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FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
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953 lines
28 KiB
953 lines
28 KiB
// |
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// "$Id: Fl_win32.cxx,v 1.33.2.14 1999/09/16 05:34:26 bill Exp $" |
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// |
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// WIN32-specific code for the Fast Light Tool Kit (FLTK). |
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// |
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// Copyright 1998-1999 by Bill Spitzak and others. |
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// |
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// This library is free software; you can redistribute it and/or |
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// modify it under the terms of the GNU Library General Public |
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// License as published by the Free Software Foundation; either |
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// version 2 of the License, or (at your option) any later version. |
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// |
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// This library is distributed in the hope that it will be useful, |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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// Library General Public License for more details. |
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// |
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// You should have received a copy of the GNU Library General Public |
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// License along with this library; if not, write to the Free Software |
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
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// USA. |
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// |
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// Please report all bugs and problems to "fltk-bugs@easysw.com". |
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// |
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// This file contains win32-specific code for fltk which is always linked |
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// in. Search other files for "WIN32" or filenames ending in _win32.C |
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// for other system-specific code. |
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#include <config.h> |
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#include <FL/Fl.H> |
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#include <FL/win32.H> |
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#include <FL/Fl_Window.H> |
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#include <string.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <sys/types.h> |
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#include <time.h> |
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#include <winsock.h> |
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#include <ctype.h> |
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// |
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// WM_SYNCPAINT is an "undocumented" message, which is finally defined in |
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// VC++ 6.0. |
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// |
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#ifndef WM_SYNCPAINT |
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# define WM_SYNCPAINT 0x0088 |
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#endif /* !WM_SYNCPAINT */ |
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#ifndef WM_MOUSELEAVE |
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# define WM_MOUSELEAVE 0x02a3 |
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#endif |
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//////////////////////////////////////////////////////////////// |
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// interface to poll/select call: |
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// fd's are only implemented for sockets. Microsoft Windows does not |
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// have a unified IO system, so it doesn't support select() on files, |
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// devices, or pipes... Also, unlike UNIX the Windows select() call |
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// doesn't use the nfds parameter, so we don't need to keep track of |
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// the maximum FD number... |
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static fd_set fdsets[3]; |
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#define POLLIN 1 |
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#define POLLOUT 4 |
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#define POLLERR 8 |
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static int nfds = 0; |
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static int fd_array_size = 0; |
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static struct FD { |
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int fd; |
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short events; |
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void (*cb)(int, void*); |
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void* arg; |
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} *fd = 0; |
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void Fl::add_fd(int n, int events, void (*cb)(int, void*), void *v) { |
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remove_fd(n,events); |
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int i = nfds++; |
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if (i >= fd_array_size) { |
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fd_array_size = 2*fd_array_size+1; |
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fd = (FD*)realloc(fd, fd_array_size*sizeof(FD)); |
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} |
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fd[i].fd = n; |
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fd[i].events = events; |
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fd[i].cb = cb; |
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fd[i].arg = v; |
