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FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
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102 lines
3.7 KiB
102 lines
3.7 KiB
// |
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// "$Id$" |
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// |
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// Tile header file for the Fast Light Tool Kit (FLTK). |
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// |
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// Copyright 1998-2010 by Bill Spitzak and others. |
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// |
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// This library is free software; you can redistribute it and/or |
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// modify it under the terms of the GNU Library General Public |
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// License as published by the Free Software Foundation; either |
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// version 2 of the License, or (at your option) any later version. |
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// |
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// This library is distributed in the hope that it will be useful, |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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// Library General Public License for more details. |
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// |
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// You should have received a copy of the GNU Library General Public |
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// License along with this library; if not, write to the Free Software |
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
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// USA. |
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// |
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// Please report all bugs and problems on the following page: |
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// |
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// http://www.fltk.org/str.php |
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// |
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/* \file |
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Fl_Tile widget . */ |
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#ifndef Fl_Tile_H |
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#define Fl_Tile_H |
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#include "Fl_Group.H" |
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/** |
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The Fl_Tile class lets you resize the children by dragging |
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the border between them: |
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<P ALIGN=CENTER>\image html Fl_Tile.png </P> |
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\image latex Fl_Tile.png "Fl_Tile" width=4cm |
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<P>For the tiling to work correctly, the children of an |
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Fl_Tile must cover the entire area of the widget, but not |
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overlap. This means that all children must touch each |
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other at their edges, and no gaps can't be left inside the |
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Fl_Tile. |
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<P>Fl_Tile does not normailly draw any graphics of its own. |
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The "borders" which can be seen in the snapshot above |
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are actually part of the children. Their boxtypes have been set |
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to FL_DOWN_BOX creating the impression of |
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"ridges" where the boxes touch. What you see are |
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actually two adjacent FL_DOWN_BOX's drawn next to each |
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other. All neighboring widgets share the same edge - the widget's |
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thick borders make it appear as though the widgets aren't actually |
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touching, but they are. If the edges of adjacent widgets do not |
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touch, then it will be impossible to drag the corresponding |
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edges.</P> |
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<P>Fl_Tile allows objects to be resized to zero dimensions. |
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To prevent this you can use the resizable() to limit where |
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corners can be dragged to.</P> |
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<P>Even though objects can be resized to zero sizes, they must |
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initially have non-zero sizes so the Fl_Tile can figure out |
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their layout. If desired, call position() after creating the |
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children but before displaying the window to set the borders where you |
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want. |
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<P>Note on resizable(Fl_Widget &w) : |
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The "resizable" child widget (which should be invisible) limits where the |
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border can be dragged to. If you don't set it, it will be possible to |
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drag the borders right to the edge, and thus resize objects on the edge |
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to zero width or height. The resizable() widget is not |
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resized by dragging any borders. See also void Fl_Group::resizable(Fl_Widget &w) |
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*/ |
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class FL_EXPORT Fl_Tile : public Fl_Group { |
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public: |
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int handle(int); |
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/** |
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Creates a new Fl_Tile widget using the given position, size, |
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and label string. The default boxtype is FL_NO_BOX. |
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<P>The destructor <I>also deletes all the children</I>. This allows a |
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whole tree to be deleted at once, without having to keep a pointer to |
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all the children in the user code. A kludge has been done so the |
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Fl_Tile and all of it's children can be automatic (local) |
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variables, but you must declare the Fl_Tile <I>first</I>, so |
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that it is destroyed last. |
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*/ |
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Fl_Tile(int X,int Y,int W,int H,const char*l=0) : Fl_Group(X,Y,W,H,l) {} |
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void resize(int, int, int, int); |
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void position(int, int, int, int); |
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}; |
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#endif |
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// |
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// End of "$Id$". |
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//
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