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387 lines
14 KiB
387 lines
14 KiB
// |
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// "$Id$" |
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// |
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// Menu item header file for the Fast Light Tool Kit (FLTK). |
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// |
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// Copyright 1998-2005 by Bill Spitzak and others. |
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// |
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// This library is free software; you can redistribute it and/or |
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// modify it under the terms of the GNU Library General Public |
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// License as published by the Free Software Foundation; either |
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// version 2 of the License, or (at your option) any later version. |
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// |
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// This library is distributed in the hope that it will be useful, |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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// Library General Public License for more details. |
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// |
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// You should have received a copy of the GNU Library General Public |
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// License along with this library; if not, write to the Free Software |
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
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// USA. |
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// |
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// Please report all bugs and problems on the following page: |
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// |
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// http://www.fltk.org/str.php |
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// |
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#ifndef Fl_Menu_Item_H |
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#define Fl_Menu_Item_H |
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# include "Fl_Widget.H" |
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# include "Fl_Image.H" |
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# if defined(__APPLE__) && defined(check) |
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# undef check |
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# endif |
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enum { // values for flags: |
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FL_MENU_INACTIVE = 1, |
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FL_MENU_TOGGLE= 2, |
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FL_MENU_VALUE = 4, |
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FL_MENU_RADIO = 8, |
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FL_MENU_INVISIBLE = 0x10, |
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FL_SUBMENU_POINTER = 0x20, |
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FL_SUBMENU = 0x40, |
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FL_MENU_DIVIDER = 0x80, |
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FL_MENU_HORIZONTAL = 0x100 |
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}; |
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extern FL_EXPORT int fl_old_shortcut(const char*); |
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class Fl_Menu_; |
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/** |
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The Fl_Menu_Item structure defines a single menu item that |
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is used by the Fl_Menu_ class. |
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<UL> |
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<PRE> |
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struct Fl_Menu_Item { |
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const char* text; // label() |
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ulong shortcut_; |
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Fl_Callback* callback_; |
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void* user_data_; |
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int flags; |
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uchar labeltype_; |
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uchar labelfont_; |
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uchar labelsize_; |
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uchar labelcolor_; |
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}; |
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enum { // values for flags: |
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FL_MENU_INACTIVE = 1, |
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FL_MENU_TOGGLE = 2, |
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FL_MENU_VALUE = 4, |
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FL_MENU_RADIO = 8, |
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FL_MENU_INVISIBLE = 0x10, |
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FL_SUBMENU_POINTER = 0x20, |
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FL_SUBMENU = 0x40, |
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FL_MENU_DIVIDER = 0x80, |
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FL_MENU_HORIZONTAL = 0x100 |
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}; |
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</PRE> |
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</UL> |
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Typically menu items are statically defined; for example: |
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<UL><PRE> |
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Fl_Menu_Item popup[] = { |
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{"&alpha", FL_ALT+'a', the_cb, (void*)1}, |
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{"&beta", FL_ALT+'b', the_cb, (void*)2}, |
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{"gamma", FL_ALT+'c', the_cb, (void*)3, FL_MENU_DIVIDER}, |
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{"&strange", 0, strange_cb}, |
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{"&charm", 0, charm_cb}, |
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{"&truth", 0, truth_cb}, |
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{"b&eauty", 0, beauty_cb}, |
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{"sub&menu", 0, 0, 0, FL_SUBMENU}, |
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{"one"}, |
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{"two"}, |
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{"three"}, |
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{0}, |
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{"inactive", FL_ALT+'i', 0, 0, FL_MENU_INACTIVE|FL_MENU_DIVIDER}, |
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{"invisible",FL_ALT+'i', 0, 0, FL_MENU_INVISIBLE}, |
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{"check", FL_ALT+'i', 0, 0, FL_MENU_TOGGLE|FL_MENU_VALUE}, |
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{"box", FL_ALT+'i', 0, 0, FL_MENU_TOGGLE}, |
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{0}}; |
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</PRE></UL> |
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produces: |
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<P ALIGN=CENTER>\image html menu.gif </P> |
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A submenu title is identified by the bit FL_SUBMENU in the |
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flags field, and ends with a label() that is NULL. |
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You can nest menus to any depth. A pointer to the first item in the |
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submenu can be treated as an Fl_Menu array itself. It is also |
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possible to make seperate submenu arrays with FL_SUBMENU_POINTER |
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flags. |
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<P>You should use the method functions to access structure members and |
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not access them directly to avoid compatibility problems with future |
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releases of FLTK. |
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*/ |
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struct FL_EXPORT Fl_Menu_Item { |
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const char *text; // label() |
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int shortcut_; |
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Fl_Callback *callback_; |
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void *user_data_; |
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int flags; |
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uchar labeltype_; |
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Fl_Font labelfont_; |
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Fl_Fontsize labelsize_; |
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unsigned labelcolor_; |
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// advance N items, skipping submenus: |
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const Fl_Menu_Item *next(int=1) const; |
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/** |
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Advance a pointer by n items through a menu array, skipping |
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the contents of submenus and invisible items. There are two calls so |
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that you can advance through const and non-const data. |
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*/ |
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Fl_Menu_Item *next(int i=1) { |
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return (Fl_Menu_Item*)(((const Fl_Menu_Item*)this)->next(i));} |
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/** Returns the first menu item, same as next(0). */ |
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const Fl_Menu_Item *first() const { return next(0); } |
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/** Returns the first menu item, same as next(0). */ |
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Fl_Menu_Item *first() { return next(0); } |
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// methods on menu items: |
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/** |
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This is the title of the item. A NULL here indicates the end |
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of the menu (or of a submenu). A '&' in the item will print an |
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underscore under the next letter, and if the menu is popped up that |
