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1395 lines
59 KiB
1395 lines
59 KiB
// |
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// Enumerations for the Fast Light Tool Kit (FLTK). |
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// |
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// Copyright 1998-2024 by Bill Spitzak and others. |
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// |
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// This library is free software. Distribution and use rights are outlined in |
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// the file "COPYING" which should have been included with this file. If this |
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// file is missing or damaged, see the license at: |
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// |
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// https://www.fltk.org/COPYING.php |
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// |
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// Please see the following page on how to report bugs and issues: |
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// |
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// https://www.fltk.org/bugs.php |
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// |
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/** \file |
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This file contains type definitions and general enumerations. |
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*/ |
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#ifndef Fl_Enumerations_H |
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#define Fl_Enumerations_H |
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/* |
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****************************************************************************** |
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* FL_ABI_VERSION is defined by configure or CMake since FLTK 1.3.4. |
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* It is written to FL/fl_config.h and #included here. |
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****************************************************************************** |
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* For more informations on FL_ABI_VERSION see README.abi-version.txt. |
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****************************************************************************** |
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*/ |
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#include <FL/fl_config.h> |
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# include "Fl_Export.H" |
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# include "fl_types.h" |
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# include <FL/platform_types.h> // for FL_COMMAND and FL_CONTROL |
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/** \name Version Numbers |
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FLTK defines some constants to help the programmer to |
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find out, for which FLTK version a program is compiled. |
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The following constants are defined: |
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*/ |
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/**@{*/ |
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/** |
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The major release version of this FLTK library. |
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\see FL_VERSION |
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*/ |
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#define FL_MAJOR_VERSION 1 |
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/** |
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The minor release version for this library. |
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FLTK remains mostly source-code compatible between minor version changes. |
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*/ |
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#define FL_MINOR_VERSION 4 |
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/** |
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The patch version for this library. |
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FLTK remains binary compatible between patches. |
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*/ |
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#define FL_PATCH_VERSION 0 |
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/** |
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The FLTK version number as a \em double. |
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FL_VERSION is a \em double that describes the major, minor, and patch |
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version numbers. |
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Version 1.2.3 is actually stored as 1.0203 to allow for more than 9 |
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minor and patch releases. |
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\deprecated This \p double version number is retained for compatibility |
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with existing program code. New code should use \em int FL_API_VERSION |
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instead. FL_VERSION is deprecated because comparisons of floating point |
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values may fail due to rounding errors. However, there are currently no |
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plans to remove this deprecated constant. |
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FL_VERSION is equivalent to <em>(double)FL_API_VERSION / 10000</em>. |
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\see Fl::version() (deprecated as well) |
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\see FL_API_VERSION |
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\see Fl::api_version() |
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*/ |
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#define FL_VERSION ( (double)FL_MAJOR_VERSION + \ |
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(double)FL_MINOR_VERSION * 0.01 + \ |
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(double)FL_PATCH_VERSION * 0.0001 ) |
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/** |
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The FLTK API version number as an \em int. |
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FL_API_VERSION is an \em int that describes the major, minor, and patch |
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version numbers. |
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Version 1.2.3 is actually stored as 10203 to allow for more than 9 |
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minor and patch releases. |
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The FL_MAJOR_VERSION, FL_MINOR_VERSION, and FL_PATCH_VERSION constants |
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give the integral values for the major, minor, and patch releases |
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respectively. |
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\note FL_API_VERSION is intended to replace the deprecated |
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\em double FL_VERSION. |
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\see Fl::api_version() |
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*/ |
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#define FL_API_VERSION (FL_MAJOR_VERSION*10000 + FL_MINOR_VERSION*100 + FL_PATCH_VERSION) |
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/** |
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The FLTK ABI (Application Binary Interface) version number as an \em int. |
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FL_ABI_VERSION is an \em int that describes the major, minor, and patch |
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ABI version numbers in the same format as FL_API_VERSION. |
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The ABI version number \p FL_ABI_VERSION is usually the same as the |
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API version \p FL_API_VERSION with the last two digits set to '00'. |
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FLTK retains the ABI (Application Binary Interface) during patch |
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releases of the same major and minor versions. Examples: |
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\verbatim |
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FLTK Version FL_API_VERSION FL_ABI_VERSION FL_VERSION (deprecated) |
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1.3.0 10300 10300 1.0300 |
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1.3.4 10304 10300 1.0304 |
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\endverbatim |
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Version 1.2.3 is actually stored as 10203 to allow for more than 9 |
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minor and patch releases. |
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The FL_MAJOR_VERSION, FL_MINOR_VERSION, and FL_PATCH_VERSION constants |
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give the integral values for the major, minor, and patch releases |
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respectively. |
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To enable new ABI-breaking features in patch releases you can configure |
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FLTK to use a higher FL_ABI_VERSION. |
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\see README.abi-version.txt |
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*/ |
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#ifndef FL_ABI_VERSION |
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#define FL_ABI_VERSION (FL_MAJOR_VERSION*10000 + FL_MINOR_VERSION*100) |
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#endif |
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/* |
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Check if FL_ABI_VERSION is out of allowed range; redefine if necessary. |