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if (events & POLLIN) FD_SET(n, &fdsets[0]); |
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if (events & POLLOUT) FD_SET(n, &fdsets[1]); |
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if (events & POLLERR) FD_SET(n, &fdsets[2]); |
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} |
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void Fl::add_fd(int fd, void (*cb)(int, void*), void* v) { |
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Fl::add_fd(fd, POLLIN, cb, v); |
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} |
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void Fl::remove_fd(int n, int events) { |
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int i,j; |
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for (i=j=0; i<nfds; i++) { |
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if (fd[i].fd == n) { |
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int e = fd[i].events & ~events; |
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if (!e) continue; // if no events left, delete this fd |
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fd[i].events = e; |
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} |
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// move it down in the array if necessary: |
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if (j<i) { |
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fd[j]=fd[i]; |
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} |
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j++; |
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} |
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nfds = j; |
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if (events & POLLIN) FD_CLR(n, &fdsets[0]); |
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if (events & POLLOUT) FD_CLR(n, &fdsets[1]); |
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if (events & POLLERR) FD_CLR(n, &fdsets[2]); |
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} |
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void Fl::remove_fd(int n) { |
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remove_fd(n, -1); |
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} |
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MSG fl_msg; |
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int fl_ready() { |
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if (PeekMessage(&fl_msg, NULL, 0, 0, PM_NOREMOVE)) return 1; |
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timeval t; |
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t.tv_sec = 0; |
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t.tv_usec = 0; |
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fd_set fdt[3]; |
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fdt[0] = fdsets[0]; |
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fdt[1] = fdsets[1]; |
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fdt[2] = fdsets[2]; |
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return ::select(0,&fdt[0],&fdt[1],&fdt[2],&t); |
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} |
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double fl_wait(int timeout_flag, double time) { |
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int have_message = 0; |
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int timerid; |
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if (nfds) { |
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// For WIN32 we need to poll for socket input FIRST, since |
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// the event queue is not something we can select() on... |
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timeval t; |
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t.tv_sec = 0; |
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t.tv_usec = 0; |
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fd_set fdt[3]; |
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fdt[0] = fdsets[0]; |
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fdt[1] = fdsets[1]; |
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fdt[2] = fdsets[2]; |
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if (::select(0,&fdt[0],&fdt[1],&fdt[2],&t)) { |
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// We got something - do the callback! |
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for (int i = 0; i < nfds; i ++) { |
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int f = fd[i].fd; |
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short revents = 0; |
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if (FD_ISSET(f,&fdt[0])) revents |= POLLIN; |
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if (FD_ISSET(f,&fdt[1])) revents |= POLLOUT; |
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if (FD_ISSET(f,&fdt[2])) revents |= POLLERR; |
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if (fd[i].events & revents) fd[i].cb(f, fd[i].arg); |
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} |
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} |
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} |
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// get the first message by waiting the correct amount of time: |
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if (!timeout_flag) { |
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// If we are monitoring sockets we need to check them periodically, |
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// so set a timer in this case... |
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if (nfds) { |
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// First see if there is a message waiting... |
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have_message = PeekMessage(&fl_msg, NULL, 0, 0, PM_REMOVE); |
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if (!have_message) { |
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// If not then set a 1ms timer... |
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timerid = SetTimer(NULL, 0, 1, NULL); |
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GetMessage(&fl_msg, NULL, 0, 0); |
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KillTimer(NULL, timerid); |
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} |
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} else { |
