7 KiB
<HTML><BODY> |
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<H2><A name=Fl_Tile>class Fl_Tile</A></H2> |
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<HR> |
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<H3>Class Hierarchy</H3> |
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<UL> |
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<PRE> |
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<A href=Fl_Group.html#Fl_Group>Fl_Group</A> |
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+----<B>Fl_Tile</B> |
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</PRE> |
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</UL> |
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<H3>Include Files</H3> |
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<UL> |
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<PRE> |
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#include <FL/Fl_Tile.H> |
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</PRE> |
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</UL> |
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<H3>Description</H3> |
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The <TT>Fl_Tile</TT> class lets you resize the children by dragging |
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the border between them: |
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<P ALIGN=CENTER><IMG src="Fl_Tile.gif" ALT="Fl_Tile widget."></P> |
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<P><TT>Fl_Tile</TT> allows objects to be resized to zero dimensions. |
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To prevent this you can use the <TT>resizable()</TT> to limit where |
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corners can be dragged to. </P> |
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<P>Even though objects can be resized to zero sizes, they must |
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initially have non-zero sizes so the <TT>Fl_Tile</TT> can figure out |
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their layout. If desired, call <TT>position()</TT> after creating the |
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children but before displaying the window to set the borders where you |
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want. </P> |
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<P>The "borders" are part of the children, an |
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<TT>Fl_Tile</TT> does not |
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draw any graphics of it's own. In the above example all the final |
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children have <TT>FL_DOWN_BOX</TT> types, and the "ridges" you see are |
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two adjacent <TT>FL_DOWN_BOX</TT>'s drawn next to each other. </P> |
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<H3>Methods</H3> |
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<UL> |
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<LI><A href=#Fl_Tile.Fl_Tile>Fl_Tile</A></LI> |
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<LI><A href=#Fl_Tile.~Fl_Tile>~Fl_Tile</A></LI> |
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<LI><A href=#Fl_Tile.position>position</A></LI> |
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<LI><A href=#Fl_Tile.resizeable>resizeable</A></LI> |
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</UL> |
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<H4><A name=Fl_Tile.Fl_Tile>Fl_Tile::Fl_Tile(int x, int y, int w, int |
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h, const char *label = 0)</A></H4> |
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Creates a new <TT>Fl_Tile</TT> widget using the given position, size, |
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and label string. The default boxtype is <TT>FL_NO_BOX</TT>. |
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<H4><A name=Fl_Tile.~Fl_Tile>virtual Fl_Tile::~Fl_Tile()</A></H4> |
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The destructor <I>also deletes all the children</I>. This allows a |
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whole tree to be deleted at once, without having to keep a pointer to |
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all the children in the user code. A kludge has been done so the <TT> |
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Fl_Tile</TT> and all of it's children can be automatic (local) |
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variables, but you must declare the <TT>Fl_Tile</TT> <I>first</I>, so |
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that it is destroyed last. |
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<H4><A name=Fl_Tile.position>void Fl_Tile::position(from_x, from_y, |
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to_x, to_y)</A></H4> |
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Drag the intersection at <TT>from_x,from_y</TT> to <TT>to_x,to_y</TT>. |
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This redraws all the necessary children. |
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<H4><A name=Fl_Tile.resizeable>void Fl_Tile::resizable(Fl_Widget &w)<BR> |
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void Fl_Tile::resizable(Fl_Widget *w)</A></H4> |
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The "resizable" child widget (which should be invisible) limits where the |
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border can be dragged to. If you don't set it, it will be possible to |
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drag the borders right to the edge, and thus resize objects on the edge |
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to zero width or height. The <TT>resizable()</TT> widget is not |
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resized by dragging any borders. |
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</BODY></HTML>
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