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598 lines
21 KiB
598 lines
21 KiB
// |
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// "$Id$" |
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// |
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// Widget header file for the Fast Light Tool Kit (FLTK). |
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// |
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// Copyright 1998-2005 by Bill Spitzak and others. |
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// |
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// This library is free software; you can redistribute it and/or |
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// modify it under the terms of the GNU Library General Public |
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// License as published by the Free Software Foundation; either |
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// version 2 of the License, or (at your option) any later version. |
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// |
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// This library is distributed in the hope that it will be useful, |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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// Library General Public License for more details. |
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// |
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// You should have received a copy of the GNU Library General Public |
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// License along with this library; if not, write to the Free Software |
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
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// USA. |
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// |
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// Please report all bugs and problems on the following page: |
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// |
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// http://www.fltk.org/str.php |
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// |
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/** \file |
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* This file describes the Fl_Widget and Fl_Label classes. |
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*/ |
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#ifndef Fl_Widget_H |
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#define Fl_Widget_H |
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#include "Enumerations.H" |
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class Fl_Widget; |
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class Fl_Window; |
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class Fl_Group; |
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class Fl_Image; |
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typedef void (Fl_Callback )(Fl_Widget*, void*); |
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typedef Fl_Callback* Fl_Callback_p; // needed for BORLAND |
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typedef void (Fl_Callback0)(Fl_Widget*); |
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typedef void (Fl_Callback1)(Fl_Widget*, long); |
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/** This struct stores all information for a text or mixed graphics label. |
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* |
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* \todo For FLTK1.3, the Fl_Label type eill become a widget by itself. That way |
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* we will be avoiding a lot of code duplication by handling labels in |
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* a similar fashion to widgets containing text. We also provide an easy |
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* interface for very complex labels, containing html or vector graphics. |
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*/ |
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struct FL_EXPORT Fl_Label { |
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const char* value; |
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Fl_Image* image; |
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Fl_Image* deimage; |
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uchar type; |
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Fl_Font font; |
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Fl_Font_Size size; |
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unsigned color; |
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void draw(int,int,int,int, Fl_Align) const ; |
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void measure(int&, int&) const ; |
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}; |
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/** Fl_Widget is the base class for all widgets in FLTK. |
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* |
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* You can't create one of these because the constructor is not public. However |
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* you can subclass it. |
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* |
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* All "property" accessing methods, such as color(), parent(), or argument() |
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* are implemented as trivial inline functions and thus are as fast and small |
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* as accessing fields in a structure. Unless otherwise noted, the property |
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* setting methods such as color(n) or label(s) are also trivial inline functions, |
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* even if they change the widget's appearance. It is up to the user code to call |
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* redraw() after these. |
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*/ |
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class FL_EXPORT Fl_Widget { |
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friend class Fl_Group; |
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Fl_Group* parent_; |
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Fl_Callback* callback_; |
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void* user_data_; |
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int x_,y_,w_,h_; |
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Fl_Label label_; |
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int flags_; |
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unsigned color_; |
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unsigned color2_; |
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uchar type_; |
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uchar damage_; |
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uchar box_; |
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uchar align_; |
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uchar when_; |
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const char *tooltip_; |
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// unimplemented copy ctor and assignment operator |
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Fl_Widget(const Fl_Widget &); |
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Fl_Widget& operator=(const Fl_Widget &); |
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protected: |
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/** Creates a widget at the given position and size. |
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* The Fl_Widget is a protected constructor, but all derived widgets have a |
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* matching public constructor. It takes a value for x(), y(), w(), h(), and |
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* an optional value for label(). |
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* |
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* \param[in] x, y the position of the widget relative to the enclosing window |
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* \param[in] w, h size of the widget in pixels |
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* \param[in] label optional text for the widget label |
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*/ |
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Fl_Widget(int x, int y, int w, int h, Fl_CString label=0L); |
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void x(int v) {x_ = v;} |
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void y(int v) {y_ = v;} |
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void w(int v) {w_ = v;} |
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void h(int v) {h_ = v;} |
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int flags() const {return flags_;} |
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void set_flag(int c) {flags_ |= c;} |
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void clear_flag(int c) {flags_ &= ~c;} |
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enum {INACTIVE=1, INVISIBLE=2, OUTPUT=4, SHORTCUT_LABEL=64, |
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CHANGED=128, VISIBLE_FOCUS=512, COPIED_LABEL = 1024}; |