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This is done to prevent users from defining an illegal ABI version. |
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Rule: FL_MAJOR_VERSION * 10000 + FL_MINOR_VERSION * 100 |
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<= FL_ABI_VERSION <= FL_API_VERSION. |
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Example (FLTK 1.3.4): |
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10300 <= FL_ABI_VERSION <= 10304 |
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Note: configure + CMake can be used to define FL_ABI_VERSION, but they |
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do not check validity. This is done here. |
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*/ |
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#if FL_ABI_VERSION < FL_MAJOR_VERSION*10000 + FL_MINOR_VERSION*100 |
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# undef FL_ABI_VERSION |
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# define FL_ABI_VERSION (FL_MAJOR_VERSION*10000 + FL_MINOR_VERSION*100) |
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#elif FL_ABI_VERSION > FL_API_VERSION |
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# undef FL_ABI_VERSION |
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# define FL_ABI_VERSION FL_API_VERSION |
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#endif |
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/**@}*/ // group: Version Numbers |
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/** |
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Every time a user moves the mouse pointer, clicks a button, |
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or presses a key, an event is generated and sent to your |
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application. Events can also come from other programs like the |
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window manager. |
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Events are identified by the integer argument passed to the |
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Fl_Widget::handle() virtual method. Other information about the |
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most recent event is stored in static locations and acquired by |
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calling the Fl::event_*() methods. This static information remains |
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valid until the next event is read from the window system, so it |
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is ok to look at it outside of the handle() method. |
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Event numbers can be converted to their actual names using the |
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\ref fl_eventnames[] array defined in \#include <FL/names.h> |
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\see Fl::event_text(), Fl::event_key(), class Fl:: |
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*/ |
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// DEV NOTE: Keep this list in sync with FL/names.h |
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enum Fl_Event { // events |
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/** No event. */ |
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FL_NO_EVENT = 0, |
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/** A mouse button has gone down with the mouse pointing at this |
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widget. You can find out what button by calling Fl::event_button(). |
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You find out the mouse position by calling Fl::event_x() and |
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Fl::event_y(). |
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A widget indicates that it "wants" the mouse click by returning non-zero |
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from its Fl_Widget::handle() method. It will then become the |
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Fl::pushed() widget and will get FL_DRAG and the matching FL_RELEASE events. |
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If Fl_Widget::handle() returns zero then FLTK will try sending the FL_PUSH |
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to another widget. |
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*/ |
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FL_PUSH = 1, |
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/** A mouse button has been released. You can find out what button by |
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calling Fl::event_button(). |
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In order to receive the FL_RELEASE event, the widget must return |
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non-zero when handling FL_PUSH. |
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*/ |
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FL_RELEASE = 2, |
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/** The mouse has been moved to point at this widget. This can |
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be used for highlighting feedback. If a widget wants to |
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highlight or otherwise track the mouse, it indicates this by |
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returning non-zero from its handle() method. It then |
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becomes the Fl::belowmouse() widget and will receive |
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FL_MOVE and FL_LEAVE events. |
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*/ |
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FL_ENTER = 3, |
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/** The mouse has moved out of the widget. |
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In order to receive the FL_LEAVE event, the widget must |
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return non-zero when handling FL_ENTER. |
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*/ |
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FL_LEAVE = 4, |
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/** The mouse has moved with a button held down. The current button state |
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is in Fl::event_state(). The mouse position is in Fl::event_x() and |
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Fl::event_y(). |
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In order to receive FL_DRAG events, the widget must return non-zero |
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when handling FL_PUSH. |
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*/ |
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FL_DRAG = 5, |
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/** This indicates an <I>attempt</I> to give a widget the keyboard focus. |
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If a widget wants the focus, it should change itself to display the |
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fact that it has the focus, and return non-zero from its handle() method. |
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It then becomes the Fl::focus() widget and gets FL_KEYDOWN, FL_KEYUP, |
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and FL_UNFOCUS events. |
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The focus will change either because the window manager changed which |
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window gets the focus, or because the user tried to navigate using tab, |
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arrows, or other keys. You can check Fl::event_key() to figure out why |
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it moved. For navigation it will be the key pressed and for interaction |
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with the window manager it will be zero. |
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*/ |
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FL_FOCUS = 6, |
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/** This event is sent to the previous Fl::focus() widget when another |
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widget gets the focus or the window loses focus. |
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*/ |
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FL_UNFOCUS = 7, |
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/** A key was pressed (FL_KEYDOWN) or released (FL_KEYUP). |
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Fl_KEYBOARD is a synonym for FL_KEYDOWN. |
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The key can be found in Fl::event_key(). |
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The text that the key should insert can be found with Fl::event_text() |
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and its length is in Fl::event_length(). If you use the key handle() |
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should return 1. If you return zero then FLTK assumes you ignored the |
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key and will then attempt to send it to a parent widget. If none of |
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them want it, it will change the event into a FL_SHORTCUT event. |
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To receive FL_KEYBOARD events you must also respond to the FL_FOCUS |
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and FL_UNFOCUS events. |
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If you are writing a text-editing widget you may also want to call |
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the Fl::compose() function to translate individual keystrokes into |
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non-ASCII characters. |
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FL_KEYUP events are sent to the widget that currently has focus. This |
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is not necessarily the same widget that received the corresponding |
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FL_KEYDOWN event because focus may have changed between events. |
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*/ |
