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561 lines
21 KiB
561 lines
21 KiB
// |
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// Menu item header file for the Fast Light Tool Kit (FLTK). |
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// |
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// Copyright 1998-2024 by Bill Spitzak and others. |
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// |
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// This library is free software. Distribution and use rights are outlined in |
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// the file "COPYING" which should have been included with this file. If this |
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// file is missing or damaged, see the license at: |
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// |
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// https://www.fltk.org/COPYING.php |
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// |
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// Please see the following page on how to report bugs and issues: |
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// |
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// https://www.fltk.org/bugs.php |
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// |
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#ifndef Fl_Menu_Item_H |
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#define Fl_Menu_Item_H |
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#include <FL/Fl_Widget.H> |
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#include <FL/Fl_Image.H> |
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#include <FL/Fl_Multi_Label.H> |
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#include <FL/platform_types.h> // for FL_COMMAND and FL_CONTROL |
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// doxygen needs the following line to enable e.g. ::FL_MENU_TOGGLE to link to the enums |
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/// @file |
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enum { // values for flags: |
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FL_MENU_INACTIVE = 1, ///< Deactivate menu item (gray out) |
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FL_MENU_TOGGLE = 2, ///< Item is a checkbox toggle (shows checkbox for on/off state) |
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FL_MENU_VALUE = 4, ///< The on/off state for checkbox/radio buttons (if set, state is 'on') |
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FL_MENU_RADIO = 8, ///< Item is a radio button (one checkbox of many can be on) |
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FL_MENU_INVISIBLE = 0x10, ///< Item will not show up (shortcut will work) |
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FL_SUBMENU_POINTER = 0x20, ///< Indicates user_data() is a pointer to another menu array |
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FL_SUBMENU = 0x40, ///< Item is a submenu to other items |
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FL_MENU_DIVIDER = 0x80, ///< Creates divider line below this item. Also ends a group of radio buttons |
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FL_MENU_HORIZONTAL = 0x100 ///< ??? -- reserved, internal (do not use) |
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///< Note: \b ALL other bits in \p flags are reserved: do not use them for your own purposes! |
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}; |
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extern FL_EXPORT Fl_Shortcut fl_old_shortcut(const char*); |
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class Fl_Menu_; |
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/** |
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The Fl_Menu_Item structure defines a single menu item that |
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is used by the Fl_Menu_ class. |
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\code |
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struct Fl_Menu_Item { |
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const char* text; // label() |
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int shortcut_; |
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Fl_Callback* callback_; |
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void* user_data_; |
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int flags; |
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uchar labeltype_; |
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uchar labelfont_; |
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uchar labelsize_; |
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uchar labelcolor_; |
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}; |
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enum { // values for flags: |
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FL_MENU_INACTIVE = 1, // Deactivate menu item (gray out) |
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FL_MENU_TOGGLE = 2, // Item is a checkbox toggle (shows checkbox for on/off state) |
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FL_MENU_VALUE = 4, // The on/off state for checkbox/radio buttons (if set, state is 'on') |
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FL_MENU_RADIO = 8, // Item is a radio button (one checkbox of many can be on) |
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FL_MENU_INVISIBLE = 0x10, // Item will not show up (shortcut will work) |
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FL_SUBMENU_POINTER = 0x20, // Indicates user_data() is a pointer to another menu array |
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FL_SUBMENU = 0x40, // This item is a submenu to other items |
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FL_MENU_DIVIDER = 0x80, // Creates divider line below this item. Also ends a group of radio buttons. |
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FL_MENU_HORIZONTAL = 0x100 // ??? -- reserved, internal (do not use) |
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}; |
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\endcode |
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\note \b All other bits in \p flags are reserved for FLTK usage, do not use any bits of the |
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\p flags variable for your own purposes. Even \b undocumented bits can be used for internal |
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purposes in this or any future FLTK version. |
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Some \p flags bits may be changed during runtime by user code, particularly if you need to change |
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the value of a menu item (ON/OFF) or make it active or inactive. Such changes must be done with |
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caution so they don't affect other (maybe undocumented) bits, i.e. you need to make proper bit |
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operations to set or clear only these particular bits. |
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Typically menu items are statically defined; for example: |
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\code |
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Fl_Menu_Item popup[] = { |
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{"&alpha", FL_ALT+'a', the_cb, (void*)1}, |
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{"&beta", FL_ALT+'b', the_cb, (void*)2}, |