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// Wait for a message... |
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GetMessage(&fl_msg, NULL, 0, 0); |
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} |
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have_message = 1; |
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} else { |
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// Perform the requested timeout... |
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have_message = PeekMessage(&fl_msg, NULL, 0, 0, PM_REMOVE); |
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if (!have_message && time > 0.0) { |
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int t = (int)(time * 1000.0); |
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if (t <= 0) t = 1; |
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timerid = SetTimer(NULL, 0, t, NULL); |
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GetMessage(&fl_msg, NULL, 0, 0); |
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KillTimer(NULL, timerid); |
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have_message = 1; |
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} |
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} |
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// execute it, them execute any other messages that become ready during it: |
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while (have_message) { |
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DispatchMessage(&fl_msg); |
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have_message = PeekMessage(&fl_msg, NULL, 0, 0, PM_REMOVE); |
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} |
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return time; |
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} |
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//////////////////////////////////////////////////////////////// |
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int Fl::x() |
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{ |
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RECT r; |
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0); |
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return r.left; |
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} |
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int Fl::y() |
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{ |
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RECT r; |
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0); |
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return r.top; |
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} |
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int Fl::h() |
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{ |
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RECT r; |
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0); |
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return r.bottom - r.top; |
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} |
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int Fl::w() |
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{ |
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RECT r; |
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0); |
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return r.right - r.left; |
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} |
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void Fl::get_mouse(int &x, int &y) { |
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POINT p; |
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GetCursorPos(&p); |
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x = p.x; |
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y = p.y; |
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} |
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//////////////////////////////////////////////////////////////// |
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HWND fl_capture; |
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static int mouse_event(Fl_Window *window, int what, int button, |
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WPARAM wParam, LPARAM lParam) |
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{ |
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static int px, py, pmx, pmy; |
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POINT pt; |
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Fl::e_x = pt.x = (signed short)LOWORD(lParam); |
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Fl::e_y = pt.y = (signed short)HIWORD(lParam); |
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ClientToScreen(fl_xid(window), &pt); |
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Fl::e_x_root = pt.x; |
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Fl::e_y_root = pt.y; |
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while (window->parent()) { |
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Fl::e_x += window->x(); |
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Fl::e_y += window->y(); |
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window = window->window(); |
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} |
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ulong state = Fl::e_state & 0xff0000; // keep shift key states |
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#if 0 |
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// mouse event reports some shift flags, perhaps save them? |
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if (wParam & MK_SHIFT) state |= FL_SHIFT; |
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if (wParam & MK_CONTROL) state |= FL_CTRL; |
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#endif |
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if (wParam & MK_LBUTTON) state |= FL_BUTTON1; |
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if (wParam & MK_MBUTTON) state |= FL_BUTTON2; |
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if (wParam & MK_RBUTTON) state |= FL_BUTTON3; |
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Fl::e_state = state; |
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switch (what) { |
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case 1: // double-click |
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if (Fl::e_is_click) {Fl::e_clicks++; goto J1;} |