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void draw_box() const; |
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void draw_box(Fl_Boxtype, Fl_Color) const; |
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void draw_box(Fl_Boxtype, int,int,int,int, Fl_Color) const; |
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void draw_focus() {draw_focus(box(),x(),y(),w(),h());} |
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void draw_focus(Fl_Boxtype, int,int,int,int) const; |
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void draw_label() const; |
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void draw_label(int, int, int, int) const; |
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public: |
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/** Destroys the widget. |
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* Destroying single widgets is not very common, and it is your responsibility |
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* to either remove() them from any enclosing group or destroy that group |
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* \em immediately after destroying the children. You almost always want to |
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* destroy the parent group instead which will destroy all of the child widgets |
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* and groups in that group. |
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*/ |
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virtual ~Fl_Widget(); |
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virtual void draw() = 0; |
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/** Handles the specified event. |
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* You normally don't call this method directly, but instead let FLTK do |
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* it when the user interacts with the widget. |
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* |
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* When implemented in a new widget, this function must return 0 if the |
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* widget does not use the event or 1 if it uses the event. |
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* |
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* \param[in] event the kind of event received |
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* \retval 0 if the event was not used or understood |
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* \retval 1 if the event was used and can be deleted |
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* \see Fl_Event |
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*/ |
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virtual int handle(int event); |
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Fl_Group* parent() const {return parent_;} |
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void parent(Fl_Group* p) {parent_ = p;} // for hacks only, Fl_Group::add() |
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uchar type() const {return type_;} |
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void type(uchar t) {type_ = t;} |
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int x() const {return x_;} |
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int y() const {return y_;} |
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int w() const {return w_;} |
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int h() const {return h_;} |
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virtual void resize(int,int,int,int); |
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int damage_resize(int,int,int,int); |
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void position(int X,int Y) {resize(X,Y,w_,h_);} |
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void size(int W,int H) {resize(x_,y_,W,H);} |
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/** Gets the label alignment. |
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* \return label alignment |
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* \see label(), align(uchar), Fl_Align |
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* \todo This function should not take ucahr as an argument. Apart from the fact that ucahr is too short |
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* with only 8 bits, it does not provide type safety (in which case we don't need to declare Fl_Type |
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* an enum to begin with). |
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*/ |
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Fl_Align align() const {return (Fl_Align)align_;} |
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/** Sets the label alignment. |
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* This controls how the label is displayed next to or inside the widget. |
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* The default value is FL_ALIGN_CENTER, which centers the label inside the widget. |
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* \param[in] alignment new label alignment |
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* \see align(), Fl_Align |
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*/ |
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void align(uchar alignment) {align_ = a;} |
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/** Gets the box type for the widget. |
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* \return the current box type |
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* \see box(Fl_Boxtype), Fl_Boxtype |
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*/ |
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Fl_Boxtype box() const {return (Fl_Boxtype)box_;} |
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/** Sets the box type for the widget. |
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* This identifies a routine that draws the background of the widget. |
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* See Fl_Boxtype for the available types. The default depends on the widget, |
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* but is usually FL_NO_BOX or FL_UP_BOX. |
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* \param[in] new_box the new box type |
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* \see box(), Fl_Boxtype |
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*/ |
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void box(Fl_Boxtype new_box) {box_ = new_box;} |
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/** Gets the background color of the widget. |
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* \return current background color |
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* \see color(unsigned), color(unsigned, unsigned) |
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*/ |
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Fl_Color color() const {return (Fl_Color)color_;} |
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/** Sets the background color of the widget. |
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* The color is passed to the box routine. The color is either an index into an |
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* internal table of RGB colors or an RGB color value generated using fl_rgb_color(). |
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* The default for most widgets is FL_BACKGROUND_COLOR. Use Fl::set_color() to |
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* redefine colors in the color map. |
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* \param[in] bg background color |
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* \see color(), color(unsigned, unsigned), selection_color(unsigned) |
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*/ |
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void color(unsigned bg) {color_ = a;} |
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Fl_Color selection_color() const {return (Fl_Color)color2_;} |
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void selection_color(unsigned a) {color2_ = a;} |
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/** Sets the background and selection color of the widget. |
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* The two color form sets both the background and selection colors. |
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* \param[in] bg background color |
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* \param[in] sel selection color |
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* \see color(unsigned), selection_color(unsigned) |
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*/ |
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void color(unsigned bg, unsigned sel) {color_=a; color2_=b;} |
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/** Get the current label text. |
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* \return a pointer to the current label text |
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* \see label(Fl_CString), copy_label(Fl_CString) |
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*/ |
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const char* label() const {return label_.value;} |
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/** Get or set the current label pointer. |