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{"gamma", FL_ALT+'c', the_cb, (void*)3, FL_MENU_DIVIDER}, |
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{"&strange", 0, strange_cb}, |
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{"&charm", 0, charm_cb}, |
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{"&truth", 0, truth_cb}, |
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{"b&eauty", 0, beauty_cb}, |
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{"sub&menu", 0, 0, 0, FL_SUBMENU}, |
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{"one"}, |
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{"two"}, |
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{"three"}, |
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{0}, |
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{"inactive", FL_ALT+'i', 0, 0, FL_MENU_INACTIVE|FL_MENU_DIVIDER}, |
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{"invisible",FL_ALT+'i', 0, 0, FL_MENU_INVISIBLE}, |
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{"check", FL_ALT+'i', 0, 0, FL_MENU_TOGGLE|FL_MENU_VALUE}, |
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{"box", FL_ALT+'i', 0, 0, FL_MENU_TOGGLE}, |
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{0}}; |
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\endcode |
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produces: |
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\image html menu.png |
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\image latex menu.png "menu" width=10cm |
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A submenu title is identified by the bit FL_SUBMENU in the |
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flags field, and ends with a label() that is NULL. |
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You can nest menus to any depth. A pointer to the first item in the |
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submenu can be treated as an Fl_Menu array itself. It is also |
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possible to make separate submenu arrays with FL_SUBMENU_POINTER flags. |
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You should use the method functions to access structure members and |
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not access them directly to avoid compatibility problems with future |
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releases of FLTK. |
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\note Adding menu items with insert(), add(), or any of its overloaded |
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variants copies the entire menu to internal storage. Using the |
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memory of a static menu array after that would access unused (but not |
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released) memory and thus have no effect. |
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*/ |
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struct FL_EXPORT Fl_Menu_Item { |
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const char *text; ///< menu item text, returned by label() |
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int shortcut_; ///< menu item shortcut |
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Fl_Callback *callback_; ///< menu item callback |
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void *user_data_; ///< menu item user_data for the menu's callback |
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int flags; ///< menu item flags like FL_MENU_TOGGLE, FL_MENU_RADIO |
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uchar labeltype_; ///< how the menu item text looks like |
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Fl_Font labelfont_; ///< which font for this menu item text |
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Fl_Fontsize labelsize_; ///< size of menu item text |
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Fl_Color labelcolor_; ///< menu item text color |
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// advance N items, skipping submenus: |
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const Fl_Menu_Item *next(int=1) const; |
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/** |
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Advances a pointer by n items through a menu array, skipping |
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the contents of submenus and invisible items. There are two calls so |
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that you can advance through const and non-const data. |
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*/ |
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Fl_Menu_Item *next(int i=1) { |
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return (Fl_Menu_Item*)(((const Fl_Menu_Item*)this)->next(i));} |
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/** Returns the first menu item, same as next(0). */ |
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const Fl_Menu_Item *first() const { return next(0); } |
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/** Returns the first menu item, same as next(0). */ |
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Fl_Menu_Item *first() { return next(0); } |
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// methods on menu items: |
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/** |
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Returns the title (label) of the menu item. |
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A NULL here indicates the end of the menu (or of a submenu). |
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A '&' in the item will print an underscore under the next letter, |
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and if the menu is popped up that letter will be a "shortcut" to |
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pick that item. To get a real '&' put two in a row. |
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The returned value depends on the labeltype() that has been used |
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to store the label. |
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\returns A pointer to the label cast to (const char *) |
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\retval (a) A pointer to text (const char *) |
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\retval (b) A pointer to an image (Fl_Image *) |
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\retval (c) A pointer to a "multi label" (Fl_Multi_Label *) |
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\retval NULL End of menu or submenu |
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\see Fl_Menu_Item::label(const char *) |
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\see Fl_Menu_Item::label(Fl_Labeltype, const char *) |
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\see Fl_Menu_Item::image_label(const Fl_Image *) |
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\see Fl_Menu_Item::multi_label(const Fl_Multi_Label *) |
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\see Fl_Multi_Label::label(Fl_Menu_Item *) |
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*/ |
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const char* label() const { return text; } |
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/** |
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Sets the title (label) of the menu item. |