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case 0: // single-click |
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Fl::e_clicks = 0; |
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J1: |
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if (!fl_capture) SetCapture(fl_xid(window)); |
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Fl::e_keysym = FL_Button + button; |
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Fl::e_is_click = 1; |
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px = pmx = Fl::e_x_root; py = pmy = Fl::e_y_root; |
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return Fl::handle(FL_PUSH,window); |
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case 2: // release: |
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if (!fl_capture) ReleaseCapture(); |
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Fl::e_keysym = FL_Button + button; |
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return Fl::handle(FL_RELEASE,window); |
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case 3: // move: |
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default: // avoid compiler warning |
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// MSWindows produces extra events even if mouse does not move, ignore em: |
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if (Fl::e_x_root == pmx && Fl::e_y_root == pmy) return 1; |
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pmx = Fl::e_x_root; pmy = Fl::e_y_root; |
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if (abs(Fl::e_x_root-px)>5 || abs(Fl::e_y_root-py)>5) Fl::e_is_click = 0; |
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return Fl::handle(FL_MOVE,window); |
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} |
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} |
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// convert a MSWindows VK_x to an Fltk (X) Keysym: |
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// See also the inverse converter in Fl_get_key_win32.C |
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// This table is in numeric order by VK: |
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static const struct {unsigned short vk, fltk, extended;} vktab[] = { |
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{VK_BACK, FL_BackSpace}, |
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{VK_TAB, FL_Tab}, |
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{VK_CLEAR, FL_KP+'5', 0xff0b/*XK_Clear*/}, |
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{VK_RETURN, FL_Enter, FL_KP_Enter}, |
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{VK_SHIFT, FL_Shift_L, FL_Shift_R}, |
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{VK_CONTROL, FL_Control_L, FL_Control_R}, |
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{VK_MENU, FL_Alt_L, FL_Alt_R}, |
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{VK_PAUSE, FL_Pause}, |
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{VK_CAPITAL, FL_Caps_Lock}, |
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{VK_ESCAPE, FL_Escape}, |
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{VK_SPACE, ' '}, |
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{VK_PRIOR, FL_KP+'9', FL_Page_Up}, |
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{VK_NEXT, FL_KP+'3', FL_Page_Down}, |
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{VK_END, FL_KP+'1', FL_End}, |
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{VK_HOME, FL_KP+'7', FL_Home}, |
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{VK_LEFT, FL_KP+'4', FL_Left}, |
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{VK_UP, FL_KP+'8', FL_Up}, |
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{VK_RIGHT, FL_KP+'6', FL_Right}, |
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{VK_DOWN, FL_KP+'2', FL_Down}, |
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{VK_SNAPSHOT, FL_Print}, // does not work on NT |
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{VK_INSERT, FL_KP+'0', FL_Insert}, |
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{VK_DELETE, FL_KP+'.', FL_Delete}, |
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{VK_LWIN, FL_Meta_L}, |
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{VK_RWIN, FL_Meta_R}, |
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{VK_APPS, FL_Menu}, |
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{VK_MULTIPLY, FL_KP+'*'}, |
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{VK_ADD, FL_KP+'+'}, |
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{VK_SUBTRACT, FL_KP+'-'}, |
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{VK_DECIMAL, FL_KP+'.'}, |
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{VK_DIVIDE, FL_KP+'/'}, |
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{VK_NUMLOCK, FL_Num_Lock}, |
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{VK_SCROLL, FL_Scroll_Lock}, |
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{0xba, ';'}, |
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{0xbb, '='}, |
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{0xbc, ','}, |
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{0xbd, '-'}, |
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{0xbe, '.'}, |
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{0xbf, '/'}, |
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{0xc0, '`'}, |
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{0xdb, '['}, |
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{0xdc, '\\'}, |
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{0xdd, ']'}, |
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{0xde, '\''} |
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}; |
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static int ms2fltk(int vk, int extended) { |
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static unsigned short vklut[256]; |
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static unsigned short extendedlut[256]; |
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if (!vklut[1]) { // init the table |
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unsigned int i; |
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for (i = 0; i < 256; i++) vklut[i] = tolower(i); |
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for (i=VK_F1; i<=VK_F16; i++) vklut[i] = i+(FL_F-(VK_F1-1)); |
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for (i=VK_NUMPAD0; i<=VK_NUMPAD9; i++) vklut[i] = i+(FL_KP+'0'-VK_NUMPAD0); |