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* The label is shown somewhere on or next to the widget. The passed pointer |
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* is stored unchanged in the widget (the string is \em not copied), so if |
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* you need to set the label to a formatted value, make sure the buffer is |
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* \code static, global, or allocated. The copy_label() method can be used |
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* to make a copy of the label string automatically. |
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* \param[in] text pointer to new label text |
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* \see copy_label() |
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*/ |
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void label(const char* text); |
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/** Sets the current label. |
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* Unlike label(), this method allocates a copy of the label |
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* string instead of using the original string pointer. |
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* \param[in] new_label the new label text |
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* \see label() |
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*/ |
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void copy_label(Fl_CString new_label); |
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void label(Fl_Labeltype a,const char* b) {label_.type = a; label_.value = b;} |
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/** Gets the label type. |
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* \return the current label type. |
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* \see Fl_Labeltype |
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*/ |
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Fl_Labeltype labeltype() const {return (Fl_Labeltype)label_.type;} |
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/** Sets the label type. |
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* The label type identifies the function that draws the label of the widget. |
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* This is generally used for special effects such as embossing or for using |
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* the label() pointer as another form of data such as an icon. The value |
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* FL_NORMAL_LABEL prints the label as plain text. |
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* \param a new label type |
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* \see Fl_Labeltype |
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*/ |
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void labeltype(Fl_Labeltype a) {label_.type = a;} |
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/** Gets the label color. |
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* The default color is FL_FOREGROUND_COLOR. |
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* \return the current label color |
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*/ |
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Fl_Color labelcolor() const {return (Fl_Color)label_.color;} |
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/** Sets the label color. |
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* The default color is FL_FOREGROUND_COLOR. |
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* \param[in] c the new label color |
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*/ |
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void labelcolor(unsigned c) {label_.color=c;} |
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/** Gets the font to use. |
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* Fonts are identified by indexes into a table. The default value uses a |
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* Helvetica typeface (Arial for Microsoft® Windows®). The function |
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* Fl::set_font() can define new typefaces. |
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* \return current font used by the label |
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* \see Fl_Font |
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*/ |
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Fl_Font labelfont() const {return label_.font;} |
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/** Sets the font to use. |
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* Fonts are identified by indexes into a table. The default value uses a |
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* Helvetica typeface (Arial for Microsoft® Windows®). The function |
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* Fl::set_font() can define new typefaces. |
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* \param[in] f the new font for the label |
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* \see Fl_Font |
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*/ |
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void labelfont(Fl_Font f) {label_.font=f;} |
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/** Gets the font size in pixels. |
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* The default size is 14 pixels. |
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* \return the current font size |
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*/ |
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Fl_Font_Size labelsize() const {return label_.size;} |
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/** Gets or sets the font size in pixels. |
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* The default size is 14 pixels. |
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* \param[in] pix the new font size |
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*/ |
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void labelsize(Fl_Font_Size pix) {label_.size=pix;} |
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/** Gets or sets the image to use as part of the widget label. |
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* This image is used when drawing the widget in the active state. |
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* \return the current image |
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*/ |
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Fl_Image* image() {return label_.image;} |
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/** Gets or sets the image to use as part of the widget label. |
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* This image is used when drawing the widget in the active state. |
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* \param[in] img the new image for the label |
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*/ |
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void image(Fl_Image* img) {label_.image=img;} |
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/** Gets or sets the image to use as part of the widget label. |
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* This image is used when drawing the widget in the active state. |
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* \param[in] img the new image for the label |
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*/ |
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void image(Fl_Image& img) {label_.image=&img;} |
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/** Gets the image to use as part of the widget label. |
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* This image is used when drawing the widget in the inactive state. |
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* \return the current deactivated image for this widget |
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*/ |
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Fl_Image* deimage() {return label_.deimage;} |
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/** Sets the image to use as part of the widget label. |
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* This image is used when drawing the widget in the inactive state. |
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* \param[in] img the new image for the deactivated widget |
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*/ |
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void deimage(Fl_Image* img) {label_.deimage=img;} |
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/** Sets the image to use as part of the widget label. |
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* This image is used when drawing the widget in the inactive state. |
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* \param[in] img the new image for the deactivated widget |
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*/ |
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void deimage(Fl_Image& img) {label_.deimage=&img;} |
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const char *tooltip() const {return tooltip_;} |
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void tooltip(const char *t); |
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/** Gets the current callback function for the widget. |