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\note This does \b not change the labeltype() for backwards compatibility. |
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Take care to assign the correct labeltype() if you assign different |
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label types to the same menu item sequentially. |
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The default labeltype() is FL_NORMAL_LABEL. |
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\see label(Fl_Labeltype, const char*) |
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\see const char* Fl_Menu_Item::label() const |
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*/ |
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void label(const char* a) { text = a; } |
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/** |
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Sets the title (label) and the label type of the menu item. |
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The default Fl_Labeltype when using Fl_Menu_Item::label(const char* a) |
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is FL_NORMAL_LABEL but you can set any other label type, for instance |
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FL_EMBOSSED_LABEL. |
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Special labeltypes are: |
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- FL_ICON_LABEL: draws the icon (Fl_Image) associated with the text |
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- FL_IMAGE_LABEL: draws the image (Fl_Image) associated with the text |
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- FL_MULTI_LABEL: draws multiple parts side by side, see Fl_Multi_Label |
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\see const char* Fl_Menu_Item::label() const |
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*/ |
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void label(Fl_Labeltype a, const char* b) { |
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labeltype_ = a; |
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text = b; |
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} |
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/** |
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Sets the title (label()) and labeltype() to an Fl_Multi_Label. |
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This sets the labeltype() to \_FL_MULTI_LABEL (note the leading |
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underscore). |
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\see const char* Fl_Menu_Item::label() const |
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\since 1.4.0 |
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\internal Overloading Fl_Menu_Item::image() would lead to ambiguities |
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when used like `item->label(0)`, hence we need our own method name. |
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Otherwise existing programs might not compile w/o error (e.g. fluid). |
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*/ |
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void multi_label(const Fl_Multi_Label *ml) { |
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label(FL_MULTI_LABEL, (const char *)ml); |
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} |
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/** |
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Sets the title (label()) to an icon or image. |
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This sets the labeltype() to \_FL_IMAGE_LABEL (note the leading |
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underscore). |
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\see const char* Fl_Menu_Item::label() const |
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\since 1.4.0 |
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\internal Overloading Fl_Menu_Item::image() would lead to ambiguities |
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when used like `item->label(0)`, hence we need our own method name. |
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Otherwise existing programs might not compile w/o error (e.g. fluid). |
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*/ |
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void image_label(const Fl_Image *image) { |
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label(FL_IMAGE_LABEL, (const char *)image); |
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} |
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/** |
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Returns the menu item's labeltype. |
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A labeltype identifies a routine that draws the label of the |
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widget. This can be used for special effects such as emboss, or to use |
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the label() pointer as another form of data such as a bitmap. |
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The value FL_NORMAL_LABEL prints the label as text. |
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*/ |
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Fl_Labeltype labeltype() const {return (Fl_Labeltype)labeltype_;} |
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/** |
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Sets the menu item's labeltype. |
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A labeltype identifies a routine that draws the label of the |
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widget. This can be used for special effects such as emboss, or to use |
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the label() pointer as another form of data such as a bitmap. |
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The value FL_NORMAL_LABEL prints the label as text. |
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*/ |
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void labeltype(Fl_Labeltype a) {labeltype_ = a;} |
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/** |
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Gets the menu item's label color. |
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This color is passed to the labeltype routine, and is typically the |
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color of the label text. This defaults to FL_BLACK. If this |
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color is not black fltk will \b not use overlay bitplanes to draw |
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the menu - this is so that images put in the menu draw correctly. |
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*/ |
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Fl_Color labelcolor() const {return labelcolor_;} |
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/** |
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Sets the menu item's label color. |
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\see Fl_Color Fl_Menu_Item::labelcolor() const |
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*/ |
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void labelcolor(Fl_Color a) {labelcolor_ = a;} |
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/** |
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Gets the menu item's label font. |
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Fonts are identified by small 8-bit indexes into a table. See the |