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for (i = 0; i < sizeof(vktab)/sizeof(*vktab); i++) { |
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vklut[vktab[i].vk] = vktab[i].fltk; |
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extendedlut[vktab[i].vk] = vktab[i].extended; |
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} |
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for (i = 0; i < 256; i++) if (!extendedlut[i]) extendedlut[i] = vklut[i]; |
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} |
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return extended ? extendedlut[vk] : vklut[vk]; |
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} |
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#if USE_COLORMAP |
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extern HPALETTE fl_select_palette(void); // in fl_color_win32.C |
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#endif |
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static Fl_Window* resize_bug_fix; |
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static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) |
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{ |
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static char buffer[2]; |
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static int cnt=0; |
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if(uMsg == WM_SYNCPAINT) { |
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if(cnt) { |
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InvalidateRect(fl_window,0,FALSE); |
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cnt = 0; |
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} else cnt = 1; |
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} else if (uMsg == WM_PAINT) cnt = 0; |
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fl_msg.message = uMsg; |
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Fl_Window *window = fl_find(hWnd); |
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STUPID_MICROSOFT: |
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if (window) switch (uMsg) { |
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case WM_QUIT: // this should not happen? |
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Fl::fatal("WM_QUIT message"); |
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case WM_CLOSE: // user clicked close box |
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Fl::handle(FL_CLOSE, window); |
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return 0; |
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case WM_PAINT: { |
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// This might be a better alternative, where we fully ignore NT's |
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// "facilities" for painting. MS expects applications to paint according |
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// to a very restrictive paradigm, and this is the way I found of |
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// working around it. In a sense, we are using WM_PAINT simply as an |
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// "exposure alert", like the X event. |
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Fl_X *i = Fl_X::i(window); |
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i->wait_for_expose = 0; |
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// if region == entire window we should delete i->region, else |
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if (window->damage()) { |
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if (i->region) { |
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InvalidateRgn(hWnd,i->region,FALSE); |
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GetUpdateRgn(hWnd,i->region,0); |
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} |
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} else { |
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if (!i->region) i->region = CreateRectRgn(0,0,0,0); |
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GetUpdateRgn(hWnd,i->region,0); |
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} |
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window->clear_damage(window->damage()|FL_DAMAGE_EXPOSE); |
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i->flush(); |
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window->clear_damage(); |
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// This convinces MSWindows we have painted whatever they wanted |
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// us to paint, and stops it from sending WM_PAINT messages. |
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ValidateRgn(hWnd,NULL); |
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} break; |
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case WM_LBUTTONDOWN: mouse_event(window, 0, 1, wParam, lParam); return 0; |
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case WM_LBUTTONDBLCLK:mouse_event(window, 1, 1, wParam, lParam); return 0; |
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case WM_LBUTTONUP: mouse_event(window, 2, 1, wParam, lParam); return 0; |
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case WM_MBUTTONDOWN: mouse_event(window, 0, 2, wParam, lParam); return 0; |
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case WM_MBUTTONDBLCLK:mouse_event(window, 1, 2, wParam, lParam); return 0; |
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case WM_MBUTTONUP: mouse_event(window, 2, 2, wParam, lParam); return 0; |
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case WM_RBUTTONDOWN: mouse_event(window, 0, 3, wParam, lParam); return 0; |
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case WM_RBUTTONDBLCLK:mouse_event(window, 1, 3, wParam, lParam); return 0; |
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case WM_RBUTTONUP: mouse_event(window, 2, 3, wParam, lParam); return 0; |
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case WM_MOUSEMOVE: mouse_event(window, 3, 0, wParam, lParam); return 0; |
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case WM_MOUSELEAVE: |
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Fl::handle(FL_LEAVE, window); |
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break; |
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case WM_SETFOCUS: |