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* Each widget has a single callback. |
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* \return current callback |
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*/ |
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Fl_Callback_p callback() const {return callback_;} |
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/** Sets the current callback function for the widget. |
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* Each widget has a single callback. |
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* \param[in] cb new callback |
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* \param[in] p user data |
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*/ |
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void callback(Fl_Callback* cb, void* p) {callback_=c; user_data_=p;} |
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/** Sets the current callback function for the widget. |
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* Each widget has a single callback. |
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* \param[in] cb new callback |
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*/ |
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void callback(Fl_Callback* cb) {callback_=c;} |
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/** Sets the current callback function for the widget. |
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* Each widget has a single callback. |
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* \param[in] cb new callback |
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*/ |
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void callback(Fl_Callback0*cb) {callback_=(Fl_Callback*)c;} |
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/** Sets the current callback function for the widget. |
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* Each widget has a single callback. |
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* \param[in] cb new callback |
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* \param[in] p user data |
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*/ |
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void callback(Fl_Callback1*cb, long p=0) {callback_=(Fl_Callback*)c; user_data_=(void*)p;} |
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void* user_data() const {return user_data_;} |
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void user_data(void* v) {user_data_ = v;} |
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/** Gets the current user data (long) argument that is passed to the callback function. |
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*/ |
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long argument() const {return (long)user_data_;} |
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/** Sets the current user data (long) argument that is passed to the callback function. |
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* \todo The user data value must be implemented using a \em union to avoid 64 bit machine incompatibilities. |
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*/ |
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void argument(long v) {user_data_ = (void*)v;} |
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Fl_When when() const {return (Fl_When)when_;} |
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void when(uchar i) {when_ = i;} |
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int visible() const {return !(flags_&INVISIBLE);} |
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int visible_r() const; |
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void show(); |
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void hide(); |
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void set_visible() {flags_ &= ~INVISIBLE;} |
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/** Hides the widget. |
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* You must still redraw the parent to see a change in the window. |
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* Normally you want to use the hide() method instead. |
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*/ |
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void clear_visible() {flags_ |= INVISIBLE;} |
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/** Returns whether the widget is active. |
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* \retval 0 if the widget is inactive |
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* \see active_r(), activate(), deactivate() |
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*/ |
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int active() const {return !(flags_&INACTIVE);} |
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/** active_r() returns whether the widget and all of its |
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* parents are active. |
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* \retval 0 if this or any of the parent widgets are inactive |
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* \see active(), activate(), deactivate() |
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*/ |
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int active_r() const; |
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/** Activate a widget. |
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* Changing this value will send FL_ACTIVATE to the widget if |
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* active_r() is true. |
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* \see active(), active_r(), deactivate() |
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*/ |
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void activate(); |
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/** Deactivate a widget. |
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* Inactive widgets will be drawn "grayed out", e.g. with less contrast |
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* than the active widget. Inactive widgets will not receive any keyboard |
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* or mouse button events. Other events (including FL_ENTER, FL_MOVE, |
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* FL_LEAVE, FL_SHORTCUT, and others) will still be sent. A widget is |
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* only active if active() is true on it <I>and all of its parents</I>. |
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* |
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* Changing this value will send FL_DEACTIVATE to the widget if |
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* active_r() is true. |
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* |
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* Currently you cannot deactivate Fl_Window widgets. |
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* |
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* \see activate(), active(), active_r() |
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*/ |
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void deactivate(); |
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int output() const {return (flags_&OUTPUT);} |
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void set_output() {flags_ |= OUTPUT;} |
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void clear_output() {flags_ &= ~OUTPUT;} |
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int takesevents() const {return !(flags_&(INACTIVE|INVISIBLE|OUTPUT));} |
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/** Check if the widget value changed since the last callback. |
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* "Changed" is a flag that is turned on when the user changes the value stored |
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* in the widget. This is only used by subclasses of Fl_Widget that store values, |
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* but is in the base class so it is easier to scan all the widgets in a panel |
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* and do_callback() on the changed ones in response to an "OK" button. |
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* |
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* Most widgets turn this flag off when they do the callback, and when the program |
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* sets the stored value. |
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* |
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* \retval 0 if the value did not change |
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* \see set_changed(), clear_changed()` |
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*/ |
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int changed() const {return flags_&CHANGED;} |
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/** Mark the value of the widget as changed. |
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* \see changed(), clear_changed() |
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*/ |
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void set_changed() {flags_ |= CHANGED;} |
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/** Mark the value of the widget as unchanged. |
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* \see changed(), set_changed() |