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FL_KEYDOWN = 8, |
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/** Equivalent to FL_KEYDOWN. |
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\see FL_KEYDOWN |
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*/ |
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FL_KEYBOARD = 8, |
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/** Key release event. |
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\see FL_KEYDOWN |
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*/ |
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FL_KEYUP = 9, |
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/** The user clicked the close button of a window. |
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This event is used internally only to trigger the callback of |
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Fl_Window derived classed. The default callback closes the |
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window calling Fl_Window::hide(). |
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*/ |
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FL_CLOSE = 10, |
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/** The mouse has moved without any mouse buttons held down. |
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This event is sent to the Fl::belowmouse() widget. |
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In order to receive FL_MOVE events, the widget must return |
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non-zero when handling FL_ENTER. |
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*/ |
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FL_MOVE = 11, |
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/** If the Fl::focus() widget is zero or ignores an FL_KEYBOARD |
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event then FLTK tries sending this event to every widget it |
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can, until one of them returns non-zero. FL_SHORTCUT is first |
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sent to the Fl::belowmouse() widget, then its parents and siblings, |
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and eventually to every widget in the window, trying to find an |
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object that returns non-zero. FLTK tries really hard to not to ignore |
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any keystrokes! |
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You can also make "global" shortcuts by using Fl::add_handler(). A |
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global shortcut will work no matter what windows are displayed or |
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which one has the focus. |
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*/ |
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FL_SHORTCUT = 12, |
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/** This widget is no longer active, due to Fl_Widget::deactivate() |
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being called on it or one of its parents. Fl_Widget::active() may |
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still be true after this, the widget is only active if Fl_Widget::active() |
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is true on it and all its parents (use Fl_Widget::active_r() to check this). |
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*/ |
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FL_DEACTIVATE = 13, |
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/** This widget is now active, due to Fl_Widget::activate() being |
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called on it or one of its parents. |
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*/ |
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FL_ACTIVATE = 14, |
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/** This widget is no longer visible, due to Fl_Widget::hide() being |
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called on it or one of its parents, or due to a parent window being |
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minimized. Fl_Widget::visible() may still be true after this, but the |
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widget is visible only if visible() is true for it and all its |
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parents (use Fl_Widget::visible_r() to check this). |
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*/ |
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FL_HIDE = 15, |
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/** This widget is visible again, due to Fl_Widget::show() being called on |
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it or one of its parents, or due to a parent window being restored. |
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Child Fl_Windows respond to this by actually creating the window if not |
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done already, so if you subclass a window, be sure to pass FL_SHOW |
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to the base class Fl_Widget::handle() method! |
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*/ |
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FL_SHOW = 16, |
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/** You should get this event some time after you call Fl::paste(). |
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The contents of Fl::event_text() is the text to insert and the number |
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of characters is in Fl::event_length(). |
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*/ |
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FL_PASTE = 17, |
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/** The Fl::selection_owner() will get this event before the selection is |
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moved to another widget. This indicates that some other widget or program |
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has claimed the selection. Motif programs used this to clear the selection |
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indication. Most modern programs ignore this. |
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*/ |
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FL_SELECTIONCLEAR = 18, |
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/** The user has moved the mouse wheel. The Fl::event_dx() and Fl::event_dy() |
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methods can be used to find the amount to scroll horizontally and vertically. |
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*/ |
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FL_MOUSEWHEEL = 19, |
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/** The mouse has been moved to point at this widget. A widget that is |
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interested in receiving drag'n'drop data must return 1 to receive |
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FL_DND_DRAG, FL_DND_LEAVE and FL_DND_RELEASE events. |
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*/ |
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FL_DND_ENTER = 20, |
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/** The mouse has been moved inside a widget while dragging data. A |
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widget that is interested in receiving drag'n'drop data should |
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indicate the possible drop position. |
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*/ |
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FL_DND_DRAG = 21, |
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/** The mouse has moved out of the widget. |
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*/ |
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FL_DND_LEAVE = 22, |
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/** The user has released the mouse button dropping data into the widget. |
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If the widget returns 1, it will receive the data in the immediately |
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following FL_PASTE event. |
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*/ |
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FL_DND_RELEASE = 23, |
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/** The screen configuration (number, positions) was changed. |
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Use Fl::add_handler() to be notified of this event. |
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*/ |
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FL_SCREEN_CONFIGURATION_CHANGED = 24, |
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/** The fullscreen state of the window has changed. |
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This event is sent to the window's handle method. |
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*/ |
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FL_FULLSCREEN = 25, |
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/** The user has made a zoom/pinch/magnification gesture (Mac OS platform only). |
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The Fl::event_dy() method can be used to find magnification amount, |
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Fl::event_x() and Fl::event_y() are set as well. |
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This event is sent to the window's handle method. |
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*/ |
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FL_ZOOM_GESTURE = 26, |
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/** A zoom event (ctrl/+/-/0/ or cmd/+/-/0/) was processed. |
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Use Fl::add_handler() to be notified of this event. |
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*/ |
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FL_ZOOM_EVENT = 27, |
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/** This event is sent if the parent widget is deleted and the parent is about |
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to delete this widget as well. Returning the default value 0 will give the |