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Fl::handle(FL_FOCUS, window); |
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break; |
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case WM_KILLFOCUS: |
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Fl::handle(FL_UNFOCUS, window); |
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Fl::flush(); // it never returns to main loop when deactivated... |
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break; |
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|
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case WM_SHOWWINDOW: |
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if (!window->parent()) |
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Fl::handle(wParam ? FL_SHOW : FL_HIDE, window); |
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break; |
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case WM_KEYDOWN: |
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case WM_SYSKEYDOWN: |
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// save the keysym until we figure out the characters: |
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Fl::e_keysym = ms2fltk(wParam,lParam&(1<<24)); |
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case WM_KEYUP: |
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case WM_SYSKEYUP: |
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TranslateMessage(&fl_msg); // always returns 1!!! |
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// TranslateMessage is supposed to return true only if it turns |
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// into another message, but it seems to always return 1 on my |
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// NT machine. So I will instead peek to see if there is a |
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// character message in the queue, I hope this can only happen |
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// if the translation worked: |
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if (PeekMessage(&fl_msg, hWnd, WM_CHAR, WM_SYSDEADCHAR, 1)) { |
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uMsg = fl_msg.message; |
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wParam = fl_msg.wParam; |
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lParam = fl_msg.lParam; |
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goto STUPID_MICROSOFT; |
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} |
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// otherwise use it as a 0-character key... |
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case WM_DEADCHAR: |
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case WM_SYSDEADCHAR: |
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case WM_CHAR: |
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case WM_SYSCHAR: |
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{ulong state = Fl::e_state & 0xff000000; // keep the mouse button state |
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// if GetKeyState is expensive we might want to comment some of these out: |
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if (GetKeyState(VK_SHIFT)&~1) state |= FL_SHIFT; |
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if (GetKeyState(VK_CAPITAL)) state |= FL_CAPS_LOCK; |
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if (GetKeyState(VK_CONTROL)&~1) state |= FL_CTRL; |
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// Alt gets reported for the Alt-GR switch on foreign keyboards. |
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// so we need to check the event as well to get it right: |
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if ((lParam&(1<<29)) //same as GetKeyState(VK_MENU) |
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&& uMsg != WM_CHAR) state |= FL_ALT; |
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if (GetKeyState(VK_NUMLOCK)) state |= FL_NUM_LOCK; |
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if (GetKeyState(VK_LWIN)&~1 || GetKeyState(VK_RWIN)&~1) state |= FL_META; |
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if (GetKeyState(VK_SCROLL)) state |= FL_SCROLL_LOCK; |
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Fl::e_state = state;} |
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if (lParam & (1<<31)) goto DEFAULT; // ignore up events after fixing shift |
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if (uMsg == WM_CHAR || uMsg == WM_SYSCHAR) { |
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buffer[0] = char(wParam); |
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Fl::e_length = 1; |
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} else if (Fl::e_keysym >= FL_KP && Fl::e_keysym <= FL_KP_Last) { |
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buffer[0] = Fl::e_keysym-FL_KP; |
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Fl::e_length = 1; |
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} else { |
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buffer[0] = 0; |
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Fl::e_length = 0; |
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} |
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Fl::e_text = buffer; |
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// for (int i = lParam&0xff; i--;) |
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while (window->parent()) window = window->window(); |
|
if (Fl::handle(FL_KEYBOARD,window)) return 0; |
|
break; |
|
|
|
case WM_GETMINMAXINFO: |
|
Fl_X::i(window)->set_minmax((LPMINMAXINFO)lParam); |
|
break; |
|
|
|
case WM_SIZE: |
|
if (!window->parent()) { |
|
if (wParam == SIZE_MINIMIZED || wParam == SIZE_MAXHIDE) { |
|
Fl::handle(FL_HIDE, window); |
|
} else { |
|
Fl::handle(FL_SHOW, window); |
|
resize_bug_fix = window; |
|
window->size(LOWORD(lParam), HIWORD(lParam)); |
|
} |
|
} |
|
break; |
|
|
|
case WM_MOVE: |
|
resize_bug_fix = window; |
|
window->position(LOWORD(lParam), HIWORD(lParam)); |
|
break; |
|
|
|
case WM_SETCURSOR: |
|
if (LOWORD(lParam) == HTCLIENT) { |
|
while (window->parent()) window = window->window(); |
|
SetCursor(Fl_X::i(window)->cursor); |
|
return 0; |
|
} |
|
break; |
|
|
|
#if USE_COLORMAP |
|
case WM_QUERYNEWPALETTE : |
|
fl_GetDC(hWnd); |
|
if (fl_select_palette()) InvalidateRect(hWnd, NULL, FALSE); |
|
break; |
|
|
|
case WM_PALETTECHANGED: |
|
fl_GetDC(hWnd); |
|
if ((HWND)wParam != hWnd && fl_select_palette()) UpdateColors(fl_gc); |