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enumeration list for predefined fonts. The default value is a |
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Helvetica font. The function Fl::set_font() can define new fonts. |
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*/ |
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Fl_Font labelfont() const {return labelfont_;} |
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/** |
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Sets the menu item's label font. |
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Fonts are identified by small 8-bit indexes into a table. See the |
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enumeration list for predefined fonts. The default value is a |
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Helvetica font. The function Fl::set_font() can define new fonts. |
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*/ |
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void labelfont(Fl_Font a) {labelfont_ = a;} |
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/** Gets the label font pixel size/height. */ |
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Fl_Fontsize labelsize() const {return labelsize_;} |
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/** Sets the label font pixel size/height.*/ |
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void labelsize(Fl_Fontsize a) {labelsize_ = a;} |
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/** |
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Returns the callback function that is set for the menu item. |
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Each item has space for a callback function and an argument for that |
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function. Due to back compatibility, the Fl_Menu_Item itself |
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is not passed to the callback, instead you have to get it by calling |
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((Fl_Menu_*)w)->mvalue() where w is the widget argument. |
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*/ |
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Fl_Callback_p callback() const {return callback_;} |
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/** |
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Sets the menu item's callback function and userdata() argument. |
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\see Fl_Callback_p Fl_MenuItem::callback() const |
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*/ |
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void callback(Fl_Callback* c, void* p) {callback_=c; user_data_=p;} |
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/** |
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Sets the menu item's callback function. |
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This method does not set the userdata() argument. |
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\see Fl_Callback_p Fl_MenuItem::callback() const |
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*/ |
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void callback(Fl_Callback* c) {callback_=c;} |
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/** |
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Sets the menu item's callback function. |
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This method does not set the userdata() argument. |
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\see Fl_Callback_p Fl_MenuItem::callback() const |
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*/ |
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void callback(Fl_Callback0 *c) { |
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callback_ = (Fl_Callback *)(void *)c; |
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} |
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/** |
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Sets the menu item's callback function and userdata() argument. |
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The argument \p is cast to void* and stored as the userdata() |
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for the menu item's callback function. |
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\see Fl_Callback_p Fl_MenuItem::callback() const |
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*/ |
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void callback(Fl_Callback1 *c, long p = 0) { |
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callback_ = (Fl_Callback *)(void *)c; |
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user_data_ = (void *)(fl_intptr_t)p; |
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} |
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/** |
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Gets the user_data() argument that is sent to the callback function. |
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*/ |
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void* user_data() const {return user_data_;} |
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/** |
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Sets the user_data() argument that is sent to the callback function. |
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*/ |
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void user_data(void* v) {user_data_ = v;} |
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/** |
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Gets the user_data() argument that is sent to the callback function. |
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For convenience you can also define the callback as taking a long |
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argument. This method casts the stored userdata() argument to long |
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and returns it as a \e long value. |
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*/ |
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long argument() const {return (long)(fl_intptr_t)user_data_;} |
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/** |
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Sets the user_data() argument that is sent to the callback function. |
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For convenience you can also define the callback as taking a long |
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argument. This method casts the given argument \p v to void* |
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and stores it in the menu item's userdata() member. |
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This may not be portable to some machines. |
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*/ |
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void argument(long v) {user_data_ = (void*)(fl_intptr_t)v;} |
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/** Gets what key combination shortcut will trigger the menu item. */ |
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int shortcut() const {return shortcut_;} |
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/** |
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Sets exactly what key combination will trigger the menu item. The |
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value is a logical 'or' of a key and a set of shift flags, for instance |
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FL_ALT+'a' or FL_ALT+FL_F+10 or just 'a'. A value of |
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zero disables the shortcut. |