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parent permission to call the destructor of this widget. Returning 1 will |
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preserve this widget, but still remove it from the widget hierarchy. |
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\see Fl_Group::clear() |
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*/ |
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FL_AUTO_DELETE_EVENT = 28 |
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// DEV NOTE: Keep this list in sync with FL/names.h |
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}; |
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/** \name When Conditions */ |
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/**@{*/ |
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/** These constants determine when a callback is performed. |
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|
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Fl_When is a bit field. Some values are merely shortcuts for common bit |
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combinations. New flags may be added in the future, so it's important to |
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mask the required bit when reading via \p when(). |
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\note Some widgets may not fully support \p FL_WHEN_... flags. |
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\see Fl_Widget::when(), Fl::callback_reason(), Fl_Callback_Reason, Fl_Widget::do_callback() |
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*/ |
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enum Fl_When { // Fl_Widget::when(): |
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FL_WHEN_NEVER = 0, ///< Never call the callback |
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FL_WHEN_CHANGED = 1, ///< Do the callback only when the widget value changes |
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FL_WHEN_NOT_CHANGED = 2, ///< Do the callback whenever the user interacts with the widget |
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FL_WHEN_RELEASE = 4, ///< Do the callback when the button or key is released and the value changes |
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FL_WHEN_RELEASE_ALWAYS = 6, ///< Do the callback when the button or key is released, even if the value doesn't change |
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FL_WHEN_ENTER_KEY = 8, ///< Do the callback when the user presses the ENTER key and the value changes |
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FL_WHEN_ENTER_KEY_ALWAYS = 10, ///< Do the callback when the user presses the ENTER key, even if the value doesn't change |
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FL_WHEN_ENTER_KEY_CHANGED = 11, ///< Do callbacks whether the value changed or not, and when the ENTER key is pressed |
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FL_WHEN_CLOSED = 16 ///< Do the callback when a child of Fl_Tabs is closed |
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}; |
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/**@}*/ // group: When Conditions |
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/** \name Callback Reasons */ |
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/**@{*/ |
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/** These constants describe why a callback is performed. |
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|
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\see Fl::callback_reason(), Fl_Widget::when(), Fl_When |
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*/ |
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enum Fl_Callback_Reason { |
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FL_REASON_UNKNOWN=0, ///< unknown or unset reason |
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FL_REASON_SELECTED, ///< an item was selected |
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FL_REASON_DESELECTED, ///< an item was de-selected |
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FL_REASON_RESELECTED, ///< an item was re-selected (double-clicked). |
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FL_REASON_OPENED, ///< an item was opened |
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FL_REASON_CLOSED, ///< an item was closed |
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FL_REASON_DRAGGED, ///< an item was dragged into a new place |
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FL_REASON_CANCELLED, ///< a dialog was cancelled |
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FL_REASON_CHANGED, ///< the value of the widget was modified |
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FL_REASON_GOT_FOCUS, ///< a widget received focus |
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FL_REASON_LOST_FOCUS, ///< a widget lost focus |
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FL_REASON_RELEASED, ///< the mouse button was released |
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FL_REASON_ENTER_KEY, ///< user finished input pressing Enter |
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FL_REASON_USER = 32 ///< user defined callback reasons |
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}; |
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/**@}*/ // group: Callback Reasons |
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/** \name Names of Non-ASCII keys and mouse buttons |
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|
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The following constants define the names of non-ASCII keys on the |
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keyboard and of mouse buttons for FL_KEYBOARD and FL_SHORTCUT events. |
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|
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\see Fl::event_key() and Fl::get_key(int) (use ASCII letters for all other keys): |
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*/ |
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/**@{*/ |
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|
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// FIXME: These codes collide with valid Unicode keys |
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|
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#define FL_Button 0xfee8 ///< A mouse button; use <tt>FL_Button + n</tt> for mouse button \c n. |
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#define FL_BackSpace 0xff08 ///< The backspace key. |
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#define FL_Tab 0xff09 ///< The tab key. |
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#define FL_Iso_Key 0xff0c ///< The additional key of ISO keyboards. |
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#define FL_Enter 0xff0d ///< The enter key. |
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#define FL_Pause 0xff13 ///< The pause key. |
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#define FL_Scroll_Lock 0xff14 ///< The scroll lock key. |
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#define FL_Escape 0xff1b ///< The escape key. |
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#define FL_Kana 0xff2e ///< The Kana key of JIS keyboards. |
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#define FL_Eisu 0xff2f ///< The Eisu key of JIS keyboards. |
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#define FL_Yen 0xff30 ///< The Yen key of JIS keyboards. |
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#define FL_JIS_Underscore 0xff31 ///< The underscore key of JIS keyboards. |
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#define FL_Home 0xff50 ///< The home key. |
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#define FL_Left 0xff51 ///< The left arrow key. |
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#define FL_Up 0xff52 ///< The up arrow key. |
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#define FL_Right 0xff53 ///< The right arrow key. |
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#define FL_Down 0xff54 ///< The down arrow key. |
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#define FL_Page_Up 0xff55 ///< The page-up key. |
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#define FL_Page_Down 0xff56 ///< The page-down key. |
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#define FL_End 0xff57 ///< The end key. |
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#define FL_Print 0xff61 ///< The print (or print-screen) key. |
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#define FL_Insert 0xff63 ///< The insert key. |
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#define FL_Menu 0xff67 ///< The menu key. |
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#define FL_Help 0xff68 ///< The 'help' key on Mac keyboards |
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#define FL_Num_Lock 0xff7f ///< The num lock key. |
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#define FL_KP 0xff80 ///< One of the keypad numbers; use FL_KP + 'n' for digit n. |
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#define FL_KP_Enter 0xff8d ///< The enter key on the keypad, same as Fl_KP+'\\r'. |
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#define FL_KP_Last 0xffbd ///< The last keypad key; use to range-check keypad. |
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#define FL_F 0xffbd ///< One of the function keys; use FL_F + n for function key n. |
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#define FL_F_Last 0xffe0 ///< The last function key; use to range-check function keys. |
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#define FL_Shift_L 0xffe1 ///< The lefthand shift key. |
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#define FL_Shift_R 0xffe2 ///< The righthand shift key. |
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#define FL_Control_L 0xffe3 ///< The lefthand control key. |
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#define FL_Control_R 0xffe4 ///< The righthand control key. |
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#define FL_Caps_Lock 0xffe5 ///< The caps lock key. |
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#define FL_Meta_L 0xffe7 ///< The left meta/Windows key. |
|
#define FL_Meta_R 0xffe8 ///< The right meta/Windows key. |
|
#define FL_Alt_L 0xffe9 ///< The left alt key. |
|