|
break; |
|
|
|
case WM_CREATE : |
|
fl_GetDC(hWnd); |
|
fl_select_palette(); |
|
break; |
|
|
|
#endif |
|
|
|
default: |
|
DEFAULT: |
|
if (Fl::handle(0,0)) return 0; |
|
break; |
|
} |
|
|
|
return DefWindowProc(hWnd, uMsg, wParam, lParam); |
|
} |
|
|
|
//////////////////////////////////////////////////////////////// |
|
// This function gets the dimensions of the top/left borders and |
|
// the title bar, if there is one, based on the FL_BORDER, FL_MODAL |
|
// and FL_NONMODAL flags, and on the window's size range. |
|
// It returns the following values: |
|
// |
|
// value | border | title bar |
|
// 0 | none | no |
|
// 1 | fix | yes |
|
// 2 | size | yes |
|
|
|
int Fl_X::fake_X_wm(const Fl_Window* w,int &X,int &Y, int &bt,int &bx, int &by) { |
|
int W, H, xoff, yoff, dx, dy; |
|
int ret = bx = by = bt = 0; |
|
if (w->border() && !w->parent()) { |
|
if (w->maxw != w->minw || w->maxh != w->minh) { |
|
ret = 2; |
|
bx = GetSystemMetrics(SM_CXSIZEFRAME); |
|
by = GetSystemMetrics(SM_CYSIZEFRAME); |
|
} else { |
|
ret = 1; |
|
bx = GetSystemMetrics(SM_CXFIXEDFRAME); |
|
by = GetSystemMetrics(SM_CYFIXEDFRAME); |
|
} |
|
bt = GetSystemMetrics(SM_CYCAPTION); |
|
} |
|
//The coordinates of the whole window, including non-client area |
|
xoff = bx; |
|
yoff = by + bt; |
|
dx = 2*bx; |
|
dy = 2*by + bt; |
|
X = w->x()-xoff; |
|
Y = w->y()-yoff; |
|
W = w->w()+dx; |
|
H = w->h()+dy; |
|
|
|
//Proceed to positioning the window fully inside the screen, if possible |
|
//Make border's lower right corner visible |
|
if (Fl::w() < X+W) X = Fl::w() - W; |
|
if (Fl::h() < Y+H) Y = Fl::h() - H; |
|
//Make border's upper left corner visible |
|
if (X<0) X = 0; |
|
if (Y<0) Y = 0; |
|
//Make client area's lower right corner visible |
|
if (Fl::w() < X+dx+ w->w()) X = Fl::w() - w->w() - dx; |
|
if (Fl::h() < Y+dy+ w->h()) Y = Fl::h() - w->h() - dy; |
|
//Make client area's upper left corner visible |
|
if (X+xoff < 0) X = -xoff; |
|
if (Y+yoff < 0) Y = -yoff; |
|
//Return the client area's top left corner in (X,Y) |
|
X+=xoff; |
|
Y+=yoff; |
|
|
|
return ret; |
|
} |
|
|
|
//////////////////////////////////////////////////////////////// |
|
|
|
void Fl_Window::resize(int X,int Y,int W,int H) { |
|
UINT flags = SWP_NOSENDCHANGING | SWP_NOZORDER; |
|
int is_a_resize = (W != w() || H != h()); |
|
int resize_from_program = (this != resize_bug_fix); |
|
if (!resize_from_program) resize_bug_fix = 0; |
|
if (X != x() || Y != y()) set_flag(FL_FORCE_POSITION); |
|
else {if (!is_a_resize) return; flags |= SWP_NOMOVE;} |
|
if (is_a_resize) { |
|
Fl_Group::resize(X,Y,W,H); |
|
if (shown()) {redraw(); i->wait_for_expose = 1;} |
|
} else { |
|
x(X); y(Y); |
|
flags |= SWP_NOSIZE; |
|
} |
|
if (resize_from_program && shown()) { |
|
int dummy, bt, bx, by; |
|
//Ignore window managing when resizing, so that windows (and more |
|
//specifically menus) can be moved offscreen. |
|
if (Fl_X::fake_X_wm(this, dummy, dummy, bt, bx, by)) { |
|
X -= bx; |
|
Y -= by+bt; |
|
W += 2*bx; |
|
H += 2*by+bt; |
|
} |
|
SetWindowPos(i->xid, 0, X, Y, W, H, flags); |
|
} |
|
} |
|
|
|
//////////////////////////////////////////////////////////////// |
|
|
|
void fl_fix_focus(); // in Fl.C |
|
|
|
char fl_show_iconic; // hack for Fl_Window::iconic() |
|
// int fl_background_pixel = -1; // color to use for background |
|
HCURSOR fl_default_cursor; |
|
int fl_disable_transient_for; // secret method of removing TRANSIENT_FOR |
|
|
|
Fl_X* Fl_X::make(Fl_Window* w) { |
|
Fl_Group::current(0); // get rid of very common user bug: forgot end() |
|
|
|
const char* class_name = w->xclass(); |
|
if (!class_name) class_name = "FLTK"; // create a "FLTK" WNDCLASS |
|
|
|
WNDCLASSEX wc; |
|
// Documentation states a device context consumes about 800 bytes |
|
// of memory... so who cares? If 800 bytes per window is what it |
|
// takes to speed things up, I'm game. |
|
//wc.style = CS_HREDRAW | CS_VREDRAW | CS_CLASSDC | CS_DBLCLKS; |
|
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS; |
|
wc.lpfnWndProc = (WNDPROC)WndProc; |
|
wc.cbClsExtra = wc.cbWndExtra = 0; |
|
wc.hInstance = fl_display; |
|
if (!w->icon()) |
|
w->icon((void *)LoadIcon(NULL, IDI_APPLICATION)); |
|
wc.hIcon = wc.hIconSm = (HICON)w->icon(); |
|
wc.hCursor = fl_default_cursor = LoadCursor(NULL, IDC_ARROW); |
|
//uchar r,g,b; Fl::get_color(FL_GRAY,r,g,b); |
|
//wc.hbrBackground = (HBRUSH)CreateSolidBrush(RGB(r,g,b)); |
|
wc.hbrBackground = NULL; |
|
wc.lpszMenuName = NULL; |
|
wc.lpszClassName = class_name; |
|
wc.cbSize = sizeof(WNDCLASSEX); |
|
RegisterClassEx(&wc); |
|
|
|
HWND parent; |
|
DWORD style = WS_CLIPCHILDREN | WS_CLIPSIBLINGS; |
|
DWORD styleEx = WS_EX_LEFT; |
|
|
|
int xp = w->x(); |
|
int yp = w->y(); |
|
int wp = w->w(); |
|
int hp = w->h(); |
|
|
|
if (w->parent()) { |
|
style = WS_CHILD; |
|
styleEx = WS_EX_WINDOWEDGE | WS_EX_CONTROLPARENT; |
|
parent = fl_xid(w->window()); |
|
} else { |
|
if (!w->size_range_set) { |
|
if (w->resizable()) { |
|
Fl_Widget *o = w->resizable(); |
|
int minw = o->w(); if (minw > 100) minw = 100; |
|
int minh = o->h(); if (minh > 100) minh = 100; |
|
w->size_range(w->w() - o->w() + minw, w->h() - o->h() + minh, 0, 0); |
|
} else { |
|
w->size_range(w->w(), w->h(), w->w(), w->h()); |
|
} |
|
} |
|
styleEx |= WS_EX_WINDOWEDGE | WS_EX_CONTROLPARENT; |
|
int xwm = xp , ywm = yp , bt, bx, by; |
|
switch (fake_X_wm(w, xwm, ywm, bt, bx, by)) { |
|
// No border (user for menus) |
|
case 0: style |= WS_POPUP; break; |
|
|
|
// Thin border and title bar |
|
case 1: style |= WS_DLGFRAME | WS_CAPTION; break; |
|
|
|
// Thick, resizable border and title bar, with maximize button |
|
case 2: style |= WS_THICKFRAME | WS_MAXIMIZEBOX | WS_CAPTION ; break; |
|
} |
|
if (by+bt) { |
|
if (!w->non_modal()) style |= WS_SYSMENU | WS_MINIMIZEBOX; |
|
wp += 2*bx; |
|
hp += 2*by+bt; |
|
} |
|
if (!(w->flags() & Fl_Window::FL_FORCE_POSITION)) { |
|
xp = yp = CW_USEDEFAULT; |
|
} else { |
|
if (!Fl::grab()) { |
|
xp = xwm; yp = ywm; |
|
w->x(xp);w->y(yp); |
|
} |
|
xp -= bx; |
|
yp -= by+bt; |
|
} |
|
|
|
parent = 0; |
|
if (w->non_modal() && Fl_X::first && !fl_disable_transient_for) { |
|
// find some other window to be "transient for": |
|
Fl_Window* w = Fl_X::first->w; |
|
while (w->parent()) w = w->window(); |
|
parent = fl_xid(w); |
|
} |
|
} |
|
|
|
Fl_X* x = new Fl_X; |
|
x->other_xid = 0; |
|
x->setwindow(w); |
|
x->region = 0; |
|
x->private_dc = 0; |
|
x->cursor = fl_default_cursor; |
|
x->xid = CreateWindowEx( |
|
styleEx, |
|