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The key can be any value returned by Fl::event_key(), but will usually |
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be an ASCII letter. Use a lower-case letter unless you require the shift |
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key to be held down. |
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The shift flags can be any set of values accepted by Fl::event_state(). |
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If the bit is on that shift key must be pushed. Meta, Alt, Ctrl, |
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and Shift must be off if they are not in the shift flags (zero for the |
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other bits indicates a "don't care" setting). |
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*/ |
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void shortcut(int s) {shortcut_ = s;} |
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/** |
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Returns true if either FL_SUBMENU or FL_SUBMENU_POINTER |
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is on in the flags. FL_SUBMENU indicates an embedded submenu |
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that goes from the next item through the next one with a NULL |
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label(). FL_SUBMENU_POINTER indicates that user_data() |
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is a pointer to another menu array. |
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*/ |
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int submenu() const {return flags&(FL_SUBMENU|FL_SUBMENU_POINTER);} |
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/** |
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Returns true if a checkbox will be drawn next to this item. |
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This is true if FL_MENU_TOGGLE or FL_MENU_RADIO is set in the flags. |
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*/ |
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int checkbox() const {return flags&FL_MENU_TOGGLE;} |
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/** |
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Returns true if this item is a radio item. |
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When a radio button is selected all "adjacent" radio buttons are |
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turned off. A set of radio items is delimited by an item that has |
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radio() false, or by an item with FL_MENU_DIVIDER turned on. |
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*/ |
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int radio() const {return flags&FL_MENU_RADIO;} |
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/** Returns the current value of the check or radio item. |
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This is zero (0) if the menu item is not checked and non-zero otherwise. |
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\since 1.4.0 this method returns 1 if the item is checked but you |
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should not rely on a particular value, only zero or non-zero. |
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\note The returned value for a checked menu item was FL_MENU_VALUE (4) |
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before FLTK 1.4.0. |
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*/ |
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int value() const {return (flags & FL_MENU_VALUE) ? 1 : 0;} |
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/** Sets the current value of the check or radio item. */ |
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void value(int v) { v ? set() : clear(); } |
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/** |
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Turns the check or radio item "on" for the menu item. Note that this |
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does not turn off any adjacent radio items like setonly() does. |
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*/ |
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void set() {flags |= FL_MENU_VALUE;} |
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/** Turns the check or radio item "off" for the menu item. */ |
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void clear() {flags &= ~FL_MENU_VALUE;} |
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void setonly(Fl_Menu_Item const* first = NULL); |
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/** Gets the visibility of an item. */ |
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int visible() const {return !(flags&FL_MENU_INVISIBLE);} |
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/** Makes an item visible in the menu. */ |
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void show() {flags &= ~FL_MENU_INVISIBLE;} |
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/** Hides an item in the menu. */ |
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void hide() {flags |= FL_MENU_INVISIBLE;} |
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/** Gets whether or not the item can be picked. */ |
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int active() const {return !(flags&FL_MENU_INACTIVE);} |
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/** Allows a menu item to be picked. */ |
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void activate() {flags &= ~FL_MENU_INACTIVE;} |
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/** |
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Prevents a menu item from being picked. Note that this will also cause |
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the menu item to appear grayed-out. |
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*/ |
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void deactivate() {flags |= FL_MENU_INACTIVE;} |
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/** Returns non 0 if FL_INACTIVE and FL_INVISIBLE are cleared, 0 otherwise. */ |
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int activevisible() const {return !(flags & (FL_MENU_INACTIVE|FL_MENU_INVISIBLE));} |
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// compatibility for FLUID so it can set the image of a menu item... |
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/** Compatibility API for FLUID, same as image->label(this). |
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\note This method is intended for internal use by fluid and may |
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not do what you expect. |
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*/ |
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void image(Fl_Image* image) {image->label(this);} |
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/** Compatibility API for FLUID, same as image.label(this). |
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\note This method is intended for internal use by fluid and may |
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not do what you expect. |
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*/ |
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void image(Fl_Image& image) {image.label(this);} |
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// used by menubar: |
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int measure(int* h, const Fl_Menu_*) const; |