#define FL_Alt_R 0xffea ///< The right alt key. |
|
#define FL_Delete 0xffff ///< The delete key. |
|
#define FL_Alt_Gr 0xfe03 ///< The AltGr key on some international keyboards. |
|
|
|
// These use the Private Use Area (PUA) of the Basic Multilingual Plane |
|
// of Unicode. Guaranteed not to conflict with a proper Unicode character. |
|
|
|
// These primarily map to the XFree86 keysym range |
|
#define FL_Volume_Down 0xEF11 ///< Volume control down |
|
#define FL_Volume_Mute 0xEF12 ///< Mute sound from the system |
|
#define FL_Volume_Up 0xEF13 ///< Volume control up |
|
#define FL_Media_Play 0xEF14 ///< Start playing of audio |
|
#define FL_Media_Stop 0xEF15 ///< Stop playing audio |
|
#define FL_Media_Prev 0xEF16 ///< Previous track |
|
#define FL_Media_Next 0xEF17 ///< Next track |
|
#define FL_Home_Page 0xEF18 ///< Display user's home page |
|
#define FL_Mail 0xEF19 ///< Invoke user's mail program |
|
#define FL_Search 0xEF1B ///< Search |
|
#define FL_Back 0xEF26 ///< Like back on a browser |
|
#define FL_Forward 0xEF27 ///< Like forward on a browser |
|
#define FL_Stop 0xEF28 ///< Stop current operation |
|
#define FL_Refresh 0xEF29 ///< Refresh the page |
|
#define FL_Sleep 0xEF2F ///< Put system to sleep |
|
#define FL_Favorites 0xEF30 ///< Show favorite locations |
|
|
|
/**@}*/ // group: Non-ASCII key names |
|
|
|
/** \name Mouse Buttons |
|
|
|
These constants define the button numbers for FL_PUSH and FL_RELEASE events. |
|
|
|
\see Fl::event_button() |
|
*/ |
|
|
|
/**@{*/ |
|
|
|
#define FL_LEFT_MOUSE 1 ///< The left mouse button |
|
#define FL_MIDDLE_MOUSE 2 ///< The middle mouse button |
|
#define FL_RIGHT_MOUSE 3 ///< The right mouse button |
|
|
|
/**@}*/ // group: Mouse Buttons |
|
|
|
|
|
/** \name Event States |
|
|
|
The following constants define bits in the Fl::event_state() value. |
|
*/ |
|
|
|
/**@{*/ // group: Event States |
|
|
|
// FIXME: it would be nice to have the modifiers in the upper 8 bits so that |
|
// a unicode key (21 bits) can be sent as an unsigned with the modifiers. |
|
|
|
#define FL_SHIFT 0x00010000 ///< One of the shift keys is down |
|
#define FL_CAPS_LOCK 0x00020000 ///< The caps lock is on |
|
#define FL_CTRL 0x00040000 ///< One of the ctrl keys is down |
|
#define FL_ALT 0x00080000 ///< One of the alt keys is down |
|
#define FL_NUM_LOCK 0x00100000 ///< The num lock is on |
|
// most X servers do this? |
|
#define FL_META 0x00400000 ///< One of the meta/Windows keys is down |
|
// correct for XFree86 |
|
#define FL_SCROLL_LOCK 0x00800000 ///< The scroll lock is on |
|
// correct for XFree86 |
|
#define FL_BUTTON1 0x01000000 ///< Mouse button 1 is pushed (L) |
|
#define FL_BUTTON2 0x02000000 ///< Mouse button 2 is pushed (M) |
|
#define FL_BUTTON3 0x04000000 ///< Mouse button 3 is pushed (R) |
|
#define FL_BUTTONS 0x07000000 ///< Any mouse button (1-3) is pushed |
|
#define FL_BUTTON(n) (0x00800000<<(n)) ///< Mouse button n (n > 0) is pushed |
|
|
|
#define FL_KEY_MASK 0x0000ffff ///< All keys are 16 bit for now |
|
// FIXME: Unicode needs 21 bits! |
|
|
|
/**@}*/ // group: Event States |
|
|
|
/** \name Box Types |
|
\brief FLTK standard box types |
|
|
|
This enum defines the standard box types included with FLTK. |
|
|
|
\note The documented \p enum \p Fl_Boxtype contains some values (names) |
|
with leading underscores, e.g. \p \b _FL_SHADOW_BOX. This is due to |
|
technical reasons - please use the same values (names) without the |
|
leading underscore in your code! Enum values with leading underscores |
|
are reserved for internal use and subject to change without notice! |
|
|
|
FL_NO_BOX means nothing is drawn at all, so whatever is already |
|
on the screen remains. The FL_..._FRAME types only draw their edges, |
|
leaving the interior unchanged. The blue color in the image below |
|
is the area that is not drawn by the frame types. |
|
|
|
\anchor boxTypesImage |
|
\image html boxtypes.png "FLTK Standard Box Types" |
|
\image latex boxtypes.png "FLTK Standard Box Types" width=12cm |
|
|
|
\note Not all box types are depicted in the figure above. |
|
See enum \ref Fl_Boxtype below for the complete list of box types. |
|
\see Fl::get_system_colors() |
|
*/ |
|
|
|
/**@{*/ // group: Box Types |
|
|
|
/** |
|
\brief FLTK standard box types |
|
|
|
This enum defines the standard box types included with FLTK. |
|
|
|
\note The documented \p enum \p Fl_Boxtype contains some values (names) |
|
with leading underscores, e.g. \p \b _FL_SHADOW_BOX. This is due to |
|
technical reasons - please use the same values (names) without the |
|
leading underscore in your code! Enum values with leading underscores |
|
are reserved for internal use and subject to change without notice! |
|
*/ |
|
enum Fl_Boxtype { // boxtypes (if you change these you must also change fl_boxtype.cxx): |
|
|
|
FL_NO_BOX = 0, ///< nothing is drawn at all, this box is invisible |
|
FL_FLAT_BOX, ///< a flat box |
|
FL_UP_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage) |
|
FL_DOWN_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage) |
|
FL_UP_FRAME, ///< see figure [Standard Box Types](@ref boxTypesImage) |
|
FL_DOWN_FRAME, ///< see figure [Standard Box Types](@ref boxTypesImage) |
|
FL_THIN_UP_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage) |
|
FL_THIN_DOWN_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage) |
|
FL_THIN_UP_FRAME, ///< see figure [Standard Box Types](@ref boxTypesImage) |
|
FL_THIN_DOWN_FRAME, ///< see figure [Standard Box Types](@ref boxTypesImage) |
|
FL_ENGRAVED_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage) |
|
FL_EMBOSSED_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage) |
|
FL_ENGRAVED_FRAME, ///< see figure [Standard Box Types](@ref boxTypesImage) |
|
FL_EMBOSSED_FRAME, ///< see figure [Standard Box Types](@ref boxTypesImage) |
|
FL_BORDER_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage) |
|
_FL_SHADOW_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage), use FL_SHADOW_BOX |
|
FL_BORDER_FRAME, ///< see figure [Standard Box Types](@ref boxTypesImage) |
|
_FL_SHADOW_FRAME, ///< see figure [Standard Box Types](@ref boxTypesImage), use FL_SHADOW_FRAME |
|
_FL_ROUNDED_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage), use FL_ROUNDED_BOX |
|
_FL_RSHADOW_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage), use FL_RSHADOW_BOX |
|
_FL_ROUNDED_FRAME, ///< see figure [Standard Box Types](@ref boxTypesImage), use FL_ROUNDED_FRAME |
|
_FL_RFLAT_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage), use FL_RFLAT_BOX |
|
_FL_ROUND_UP_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage), use FL_ROUND_UP_BOX |
|
_FL_ROUND_DOWN_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage), use FL_ROUND_DOWN_BOX |
|
_FL_DIAMOND_UP_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage), use FL_DIAMOND_UP_BOX |
|
_FL_DIAMOND_DOWN_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage), use FL_DIAMOND_DOWN_BOX |
|
_FL_OVAL_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage), use FL_OVAL_BOX |
|
_FL_OSHADOW_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage), use FL_OSHADOW_BOX |
|
_FL_OVAL_FRAME, ///< see figure [Standard Box Types](@ref boxTypesImage), use FL_OVAL_FRAME |
|
_FL_OFLAT_BOX, ///< see figure [Standard Box Types](@ref boxTypesImage), use FL_OFLAT_BOX |
|
_FL_PLASTIC_UP_BOX, ///< plastic version of FL_UP_BOX, use FL_PLASTIC_UP_BOX |
|
_FL_PLASTIC_DOWN_BOX, ///< plastic version of FL_DOWN_BOX, use FL_PLASTIC_DOWN_BOX |
|
_FL_PLASTIC_UP_FRAME, ///< plastic version of FL_UP_FRAME, use FL_PLASTIC_UP_FRAME |
|
_FL_PLASTIC_DOWN_FRAME, ///< plastic version of FL_DOWN_FRAME, use FL_PLASTIC_DOWN_FRAME |
|
_FL_PLASTIC_THIN_UP_BOX, ///< plastic version of FL_THIN_UP_BOX, use FL_PLASTIC_THIN_UP_BOX |
|
_FL_PLASTIC_THIN_DOWN_BOX, ///< plastic version of FL_THIN_DOWN_BOX, use FL_PLASTIC_THIN_DOWN_BOX |
|
_FL_PLASTIC_ROUND_UP_BOX, ///< plastic version of FL_ROUND_UP_BOX, use FL_PLASTIC_ROUND_UP_BOX |
|
_FL_PLASTIC_ROUND_DOWN_BOX, ///< plastic version of FL_ROUND_DOWN_BOX, use FL_PLASTIC_ROUND_DOWN_BOX |
|
_FL_GTK_UP_BOX, ///< gtk+ version of FL_UP_BOX, use FL_GTK_UP_BOX |
|
_FL_GTK_DOWN_BOX, ///< gtk+ version of FL_DOWN_BOX, use FL_GTK_DOWN_BOX |
|
_FL_GTK_UP_FRAME, ///< gtk+ version of FL_UP_FRAME, use FL_GTK_UP_FRAME |
|
_FL_GTK_DOWN_FRAME, ///< gtk+ version of FL_DOWN_FRAME, use FL_GTK_DOWN_FRAME |
|
_FL_GTK_THIN_UP_BOX, ///< gtk+ version of FL_THIN_UP_BOX, use FL_GTK_THIN_UP_BOX |
|
_FL_GTK_THIN_DOWN_BOX, ///< gtk+ version of FL_THIN_DOWN_BOX, use FL_GTK_THIN_DOWN_BOX |
|
_FL_GTK_THIN_UP_FRAME, ///< gtk+ version of FL_THIN_UP_FRAME, use FL_GTK_THIN_UP_FRAME |
|
_FL_GTK_THIN_DOWN_FRAME, ///< gtk+ version of FL_THIN_DOWN_FRAME, use FL_GTK_THIN_DOWN_FRAME |
|
_FL_GTK_ROUND_UP_BOX, ///< gtk+ version of FL_ROUND_UP_BOX, use FL_GTK_ROUND_UP_BOX |
|
_FL_GTK_ROUND_DOWN_BOX, ///< gtk+ version of FL_ROUND_DOWN_BOX, use FL_GTK_ROUND_DOWN_BOX |
|
_FL_GLEAM_UP_BOX, ///< gleam version of FL_UP_BOX, use FL_GLEAM_UP_BOX |
|
_FL_GLEAM_DOWN_BOX, ///< gleam version of FL_DOWN_BOX, use FL_GLEAM_DOWN_BOX |
|
_FL_GLEAM_UP_FRAME, ///< gleam version of FL_UP_FRAME, use FL_GLEAM_UP_FRAME |
|
_FL_GLEAM_DOWN_FRAME, ///< gleam version of FL_DOWN_FRAME, use FL_GLEAM_DOWN_FRAME |
|
_FL_GLEAM_THIN_UP_BOX, ///< gleam version of FL_THIN_UP_BOX, use FL_GLEAM_THIN_UP_BOX |
|
_FL_GLEAM_THIN_DOWN_BOX, ///< gleam version of FL_THIN_DOWN_BOX, use FL_GLEAM_THIN_DOWN_BOX |
|
_FL_GLEAM_ROUND_UP_BOX, ///< gleam version of FL_ROUND_UP_BOX, use FL_GLEAM_ROUND_UP_BOX |
|
_FL_GLEAM_ROUND_DOWN_BOX, ///< gleam version of FL_ROUND_DOWN_BOX, use FL_GLEAM_ROUND_DOWN_BOX |
|
_FL_OXY_UP_BOX, ///< oxy version of FL_UP_BOX, use FL_OXY_UP_BOX |
|
_FL_OXY_DOWN_BOX, ///< oxy version of FL_DOWN_BOX, use FL_OXY_DOWN_BOX |
|
_FL_OXY_UP_FRAME, ///< oxy version of FL_UP_FRAME, use FL_OXY_UP_FRAME |
|
_FL_OXY_DOWN_FRAME, ///< oxy version of FL_DOWN_FRAME, use FL_OXY_DOWN_FRAME |
|
_FL_OXY_THIN_UP_BOX, ///< oxy version of FL_THIN_UP_BOX, use FL_OXY_THIN_UP_BOX |
|
_FL_OXY_THIN_DOWN_BOX, ///< oxy version of FL_THIN_DOWN_BOX, use FL_OXY_THIN_DOWN_BOX |
|
_FL_OXY_THIN_UP_FRAME, ///< oxy version of FL_THIN_UP_FRAME, use FL_OXY_THIN_UP_FRAME |
|
_FL_OXY_THIN_DOWN_FRAME, ///< oxy version of FL_THIN_DOWN_FRAME, use FL_OXY_THIN_DOWN_FRAME |
|
_FL_OXY_ROUND_UP_BOX, ///< oxy version of FL_ROUND_UP_BOX, use FL_OXY_ROUND_UP_BOX |
|
_FL_OXY_ROUND_DOWN_BOX, ///< oxy version of FL_ROUND_DOWN_BOX, use FL_OXY_ROUND_DOWN_BOX |
|
_FL_OXY_BUTTON_UP_BOX, ///< FL_OXY_BUTTON_UP_BOX (new boxtype ?), use FL_OXY_BUTTON_UP_BOX |