class_name, w->label(), style, |
|
xp, yp, wp, hp, |
|
parent, |
|
NULL, // menu |
|
fl_display, |
|
NULL // creation parameters |
|
); |
|
x->next = Fl_X::first; |
|
Fl_X::first = x; |
|
|
|
x->wait_for_expose = 1; |
|
w->set_visible(); |
|
w->handle(FL_SHOW); // get child windows to appear |
|
w->redraw(); // force draw to happen |
|
// If we've captured the mouse, we dont want do activate any |
|
// other windows from the code, or we loose the capture. |
|
ShowWindow(x->xid, fl_show_iconic ? SW_SHOWMINNOACTIVE : |
|
fl_capture? SW_SHOWNOACTIVATE : SW_SHOWNORMAL); |
|
fl_show_iconic = 0; |
|
if (w->modal()) {Fl::modal_ = w; fl_fix_focus();} |
|
return x; |
|
} |
|
|
|
//////////////////////////////////////////////////////////////// |
|
|
|
HINSTANCE fl_display = GetModuleHandle(NULL); |
|
|
|
// |
|
// This WinMain() function can be overridden by an application and |
|
// is provided for compatibility with programs written for other |
|
// operating systems that conform to the ANSI standard entry point |
|
// "main()". This will allow you to build a WIN32 Application |
|
// without any special settings. |
|
// |
|
// Because of problems with the Microsoft Visual C++ header files |
|
// and/or compiler, you cannot have a WinMain function in a DLL. |
|
// I don't know why. Thus, this nifty feature is only available |
|
// if you link to the static library. |
|
// |
|
// Currently the debug version of this library will create a |
|
// console window for your application so you can put printf() |
|
// statements for debugging or informational purposes. Ultimately |
|
// we want to update this to always use the parent's console, |
|
// but at present we have not identified a function or API in |
|
// Microsoft(r) Windows(r) that allows for it. |
|
// |
|
|
|
#if !defined(FL_DLL) && !defined(__GNUC__) |
|
|
|
extern "C" int fl_call_main(); |
|
|
|
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, |
|
LPSTR lpCmdLine, int nCmdShow) { |
|
// Save the current instance in the fl_display variable... |
|
fl_display = hInstance; |
|
|
|
#ifdef _DEBUG |
|
// If we are using compiling in debug mode, open a console window so |
|
// we can see any printf's, etc... |
|
// |
|
// While we can detect if the program was run from the command-line - |
|
// look at the CMDLINE environment variable, it will be "WIN" for |
|
// programs started from the GUI - the shell seems to run all WIN32 |
|
// applications in the background anyways... |
|
|
|
AllocConsole(); |
|
freopen("conin$", "r", stdin); |
|
freopen("conout$", "w", stdout); |
|
freopen("conout$", "w", stderr); |
|
#endif // _DEBUG |
|
|
|
// Run the standard main entry point function... |
|
return fl_call_main(); |
|
} |
|
|
|
#endif /* !FL_DLL && !__GNUC__ */ |
|
|
|
//////////////////////////////////////////////////////////////// |
|
|
|
void Fl_Window::size_range_() { |
|
size_range_set = 1; |
|
} |
|
|
|
void Fl_X::set_minmax(LPMINMAXINFO minmax) |
|
{ |
|
int td, wd, hd, dummy; |
|
|
|
fake_X_wm(w, dummy, dummy, td, wd, hd); |
|
wd *= 2; |
|
hd *= 2; |
|
hd += td; |
|
|
|
minmax->ptMinTrackSize.x = w->minw + wd; |
|
minmax->ptMinTrackSize.y = w->minh + hd; |
|
if (w->maxw) { |
|
minmax->ptMaxTrackSize.x = w->maxw + wd; |
|
minmax->ptMaxSize.x = w->maxw + wd; |
|
} |
|
if (w->maxh) { |
|
minmax->ptMaxTrackSize.y = w->maxh + hd; |
|
minmax->ptMaxSize.y = w->maxh + hd; |
|
} |
|
} |
|
|
|
//////////////////////////////////////////////////////////////// |
|
|
|
#include <FL/filename.H> // need so FL_EXPORT filename_name works |
|
|
|
// returns pointer to the filename, or null if name ends with '/' |
|
const char *filename_name(const char *name) { |
|
const char *p,*q; |
|
q = name; |
|
if (q[0] && q[1]==':') q += 2; // skip leading drive letter |
|
for (p = q; *p; p++) if (*p == '/' || *p == '\\') q = p+1; |
|
return q; |
|
} |
|
|
|
void Fl_Window::label(const char *name,const char *iname) { |
|
Fl_Widget::label(name); |
|
iconlabel_ = iname; |
|
if (shown() && !parent()) { |
|
if (!name) name = ""; |
|
SetWindowText(i->xid, name); |
|
// if (!iname) iname = filename_name(name); |
|
// should do something with iname here... |
|
} |
|
} |
|
|
|
//////////////////////////////////////////////////////////////// |
|
// Implement the virtual functions for the base Fl_Window class: |
|
|
|
// If the box is a filled rectangle, we can make the redisplay *look* |
|
// faster by using X's background pixel erasing. We can make it |
|
// actually *be* faster by drawing the frame only, this is done by |
|
// setting fl_boxcheat, which is seen by code in fl_drawbox.C: |
|
// For WIN32 it looks like all windows share a background color, so |
|
// I use FL_GRAY for this and only do this cheat for windows that are |
|
// that color. |
|
// Actually it is totally disabled. |
|
// Fl_Widget *fl_boxcheat; |
|
//static inline int can_boxcheat(uchar b) {return (b==1 || (b&2) && b<=15);} |
|
|
|
void Fl_Window::show() { |
|
if (!shown()) { |
|
// if (can_boxcheat(box())) fl_background_pixel = fl_xpixel(color()); |
|
Fl_X::make(this); |
|
} else { |
|
// Once again, we would lose the capture if we activated the window. |
|
if (IsIconic(i->xid)) OpenIcon(i->xid); |
|
if (!fl_capture) BringWindowToTop(i->xid); |
|
//ShowWindow(i->xid,fl_capture?SW_SHOWNOACTIVATE:SW_RESTORE); |
|
} |
|
} |
|
|
|
Fl_Window *Fl_Window::current_; |
|
// the current context |
|
HDC fl_gc = 0; |
|
// the current window handle, initially set to -1 so we can correctly |
|
// allocate fl_GetDC(0) |
|
HWND fl_window = (HWND)-1; |
|
|
|
// Here we ensure only one GetDC is ever in place. |
|
HDC fl_GetDC(HWND w) { |
|
if (fl_gc) { |
|
if (w == fl_window) return fl_gc; |
|
ReleaseDC(fl_window, fl_gc); |
|
} |
|
fl_gc = GetDC(w); |
|
fl_window = w; |
|
// calling GetDC seems to always reset these: (?) |
|
SetTextAlign(fl_gc, TA_BASELINE|TA_LEFT); |
|
SetBkMode(fl_gc, TRANSPARENT); |
|
return fl_gc; |
|
} |
|
|
|
// make X drawing go into this window (called by subclass flush() impl.) |
|
void Fl_Window::make_current() { |
|
fl_GetDC(fl_xid(this)); |
|
|
|
#if USE_COLORMAP |
|
// Windows maintains a hardware and software color palette; the |
|
// SelectPalette() call updates the current soft->hard mapping |
|
// for all drawing calls, so we must select it here before any |
|
// code does any drawing... |
|
|
|
fl_select_palette(); |
|
#endif // USE_COLORMAP |
|
|
|
current_ = this; |
|
fl_clip_region(0); |
|
} |
|
|
|
// |
|
// End of "$Id: Fl_win32.cxx,v 1.33.2.14 1999/09/16 05:34:26 bill Exp $". |
|
//
|
|
|