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void draw(int x, int y, int w, int h, const Fl_Menu_*, int t=0) const; |
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// popup menus without using an Fl_Menu_ widget: |
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const Fl_Menu_Item* popup( |
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int X, int Y, |
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const char *title = 0, |
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const Fl_Menu_Item* picked=0, |
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const Fl_Menu_* = 0) const; |
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const Fl_Menu_Item* pulldown( |
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int X, int Y, int W, int H, |
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const Fl_Menu_Item* picked = 0, |
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const Fl_Menu_* = 0, |
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const Fl_Menu_Item* title = 0, |
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int menubar=0) const; |
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const Fl_Menu_Item* test_shortcut() const; |
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const Fl_Menu_Item* find_shortcut(int *ip=0, const bool require_alt = false) const; |
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/** |
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Calls the Fl_Menu_Item item's callback, and provides the Fl_Widget argument. |
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The callback is called with the stored user_data() as its second argument. |
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You must first check that callback() is non-zero before calling this. |
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*/ |
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void do_callback(Fl_Widget* o) const {Fl::callback_reason_=FL_REASON_SELECTED; callback_(o, user_data_);} |
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/** |
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Calls the Fl_Menu_Item item's callback, and provides the Fl_Widget argument. |
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This call overrides the callback's second argument with the given value \p arg. |
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You must first check that callback() is non-zero before calling this. |
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*/ |
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void do_callback(Fl_Widget* o,void* arg) const {Fl::callback_reason_=FL_REASON_SELECTED; callback_(o, arg);} |
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/** |
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Calls the Fl_Menu_Item item's callback, and provides the Fl_Widget argument. |
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This call overrides the callback's second argument with the |
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given value \p arg. long \p arg is cast to void* when calling |
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the callback. |
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You must first check that callback() is non-zero before calling this. |
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*/ |
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void do_callback(Fl_Widget* o,long arg) const {Fl::callback_reason_=FL_REASON_SELECTED; callback_(o, (void*)(fl_intptr_t)arg);} |
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/** Back compatibility only. |
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\deprecated |
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Please use Fl_Menu_Item::value() instead. |
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This method will be removed in FLTK 1.5.0 or later. |
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\see value() |
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*/ |
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inline int checked() const {return value();} |
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|
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/** Back compatibility only. |
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\deprecated |
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Please use Fl_Menu_Item::set() instead. |
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This method will be removed in FLTK 1.5.0 or later. |
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\see set() |
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*/ |
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inline void check() {set();} |
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|
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/** Back compatibility only. |
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\deprecated |
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Please use Fl_Menu_Item::clear() instead. |
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This method will be removed in FLTK 1.5.0 or later. |
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\see clear() |
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*/ |
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inline void uncheck() {clear();} |
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int insert(int,const char*,int,Fl_Callback*,void* =0, int =0); |
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int add(const char*, int shortcut, Fl_Callback*, void* =0, int = 0); |
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|
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/** See int add(const char*, int shortcut, Fl_Callback*, void*, int) */ |
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int add(const char*a, const char* b, Fl_Callback* c, |
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void* d = 0, int e = 0) { |
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return add(a,fl_old_shortcut(b),c,d,e);} |
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|
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int size() const ; |
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}; |
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|
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typedef Fl_Menu_Item Fl_Menu; // back compatibility |
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|
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enum { // back-compatibility enum: |
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FL_PUP_NONE = 0, |
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FL_PUP_GREY = FL_MENU_INACTIVE, |
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FL_PUP_GRAY = FL_MENU_INACTIVE, |
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FL_MENU_BOX = FL_MENU_TOGGLE, |
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FL_PUP_BOX = FL_MENU_TOGGLE, |
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FL_MENU_CHECK = FL_MENU_VALUE, |
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FL_PUP_CHECK = FL_MENU_VALUE, |
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FL_PUP_RADIO = FL_MENU_RADIO, |
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FL_PUP_INVISIBLE = FL_MENU_INVISIBLE, |
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FL_PUP_SUBMENU = FL_SUBMENU_POINTER |
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}; |
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#endif
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