|
_FL_OXY_BUTTON_DOWN_BOX, ///< FL_OXY_BUTTON_DOWN_BOX (new boxtype ?), use FL_OXY_BUTTON_DOWN_BOX |
|
FL_FREE_BOXTYPE, ///< the first free box type for creation of new box types |
|
FL_MAX_BOXTYPE = 255 ///< highest legal index for a box type |
|
}; |
|
|
|
#ifndef FL_DOXYGEN |
|
|
|
extern FL_EXPORT Fl_Boxtype fl_define_FL_ROUND_UP_BOX(); |
|
#define FL_ROUND_UP_BOX fl_define_FL_ROUND_UP_BOX() |
|
#define FL_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_ROUND_UP_BOX()+1) |
|
extern FL_EXPORT Fl_Boxtype fl_define_FL_SHADOW_BOX(); |
|
#define FL_SHADOW_BOX fl_define_FL_SHADOW_BOX() |
|
#define FL_SHADOW_FRAME (Fl_Boxtype)(fl_define_FL_SHADOW_BOX()+2) |
|
extern FL_EXPORT Fl_Boxtype fl_define_FL_ROUNDED_BOX(); |
|
#define FL_ROUNDED_BOX fl_define_FL_ROUNDED_BOX() |
|
#define FL_ROUNDED_FRAME (Fl_Boxtype)(fl_define_FL_ROUNDED_BOX()+2) |
|
extern FL_EXPORT Fl_Boxtype fl_define_FL_RFLAT_BOX(); |
|
#define FL_RFLAT_BOX fl_define_FL_RFLAT_BOX() |
|
extern FL_EXPORT Fl_Boxtype fl_define_FL_RSHADOW_BOX(); |
|
#define FL_RSHADOW_BOX fl_define_FL_RSHADOW_BOX() |
|
extern FL_EXPORT Fl_Boxtype fl_define_FL_DIAMOND_BOX(); |
|
#define FL_DIAMOND_UP_BOX fl_define_FL_DIAMOND_BOX() |
|
#define FL_DIAMOND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_DIAMOND_BOX()+1) |
|
extern FL_EXPORT Fl_Boxtype fl_define_FL_OVAL_BOX(); |
|
#define FL_OVAL_BOX fl_define_FL_OVAL_BOX() |
|
#define FL_OSHADOW_BOX (Fl_Boxtype)(fl_define_FL_OVAL_BOX()+1) |
|
#define FL_OVAL_FRAME (Fl_Boxtype)(fl_define_FL_OVAL_BOX()+2) |
|
#define FL_OFLAT_BOX (Fl_Boxtype)(fl_define_FL_OVAL_BOX()+3) |
|
|
|
extern FL_EXPORT Fl_Boxtype fl_define_FL_PLASTIC_UP_BOX(); |
|
#define FL_PLASTIC_UP_BOX fl_define_FL_PLASTIC_UP_BOX() |
|
#define FL_PLASTIC_DOWN_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+1) |
|
#define FL_PLASTIC_UP_FRAME (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+2) |
|
#define FL_PLASTIC_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+3) |
|
#define FL_PLASTIC_THIN_UP_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+4) |
|
#define FL_PLASTIC_THIN_DOWN_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+5) |
|
#define FL_PLASTIC_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+6) |
|
#define FL_PLASTIC_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+7) |
|
|
|
extern FL_EXPORT Fl_Boxtype fl_define_FL_GTK_UP_BOX(); |
|
#define FL_GTK_UP_BOX fl_define_FL_GTK_UP_BOX() |
|
#define FL_GTK_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+1) |
|
#define FL_GTK_UP_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+2) |
|
#define FL_GTK_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+3) |
|
#define FL_GTK_THIN_UP_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+4) |
|
#define FL_GTK_THIN_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+5) |
|
#define FL_GTK_THIN_UP_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+6) |
|
#define FL_GTK_THIN_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+7) |
|
#define FL_GTK_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+8) |
|
#define FL_GTK_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+9) |
|
|
|
extern FL_EXPORT Fl_Boxtype fl_define_FL_GLEAM_UP_BOX(); |
|
#define FL_GLEAM_UP_BOX fl_define_FL_GLEAM_UP_BOX() |
|
#define FL_GLEAM_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+1) |
|
#define FL_GLEAM_UP_FRAME (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+2) |
|
#define FL_GLEAM_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+3) |
|
#define FL_GLEAM_THIN_UP_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+4) |
|
#define FL_GLEAM_THIN_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+5) |
|
#define FL_GLEAM_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+6) |
|
#define FL_GLEAM_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+7) |
|
|
|
extern FL_EXPORT Fl_Boxtype fl_define_FL_OXY_UP_BOX(); |
|
#define FL_OXY_UP_BOX fl_define_FL_OXY_UP_BOX() |
|
#define FL_OXY_DOWN_BOX (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+1) |
|
#define FL_OXY_UP_FRAME (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+2) |
|
#define FL_OXY_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+3) |
|
#define FL_OXY_THIN_UP_BOX (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+4) |
|
#define FL_OXY_THIN_DOWN_BOX (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+5) |
|
#define FL_OXY_THIN_UP_FRAME (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+6) |
|
#define FL_OXY_THIN_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+7) |
|
#define FL_OXY_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+8) |
|
#define FL_OXY_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+9) |
|
#define FL_OXY_BUTTON_UP_BOX (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+10) |
|
#define FL_OXY_BUTTON_DOWN_BOX (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+11) |
|
|
|
#endif // ! FL_DOXYGEN |
|
|
|
// conversions of box types to other boxtypes: |
|
/** |
|
Get the filled version of a frame. |
|
If no filled version of a given frame exists, the behavior of this function |
|
is undefined and some random box or frame is returned. |
|
*/ |
|
inline Fl_Boxtype fl_box(Fl_Boxtype b) { |
|
return (Fl_Boxtype)((b<FL_UP_BOX||b%4>1)?b:(b-2)); |
|
} |
|
/** |
|
Get the "pressed" or "down" version of a box. |
|
If no "down" version of a given box exists, the behavior of this function |
|
is undefined and some random box or frame is returned. |
|
*/ |
|
inline Fl_Boxtype fl_down(Fl_Boxtype b) { |
|
return (Fl_Boxtype)((b<FL_UP_BOX)?b:(b|1)); |
|
} |
|
/** |
|
Get the unfilled, frame only version of a box. |
|
If no frame version of a given box exists, the behavior of this function |
|
is undefined and some random box or frame is returned. |
|
*/ |
|
inline Fl_Boxtype fl_frame(Fl_Boxtype b) { |
|
return (Fl_Boxtype)((b%4<2)?b:(b+2)); |
|
} |
|
|
|
// back-compatibility box types: |
|
#define FL_FRAME FL_ENGRAVED_FRAME |
|
#define FL_FRAME_BOX FL_ENGRAVED_BOX |
|
#define FL_CIRCLE_BOX FL_ROUND_DOWN_BOX |
|
#define FL_DIAMOND_BOX FL_DIAMOND_DOWN_BOX |
|
|
|
/**@}*/ // group: Box Types |
|
|
|
/** |
|
The labeltype() method sets the type of the label. |
|
|
|
\note The documented \p enum \p Fl_Labeltype contains some values (names) |
|
with leading underscores, e.g. \p \b _FL_IMAGE_LABEL. This is due to |
|
technical reasons - please use the same values (names) without the |
|
leading underscore in your code! Enum values with leading underscores |
|
are reserved for internal use and subject to change without notice! |
|
|
|
The following standard label types are included: |
|
*/ |
|
enum Fl_Labeltype { // labeltypes: |
|
FL_NORMAL_LABEL = 0, ///< draws the text (0) |
|
FL_NO_LABEL, ///< does nothing |
|
_FL_SHADOW_LABEL, ///< draws a drop shadow under the text |
|
_FL_ENGRAVED_LABEL, ///< draws edges as though the text is engraved |
|
_FL_EMBOSSED_LABEL, ///< draws edges as though the text is raised |
|
_FL_MULTI_LABEL, ///< draws a composite label \see Fl_Multi_Label |
|
_FL_ICON_LABEL, ///< draws the icon associated with the text |
|
_FL_IMAGE_LABEL, ///< the label displays an "icon" based on a Fl_Image |
|
|
|
FL_FREE_LABELTYPE ///< first free labeltype to use for creating own labeltypes |
|
}; |
|
|
|
/** |
|
Sets the current label type and returns its corresponding Fl_Labeltype value. |
|
@{ |
|
*/ |
|
|
|
/** FL_SYMBOL_LABEL is an alias for FL_NORMAL_LABEL. |
|
|
|
'@' symbols can be drawn with normal labels as well.\n |
|
This definition is for historical reasons only (forms compatibility). |
|
You should use FL_NORMAL_LABEL instead. |
|
*/ |
|
#define FL_SYMBOL_LABEL FL_NORMAL_LABEL |
|
/** |
|
Initializes the internal table entry for FL_SHADOW_LABEL and returns |
|
its internal value. Internal use only. |
|
*/ |
|
extern Fl_Labeltype FL_EXPORT fl_define_FL_SHADOW_LABEL(); |
|
/** |
|
Draws a label with shadows behind the text. |
|
*/ |
|
#define FL_SHADOW_LABEL fl_define_FL_SHADOW_LABEL() |
|
|
|
/** |
|
Initializes the internal table entry for FL_ENGRAVED_LABEL and returns |
|
its internal value. Internal use only. |
|
*/ |
|
extern Fl_Labeltype FL_EXPORT fl_define_FL_ENGRAVED_LABEL(); |
|
/** |
|
Draws a label with engraved text. |
|
*/ |
|
#define FL_ENGRAVED_LABEL fl_define_FL_ENGRAVED_LABEL() |
|
|
|
/** |
|
Initializes the internal table entry for FL_EMBOSSED_LABEL and returns |
|
its internal value. Internal use only. |
|
*/ |
|
extern Fl_Labeltype FL_EXPORT fl_define_FL_EMBOSSED_LABEL(); |
|
/** |
|
Draws a label with embossed text. |
|
*/ |
|
#define FL_EMBOSSED_LABEL fl_define_FL_EMBOSSED_LABEL() |
|
|
|
/** |
|
Initializes the internal table entry for FL_MULTI_LABEL and returns |
|
its internal value. Internal use only. |
|
*/ |
|
extern Fl_Labeltype FL_EXPORT fl_define_FL_MULTI_LABEL(); |
|
/** |
|
Draws a label that can comprise several parts like text and images. |
|
\see Fl_Multi_Label |
|
*/ |
|
#define FL_MULTI_LABEL fl_define_FL_MULTI_LABEL() |
|
|
|
/** |
|
Initializes the internal table entry for FL_ICON_LABEL and returns |
|
its internal value. Internal use only. |
|
*/ |
|
extern Fl_Labeltype FL_EXPORT fl_define_FL_ICON_LABEL(); |
|
/** |
|
Draws an icon as the label. |
|
*/ |
|
#define FL_ICON_LABEL fl_define_FL_ICON_LABEL() |
|
|
|
/** |
|
Initializes the internal table entry for FL_IMAGE_LABEL and returns |
|
its internal value. Internal use only. |
|
*/ |
|
extern Fl_Labeltype FL_EXPORT fl_define_FL_IMAGE_LABEL(); |
|
/** |
|
Draws an image (Fl_Image) as the label. |
|
This is useful for one particular part of an Fl_Multi_Label. |
|
Use Fl_Widget::image() and/or Fl_Widget::deimage() for normal widgets |
|
with images as labels. |
|
*/ |
|
#define FL_IMAGE_LABEL fl_define_FL_IMAGE_LABEL() |
|
|
|
/** @} */ |
|
|
|
/** \name Alignment Flags |
|
Flags to control the label alignment. |
|
|
|
This controls how the label is displayed next to or inside the widget. |
|
The default value is FL_ALIGN_CENTER (0) for most widgets, which centers |
|
the label inside the widget. |
|
|
|
All alignment flags use the common prefix "FL_ALIGN_". In the following |
|
descriptions this prefix is sometimes omitted for brevity. |
|
|
|
Flags can be or'd to achieve a combination of alignments, but there |
|
are some \e "magic values" (e.g. combinations of TOP and BOTTOM and of |
|
LEFT and RIGHT) that have special meanings (see below). For instance:\n |
|
FL_ALIGN_TOP_LEFT == (FL_ALIGN_TOP | FL_ALIGN_LEFT) != FL_ALIGN_LEFT_TOP. |
|
|
|
\code |
|
Outside alignments (FL_ALIGN_INSIDE is not set): |