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*/ |
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void clear_changed() {flags_ &= ~CHANGED;} |
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int take_focus(); |
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void set_visible_focus() { flags_ |= VISIBLE_FOCUS; } |
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/** Disables keyboard focus navigation with this widget. |
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* Normally, all widgets participate in keyboard focus navigation. |
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*/ |
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void clear_visible_focus() { flags_ &= ~VISIBLE_FOCUS; } |
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void visible_focus(int v) { if (v) set_visible_focus(); else clear_visible_focus(); } |
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int visible_focus() { return flags_ & VISIBLE_FOCUS; } |
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/** Sets the default callback for all widgets.. |
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* Sets the default callback, which puts a pointer to the widget on the queue |
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* returned by Fl::readqueue(). You may want to call this from your own callback. |
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* \param cb the new callback |
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* \param d user data associated with that callback |
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* \see callback(), do_callback(), Fl::readqueu() |
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*/ |
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static void default_callback(Fl_Widget *cb, void *d); |
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/** Call the widget callback. |
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* Causes a widget to invoke its callback function, optionally |
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* with arbitrary arguments. |
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* \see callback() |
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*/ |
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void do_callback() {callback_(this,user_data_); if (callback_ != default_callback) clear_changed();} |
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/** Call the widget callback. |
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* Causes a widget to invoke its callback function, optionally |
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* with arbitrary arguments. |
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* \param o call the callback with \em o as the widget argument |
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* \param arg call the callback with \em arg as the user data argument |
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* \see callback() |
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*/ |
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void do_callback(Fl_Widget* o,void* arg=0) {callback_(o,arg); if (callback_ != default_callback) clear_changed();} |
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/** Call the widget callback. |
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* Causes a widget to invoke its callback function, optionally |
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* with arbitrary arguments. |
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* \param o call the callback with \em o as the widget argument |
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* \param arg call the callback with \em arg as the user data argument |
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* \see callback() |
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*/ |
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void do_callback(Fl_Widget* o,long arg) {callback_(o,(void*)arg); if (callback_ != default_callback) clear_changed();} |
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int test_shortcut(); |
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static char label_shortcut(const char *t); |
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static int test_shortcut(const char*); |
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/** Checks if w is a child of this widget. |
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* \param[in] w potential child widget |
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* \return Returns 1 if \em w is a child of this widget, or is |
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* equal to this widget. Returns 0 if \en w is NULL. |
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*/ |
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int contains(const Fl_Widget *w) const ; |
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/** Check if this widget is a child of w. |
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* Returns 1 if this widget is a child of \em w, or is |
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* equal to \em w. Returns 0 if \em w is NULL. |
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* \param[in] w the possible parent widget. |
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* \see contains() |
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*/ |
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int inside(const Fl_Widget* w) const {return w ? w->contains(this) : 0;} |
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void redraw(); |
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void redraw_label(); |
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/** Returns non-zero if draw() needs to be called. |
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* The damage value is actually a bit field that the widget |
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* subclass can use to figure out what parts to draw. |
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* \return a bitmap of flags describing the kind of damage to the widget |
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* \see damage(uchar), clear_damage(uchar) |
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*/ |
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uchar damage() const {return damage_;} |
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/** Clear damage flags. |
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* Damage flags are cleared when parts of the widget drawing is repaired. |
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* \param[in] c bitmask of flags to clear |
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* \see damage(uchar), damage() |
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*/ |
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void clear_damage(uchar c = 0) {damage_ = c;} |
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/** Set the damage bits for the widget. |
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* Setting damage bits will schedule the widget for the next redraw. |
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* \param[in] c bitmask of flags to set |
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* \see damage(), clear_damage(uchar) |
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*/ |
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void damage(uchar c); |
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/** Set the damage bits for an area inside the widget. |
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* Setting damage bits will schedule the widget for the next redraw. |
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* \param[in] c bitmask of flags to set |
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* \param x, y, w, h size of damaged area |
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* \see damage(), clear_damage(uchar) |
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*/ |
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void damage(uchar c, int x, int y, int w, int h); |
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void draw_label(int, int, int, int, Fl_Align) const; |
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void measure_label(int& xx, int& yy) {label_.measure(xx,yy);} |
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Fl_Window* window() const ; |
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// back compatability only: |
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Fl_Color color2() const {return (Fl_Color)color2_;} |
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void color2(unsigned a) {color2_ = a;} |
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}; |
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// reserved type numbers (necessary for my cheapo RTTI) start here. |
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// grep the header files for "RESERVED_TYPE" to find the next available |
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// number. |
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#define FL_RESERVED_TYPE 100 |
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#endif |
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// |
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// End of "$Id$". |
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//
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