|
|
|
TOP_LEFT TOP TOP_RIGHT |
|
+---------------------------------+ |
|
LEFT_TOP| |RIGHT_TOP |
|
| | |
|
LEFT| CENTER |RIGHT |
|
| | |
|
LEFT_BOTTOM| |RIGHT_BOTTOM |
|
+---------------------------------+ |
|
BOTTOM_LEFT BOTTOM BOTTOM_RIGHT |
|
|
|
Inside alignments (FL_ALIGN_INSIDE is set): |
|
|
|
+---------------------------------+ |
|
|TOP_LEFT TOP TOP_RIGHT| |
|
| | |
|
|LEFT CENTER RIGHT| |
|
| | |
|
|BOTTOM_LEFT BOTTOM BOTTOM_RIGHT| |
|
+---------------------------------+ |
|
\endcode |
|
\see Fl_Align, #FL_ALIGN_CENTER, etc. |
|
|
|
\note |
|
-# Bit positions not defined in the following constants of type |
|
\p Fl_Align are reserved for future extensions. Do not use. |
|
-# The \e "magic values" (FL_ALIGN_)LEFT_TOP, RIGHT_TOP, LEFT_BOTTOM, |
|
and RIGHT_BOTTOM must not be used together with FL_ALIGN_INSIDE. |
|
Use TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, or BOTTOM_RIGHT instead. |
|
-# Although bits can be or'd together there are some unused/illegal |
|
combinations, for instance: |
|
- setting both FL_ALIGN_TOP and FL_ALIGN_BOTTOM in combinations other |
|
than those given in the \p Fl_Align constants below (magic values) |
|
- setting both FL_ALIGN_LEFT and FL_ALIGN_RIGHT in combinations other |
|
than those given in the \p Fl_Align constants below (magic values) |
|
- using one of the "magic values" (2) together with FL_ALIGN_INSIDE |
|
\note |
|
Using illegal bit combinations or undefined bits may yield unexpected |
|
behavior, and this behavior may be changed without notice in future |
|
FLTK versions. |
|
*/ |
|
/**@{*/ |
|
/** FLTK type for alignment control. */ |
|
typedef unsigned Fl_Align; |
|
|
|
/** Align the label horizontally in the middle. */ |
|
const Fl_Align FL_ALIGN_CENTER = 0x0000; |
|
|
|
/** Align the label at the top of the widget. Inside labels appear below the top, |
|
outside labels are drawn on top of the widget. */ |
|
const Fl_Align FL_ALIGN_TOP = 0x0001; |
|
|
|
/** Align the label at the bottom of the widget. */ |
|
const Fl_Align FL_ALIGN_BOTTOM = 0x0002; |
|
|
|
/** Align the label at the left of the widget. Inside labels appear left-justified |
|
starting at the left side of the widget, outside labels are right-justified and |
|
drawn to the left of the widget. */ |
|
const Fl_Align FL_ALIGN_LEFT = 0x0004; |
|
|
|
/** Align the label to the right of the widget. */ |
|
const Fl_Align FL_ALIGN_RIGHT = 0x0008; |
|
|
|
/** Draw the label inside of the widget. */ |
|
const Fl_Align FL_ALIGN_INSIDE = 0x0010; |
|
|
|
/** If the label contains an image, draw the text on top of the image. */ |
|
const Fl_Align FL_ALIGN_TEXT_OVER_IMAGE = 0x0020; |
|
|
|
/** If the label contains an image, draw the text below the image. */ |
|
const Fl_Align FL_ALIGN_IMAGE_OVER_TEXT = 0x0000; |
|
|
|
/** All parts of the label that are larger than the widget will not be drawn. */ |
|
const Fl_Align FL_ALIGN_CLIP = 0x0040; |
|
|
|
/** Wrap text that does not fit the width of the widget. */ |
|
const Fl_Align FL_ALIGN_WRAP = 0x0080; |
|
|
|
/** If the label contains an image, draw the text to the right of the image. */ |
|
const Fl_Align FL_ALIGN_IMAGE_NEXT_TO_TEXT = 0x0100; |
|
|
|
/** If the label contains an image, draw the text to the left of the image. */ |
|
const Fl_Align FL_ALIGN_TEXT_NEXT_TO_IMAGE = 0x0120; |
|
|
|
/** If the label contains an image, draw the image or deimage in the background. */ |
|
const Fl_Align FL_ALIGN_IMAGE_BACKDROP = 0x0200; |
|
|
|
const Fl_Align FL_ALIGN_TOP_LEFT = FL_ALIGN_TOP | FL_ALIGN_LEFT; |
|
const Fl_Align FL_ALIGN_TOP_RIGHT = FL_ALIGN_TOP | FL_ALIGN_RIGHT; |
|
const Fl_Align FL_ALIGN_BOTTOM_LEFT = FL_ALIGN_BOTTOM | FL_ALIGN_LEFT; |
|
const Fl_Align FL_ALIGN_BOTTOM_RIGHT = FL_ALIGN_BOTTOM | FL_ALIGN_RIGHT; |
|
|
|
/** Outside only, left of widget, top position, magic value: TOP | BOTTOM | LEFT. */ |
|
const Fl_Align FL_ALIGN_LEFT_TOP = 0x0007; |
|
|
|
/** Outside only, right of widget, top position, magic value: TOP | BOTTOM | RIGHT. */ |
|
const Fl_Align FL_ALIGN_RIGHT_TOP = 0x000b; |
|
|
|
/** Outside only, left of widget, bottom position, magic value: TOP | LEFT | RIGHT. */ |
|
const Fl_Align FL_ALIGN_LEFT_BOTTOM = 0x000d; |
|
|
|
/** Outside only, right of widget, bottom position, magic value: BOTTOM | LEFT | RIGHT. */ |
|
const Fl_Align FL_ALIGN_RIGHT_BOTTOM = 0x000e; |
|
|
|
/** Nothing, same as FL_ALIGN_CENTER, for back compatibility. */ |
|
const Fl_Align FL_ALIGN_NOWRAP = 0x0000; |
|
|
|
/** Mask value to test for TOP, BOTTOM, LEFT, and RIGHT flags. */ |
|
const Fl_Align FL_ALIGN_POSITION_MASK = 0x000f; |
|
|
|
/** Mask value to test for image alignment flags. */ |
|
const Fl_Align FL_ALIGN_IMAGE_MASK = 0x0320; |
|
/**@}*/ |
|
|
|
|
|
/** \name Font Numbers |
|
The following constants define the standard FLTK fonts: |
|
*/ |
|
/**@{*/ |
|
/** A font number is an index into the internal font table. */ |
|
typedef int Fl_Font; |
|
|
|
const Fl_Font FL_HELVETICA = 0; ///< Helvetica (or Arial) normal (0) |
|
const Fl_Font FL_HELVETICA_BOLD = 1; ///< Helvetica (or Arial) bold |
|
const Fl_Font FL_HELVETICA_ITALIC = 2; ///< Helvetica (or Arial) oblique |
|
const Fl_Font FL_HELVETICA_BOLD_ITALIC = 3; ///< Helvetica (or Arial) bold-oblique |
|
const Fl_Font FL_COURIER = 4; ///< Courier normal |
|
const Fl_Font FL_COURIER_BOLD = 5; ///< Courier bold |
|
const Fl_Font FL_COURIER_ITALIC = 6; ///< Courier italic |
|
const Fl_Font FL_COURIER_BOLD_ITALIC = 7; ///< Courier bold-italic |
|
const Fl_Font FL_TIMES = 8; ///< Times roman |
|
const Fl_Font FL_TIMES_BOLD = 9; ///< Times roman bold |
|
const Fl_Font FL_TIMES_ITALIC = 10; ///< Times roman italic |
|
const Fl_Font FL_TIMES_BOLD_ITALIC = 11; ///< Times roman bold-italic |
|
const Fl_Font FL_SYMBOL = 12; ///< Standard symbol font |
|
const Fl_Font FL_SCREEN = 13; ///< Default monospaced screen font |
|
const Fl_Font FL_SCREEN_BOLD = 14; ///< Default monospaced bold screen font |
|
const Fl_Font FL_ZAPF_DINGBATS = 15; ///< Zapf-dingbats font |
|
|
|
const Fl_Font FL_FREE_FONT = 16; ///< first one to allocate |
|
const Fl_Font FL_BOLD = 1; ///< add this to Helvetica, Courier, or Times |
|
const Fl_Font FL_ITALIC = 2; ///< add this to Helvetica, Courier, or Times |
|
const Fl_Font FL_BOLD_ITALIC = 3; ///< add this to Helvetica, Courier, or Times |
|
|
|
/**@}*/ |
|
|
|
/** Size of a font in pixels. |
|
This is the approximate height of a font in pixels. |
|
*/ |
|
typedef int Fl_Fontsize; |
|
|
|
extern FL_EXPORT Fl_Fontsize FL_NORMAL_SIZE; ///< normal font size |
|
|
|
/** \name Colors |
|
The Fl_Color type holds an FLTK color value. |
|
|
|
Colors are either 8-bit indexes into a <a href="fltk-colormap.png">virtual colormap</a> |
|
or 24-bit RGB color values. (See \ref drawing_colors for the default FLTK colormap) |
|
|
|
Color indices occupy the lower 8 bits of the value, while |
|
RGB colors occupy the upper 24 bits, for a byte organization of RGBI. |
|
|
|
<pre> |
|
Fl_Color => 0xrrggbbii |
|
| | | | |
|
| | | +--- \ref drawing_colors "index" between 0 and 255 |
|
| | +----- blue color component (8 bit) |
|
| +------- green component (8 bit) |
|
+--------- red component (8 bit) |
|
</pre> |
|
|
|
A color can have either an index or an rgb value. Colors with rgb set |
|
and an index >0 are reserved for special use. |
|
|
|
*/ |
|
/**@{*/ |
|
/** An FLTK color value; see also \ref drawing_colors */ |
|
typedef unsigned int Fl_Color; |
|
|
|
// Standard colors. These are used as default colors in widgets and altered as necessary |
|
const Fl_Color FL_FOREGROUND_COLOR = 0; ///< the default foreground color (0) used for labels and text |
|
const Fl_Color FL_BACKGROUND2_COLOR = 7; ///< the default background color for text, list, and valuator widgets |
|
const Fl_Color FL_INACTIVE_COLOR = 8; ///< the inactive foreground color |
|
const Fl_Color FL_SELECTION_COLOR = 15; ///< the default selection/highlight color |
|
|
|
// boxtypes generally limit themselves to these colors so |
|
// the whole ramp is not allocated: |
|
|
|
const Fl_Color FL_GRAY0 = 32; // 'A' |
|
const Fl_Color FL_DARK3 = 39; // 'H' |
|
const Fl_Color FL_DARK2 = 45; // 'N' |
|
const Fl_Color FL_DARK1 = 47; // 'P' |
|
/** Default background color */ |
|
const Fl_Color FL_BACKGROUND_COLOR = 49; // 'R' default background color |
|
const Fl_Color FL_LIGHT1 = 50; // 'S' |
|
const Fl_Color FL_LIGHT2 = 52; // 'U' |
|
const Fl_Color FL_LIGHT3 = 54; // 'W' |
|
|
|
// FLTK provides a 5x8x5 color cube that is used with colormap visuals |
|
|
|
const Fl_Color FL_BLACK = 56; |
|
const Fl_Color FL_RED = 88; |
|
const Fl_Color FL_GREEN = 63; |
|
const Fl_Color FL_YELLOW = 95; |
|
const Fl_Color FL_BLUE = 216; |
|
const Fl_Color FL_MAGENTA = 248; |
|
const Fl_Color FL_CYAN = 223; |
|
const Fl_Color FL_DARK_RED = 72; |
|
|
|
const Fl_Color FL_DARK_GREEN = 60; |
|
const Fl_Color FL_DARK_YELLOW = 76; |
|
const Fl_Color FL_DARK_BLUE = 136; |
|
const Fl_Color FL_DARK_MAGENTA = 152; |
|
const Fl_Color FL_DARK_CYAN = 140; |
|
|
|
const Fl_Color FL_WHITE = 255; |
|
|
|
/** Colors numbered between FL_FREE_COLOR and FL_FREE_COLOR + FL_NUM_FREE_COLOR - 1 |
|
are free for the user to be given any value using Fl::set_color(). */ |
|
#define FL_FREE_COLOR (Fl_Color)16 |
|
#define FL_NUM_FREE_COLOR 16 |
|
#define FL_GRAY_RAMP (Fl_Color)32 |
|
#define FL_NUM_GRAY 24 |
|
#define FL_GRAY FL_BACKGROUND_COLOR |
|
#define FL_COLOR_CUBE (Fl_Color)56 |
|
#define FL_NUM_RED 5 |
|
#define FL_NUM_GREEN 8 |
|
#define FL_NUM_BLUE 5 |
|
|
|
FL_EXPORT Fl_Color fl_inactive(Fl_Color c); |
|
|
|
/** |
|
Type of a custom fl_contrast() function. |
|
|
|
Use this signature to define your own custom fl_contrast() function together |
|
with fl_contrast_mode(FL_CONTRAST_CUSTOM). |
|
Example: |
|
\code |
|
Fl_Color my_contrast(Fl_Color fg, Fl_Color bg, int context, int size) { |
|
// calculate contrast and ... |
|
return color; |
|
} |
|
// call this early in your main() program: |
|
fl_contrast_function(my_contrast); |
|
fl_contrast_mode(FL_CONTRAST_CUSTOM); |
|
fl_contrast_level(50); // optional, must be called after fl_contrast_mode() |
|
\endcode |
|
|
|
For parameters and types see fl_contrast(Fl_Color, Fl_Color, int, int). |
|
|
|
\see fl_contrast(Fl_Color, Fl_Color, int, int) |
|
\see fl_contrast_mode(int) |
|
*/ |
|
typedef Fl_Color (Fl_Contrast_Function)(Fl_Color, Fl_Color, int, int); |
|
|
|
FL_EXPORT void fl_contrast_function(Fl_Contrast_Function *f); |
|
|
|
/** |
|
Define the possible modes to calculate fl_contrast(). |
|
*/ |
|
enum Fl_Contrast_Mode { |
|
FL_CONTRAST_NONE = 0, ///< always return foreground color |
|
FL_CONTRAST_LEGACY, ///< legacy (FLTK 1.3.x) contrast function |
|
FL_CONTRAST_CIELAB, ///< new (FLTK 1.4.0) default function |
|
FL_CONTRAST_CUSTOM, ///< optional custom contrast function |
|
FL_CONTRAST_LAST ///< internal use only (invalid contrast mode) |
|
}; |
|
|
|
// The following functions are defined and documented in src/fl_contrast.cxx |
|
|
|
FL_EXPORT void fl_contrast_level(int level); |
|
FL_EXPORT int fl_contrast_level(); |
|
FL_EXPORT void fl_contrast_mode(int mode); |
|
FL_EXPORT int fl_contrast_mode(); |
|
|
|
FL_EXPORT Fl_Color fl_contrast(Fl_Color fg, Fl_Color bg, int context = 0, int size = 0); |
|
|
|
FL_EXPORT double fl_lightness(Fl_Color color); |
|
FL_EXPORT double fl_luminance(Fl_Color color); |
|
|
|
// Other color functions are defined and documented in src/fl_color.cxx |
|
|
|
FL_EXPORT Fl_Color fl_color_average(Fl_Color c1, Fl_Color c2, float weight); |
|
|
|
/** Returns a lighter version of the specified color. */ |
|
inline Fl_Color fl_lighter(Fl_Color c) { return fl_color_average(c, FL_WHITE, .67f); } |
|
|
|
/** Returns a darker version of the specified color. */ |
|
inline Fl_Color fl_darker(Fl_Color c) { return fl_color_average(c, FL_BLACK, .67f); } |
|
|
|
/** Returns the 24-bit color value closest to \p r, \p g, \p b. */ |
|
inline Fl_Color fl_rgb_color(uchar r, uchar g, uchar b) { |
|
if (!r && !g && !b) return FL_BLACK; |
|
else return (Fl_Color)(((((r << 8) | g) << 8) | b) << 8); |
|
} |
|
|
|
/** Returns the 24-bit color value closest to \p g (grayscale). */ |
|
inline Fl_Color fl_rgb_color(uchar g) { |
|
if (!g) return FL_BLACK; |
|
else return (Fl_Color)(((((g << 8) | g) << 8) | g) << 8); |
|
} |
|
|
|
/** Returns a gray color value from black (i == 0) to white (i == FL_NUM_GRAY - 1). |
|
FL_NUM_GRAY is defined to be 24 in the current FLTK release. |
|
To get the closest FLTK gray value to an 8-bit grayscale color 'I' use: |
|
|
|
\code |
|
fl_gray_ramp(I * (FL_NUM_GRAY - 1) / 255) |
|
\endcode |
|
*/ |
|
inline Fl_Color fl_gray_ramp(int i) {return (Fl_Color)(i+FL_GRAY_RAMP);} |
|
|
|
/** Returns a color out of the color cube. |
|
|
|
\p r must be in the range 0 to FL_NUM_RED (5) minus 1, |
|
\p g must be in the range 0 to FL_NUM_GREEN (8) minus 1, |
|
\p b must be in the range 0 to FL_NUM_BLUE (5) minus 1. |
|
|
|
To get the closest color to a 8-bit set of R,G,B values use: |
|
|
|
\code |
|
fl_color_cube(R * (FL_NUM_RED - 1) / 255, |
|
G * (FL_NUM_GREEN - 1) / 255, |
|
B * (FL_NUM_BLUE - 1) / 255); |
|
\endcode |
|
*/ |
|
inline Fl_Color fl_color_cube(int r, int g, int b) { |
|
return (Fl_Color)((b*FL_NUM_RED + r) * FL_NUM_GREEN + g + FL_COLOR_CUBE);} |
|
|
|
/**@}*/ // group: Colors |
|
|
|
/** \name Cursors */ |
|
/**@{*/ |
|
|
|
/** The following constants define the mouse cursors that are available in FLTK. |
|
|
|
Cursors are provided by the system when available, or bitmaps built into |
|
FLTK as a fallback. |
|
*/ |
|
/* FIXME: We should renumber these, but that will break the ABI */ |
|
enum Fl_Cursor { |
|
FL_CURSOR_DEFAULT = 0, /**< the default cursor, usually an arrow: ↖*/ // U+2196 |
|
FL_CURSOR_ARROW = 35, /**< an arrow pointer: ↖*/ // U+2196 |
|
FL_CURSOR_CROSS = 66, /**< crosshair: +*/ // U+FF0B |
|
FL_CURSOR_WAIT = 76, /**< busy indicator (for instance hourglass): ⌚,⌛*/ // U+231A, U+231B |
|
FL_CURSOR_INSERT = 77, /**< I-beam: ⌶*/ // U+2336 |
|
FL_CURSOR_HAND = 31, /**< pointing hand: ☜*/ // U+261C |
|
FL_CURSOR_HELP = 47, /**< question mark pointer: ?*/ |
|
FL_CURSOR_MOVE = 27, /**< 4-pointed arrow or hand: ✥, ✋*/ // U+2725, U+270B |
|
|
|
/* Resize indicators */ |
|
FL_CURSOR_NS = 78, /**< up/down resize: ⇕ */ // U+21D5 |
|
FL_CURSOR_WE = 79, /**< left/right resize: ⇔*/ // U+21D4 |
|
FL_CURSOR_NWSE = 80, /**< diagonal resize: ⤡*/ // U+2921 |
|
FL_CURSOR_NESW = 81, /**< diagonal resize: ⤢*/ // U+2922 |
|
FL_CURSOR_N = 70, /**< upwards resize: ⤒*/ // U+2912 |
|
FL_CURSOR_NE = 69, /**< upwards, right resize: ↗*/ // U+2197 |
|
FL_CURSOR_E = 49, /**< rightwards resize: ⇥*/ // U+21E5 |
|
FL_CURSOR_SE = 8, /**< downwards, right resize: ⇲*/ // U+21F2 |
|
FL_CURSOR_S = 9, /**< downwards resize: ⤓*/ // U+2913 |
|
FL_CURSOR_SW = 7, /**< downwards, left resize: ↙*/ // U+2199 |
|
FL_CURSOR_W = 36, /**< leftwards resize: ⇤*/ // U+21E4 |
|
FL_CURSOR_NW = 68, /**< upwards, left resize: ⇱*/ // U+21F1 |
|
|
|
FL_CURSOR_NONE =255 /**< invisible. */ |
|
}; |
|
/**@}*/ // group: Cursors |
|
|
|
/** FD "when" conditions */ |
|
enum { // values for "when" passed to Fl::add_fd() |
|
FL_READ = 1, /**< Call the callback when there is data to be read. */ |
|
FL_WRITE = 4, /**< Call the callback when data can be written without blocking. */ |
|
FL_EXCEPT = 8 /**< Call the callback if an exception occurs on the file. */ |
|
}; |
|
|
|
/** visual types and Fl_Gl_Window::mode() (values match Glut) */ |
|
enum Fl_Mode { |
|
FL_RGB = 0, |
|
FL_INDEX = 1, |
|
FL_SINGLE = 0, |
|
FL_DOUBLE = 2, |
|
FL_ACCUM = 4, |
|
FL_ALPHA = 8, |
|
FL_DEPTH = 16, |
|
FL_STENCIL = 32, |
|
FL_RGB8 = 64, |
|
FL_MULTISAMPLE= 128, |
|
FL_STEREO = 256, |
|
FL_FAKE_SINGLE = 512, // Fake single buffered windows using double-buffer |
|
FL_OPENGL3 = 1024 |
|
}; |
|
|
|
// image alpha blending |
|
|
|
#define FL_IMAGE_WITH_ALPHA 0x40000000 |
|
|
|
/** Damage masks */ |
|
enum Fl_Damage { |
|
FL_DAMAGE_CHILD = 0x01, /**< A child needs to be redrawn. */ |
|
FL_DAMAGE_EXPOSE = 0x02, /**< The window was exposed. */ |
|
FL_DAMAGE_SCROLL = 0x04, /**< The Fl_Scroll widget was scrolled. Used by other widgets for other widget specific damages. */ |
|
FL_DAMAGE_OVERLAY = 0x08, /**< The overlay planes need to be redrawn. */ |
|
FL_DAMAGE_USER1 = 0x10, /**< First user-defined damage bit. */ |
|
FL_DAMAGE_USER2 = 0x20, /**< Second user-defined damage bit. */ |
|
FL_DAMAGE_ALL = 0x80 /**< Everything needs to be redrawn. */ |
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}; |
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// FLTK 1.0.x compatibility definitions (FLTK_1_0_COMPAT) dropped in 1.4.0 |
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/** Arrow types define the type of arrow drawing function. |
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FLTK schemes can draw several graphical elements in their particular way. |
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One of these elements is an arrow type that can be in different GUI |
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elements like scrollbars, choice buttons, and FLTK's Fl_Return_Button. |
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\note This enum is not yet stable (as of FLTK 1.4.0) and may be changed |
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without notice as necessary. |
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\since 1.4.0 |
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*/ |
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enum Fl_Arrow_Type { |
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FL_ARROW_SINGLE = 0x01, ///< Single arrow, e.g. in Fl_Scrollbar |
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FL_ARROW_DOUBLE = 0x02, ///< Double arrow, e.g. in Fl_Counter |
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FL_ARROW_CHOICE = 0x03, ///< Dropdown box, e.g. in Fl_Choice |
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FL_ARROW_RETURN = 0x04 ///< Return arrow, e.g. in Fl_Return_Button |
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}; |
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/** Fl_Orientation describes the orientation of a GUI element. |
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FLTK schemes can draw several graphical elements, for instance arrows, |
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pointing at different directions. This enum defines the direction |
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to use for drawing a particular GUI element. |
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The definition of this enum was chosen such that the enum value can |
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be multiplied by 45 to get a rotation angle in degrees starting |
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at the horizontal axis (0 = right, 1 = NE, 2 = up, ...) that can be |
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used with fl_rotate(). Note: angle is counter-clockwise in degrees. |
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The 'unspecified' value \b FL_ORIENT_NONE shall be used for elements |
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that would usually not be rotated, like the return arrow of the |
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Fl_Return_Button. It can still be used as an angle though since it is |
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the same value as \p FL_ORIENT_RIGHT (0 degrees). |
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\note This enum is not yet stable (as of FLTK 1.4.0) and may be changed |
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without notice as necessary. |
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\since 1.4.0 |
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*/ |
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enum Fl_Orientation { |
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FL_ORIENT_NONE = 0x00, ///< GUI element direction is unspecified |
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FL_ORIENT_RIGHT = 0x00, ///< GUI element pointing right ( 0°) |
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FL_ORIENT_NE = 0x01, ///< GUI element pointing NE ( 45°) |
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FL_ORIENT_UP = 0x02, ///< GUI element pointing up ( 90°) |
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FL_ORIENT_NW = 0x03, ///< GUI element pointing NW (135°) |
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FL_ORIENT_LEFT = 0x04, ///< GUI element pointing left (180°) |
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FL_ORIENT_SW = 0x05, ///< GUI element pointing SW (225°) |
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FL_ORIENT_DOWN = 0x06, ///< GUI element pointing down (270°) |
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FL_ORIENT_SE = 0x07 ///< GUI element pointing SE (315°) |
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}; |
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#endif
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