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letter will be a "shortcut" to pick that item. To get a |
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real '&' put two |
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in a row. |
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*/ |
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const char* label() const {return text;} |
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/** See const char* Fl_Menu_Item::label() const */ |
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void label(const char* a) {text=a;} |
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/** See const char* Fl_Menu_Item::label() const */ |
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void label(Fl_Labeltype a,const char* b) {labeltype_ = a; text = b;} |
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/** |
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A labeltype identifies a routine that draws the label of the |
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widget. This can be used for special effects such as emboss, or to use |
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the label() pointer as another form of data such as a bitmap. |
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The value FL_NORMAL_LABEL prints the label as text. |
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*/ |
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Fl_Labeltype labeltype() const {return (Fl_Labeltype)labeltype_;} |
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/** |
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A labeltype identifies a routine that draws the label of the |
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widget. This can be used for special effects such as emboss, or to use |
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the label() pointer as another form of data such as a bitmap. |
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The value FL_NORMAL_LABEL prints the label as text. |
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*/ |
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void labeltype(Fl_Labeltype a) {labeltype_ = a;} |
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/** |
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This color is passed to the labeltype routine, and is typically the |
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color of the label text. This defaults to FL_BLACK. If this |
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color is not black fltk will <I>not</I> use overlay bitplanes to draw |
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the menu - this is so that images put in the menu draw correctly. |
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*/ |
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Fl_Color labelcolor() const {return (Fl_Color)labelcolor_;} |
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/** See Fl_Color Fl_Menu_Item::labelcolor() const */ |
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void labelcolor(unsigned a) {labelcolor_ = a;} |
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/** |
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Fonts are identified by small 8-bit indexes into a table. See the |
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enumeration list for predefined fonts. The default value is a |
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Helvetica font. The function |
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Fl::set_font() can define new fonts. |
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*/ |
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Fl_Font labelfont() const {return labelfont_;} |
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/** |
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Fonts are identified by small 8-bit indexes into a table. See the |
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enumeration list for predefined fonts. The default value is a |
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Helvetica font. The function |
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Fl::set_font() can define new fonts. |
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*/ |
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void labelfont(Fl_Font a) {labelfont_ = a;} |
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/** Gets or sets the label font pixel size/height. */ |
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/** Gets the label font pixel size/height.*/ |
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Fl_Fontsize labelsize() const {return labelsize_;} |
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/** Sets the label font pixel size/height.*/ |
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void labelsize(Fl_Fontsize a) {labelsize_ = a;} |
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/** |
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Each item has space for a callback function and an argument for that |
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function. Due to back compatibility, the Fl_Menu_Item itself |
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is not passed to the callback, instead you have to get it by calling |
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((Fl_Menu_*)w)->mvalue() where w is the widget argument. |
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*/ |
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Fl_Callback_p callback() const {return callback_;} |
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/** See Fl_Callback_p Fl_MenuItem::callback() const */ |
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void callback(Fl_Callback* c, void* p) {callback_=c; user_data_=p;} |
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/** See Fl_Callback_p Fl_MenuItem::callback() const */ |
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void callback(Fl_Callback* c) {callback_=c;} |
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/** See Fl_Callback_p Fl_MenuItem::callback() const */ |
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void callback(Fl_Callback0*c) {callback_=(Fl_Callback*)c;} |
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/** See Fl_Callback_p Fl_MenuItem::callback() const */ |
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void callback(Fl_Callback1*c, long p=0) {callback_=(Fl_Callback*)c; user_data_=(void*)p;} |
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/** |
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Get or set the user_data argument that is sent to the |
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callback function. |
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*/ |
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void* user_data() const {return user_data_;} |
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/** |
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Get or set the user_data argument that is sent to the |
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callback function. |
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*/ |
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void user_data(void* v) {user_data_ = v;} |
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/** |
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For convenience you can also define the callback as taking a long |
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argument. This is implemented by casting this to a Fl_Callback |
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and casting the long to a void* and may not be |
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portable to some machines. |
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*/ |
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long argument() const {return (long)user_data_;} |
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/** |
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For convenience you can also define the callback as taking a long |
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argument. This is implemented by casting this to a Fl_Callback |
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and casting the long to a void* and may not be |
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portable to some machines. |
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*/ |
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void argument(long v) {user_data_ = (void*)v;} |
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/** Gets what key combination shortcut will trigger the menu item. */ |
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int shortcut() const {return shortcut_;} |
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/** |
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Sets exactly what key combination will trigger the menu item. The |
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value is a logical 'or' of a key and a set of shift flags, for instance |
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FL_ALT+'a' or FL_ALT+FL_F+10 or just 'a'. A value of |
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zero disables the shortcut. |
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<P>The key can be any value returned by |
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Fl::event_key(), but will usually be an ASCII letter. Use |
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a lower-case letter unless you require the shift key to be held down. </P> |
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<P>The shift flags can be any set of values accepted by |
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Fl::event_state(). If the bit is on that shift key must |
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be pushed. Meta, Alt, Ctrl, and Shift must be off if they are not in |
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the shift flags (zero for the other bits indicates a "don't care" |
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setting). |
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*/ |
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void shortcut(int s) {shortcut_ = s;} |
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/** |
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Returns true if either FL_SUBMENU or FL_SUBMENU_POINTER |
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is on in the flags. FL_SUBMENU indicates an embedded submenu |
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that goes from the next item through the next one with a NULL |
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label(). FL_SUBMENU_POINTER indicates that user_data() |
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is a pointer to another menu array. |
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*/ |
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int submenu() const {return flags&(FL_SUBMENU|FL_SUBMENU_POINTER);} |
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/** |
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Returns true if a checkbox will be drawn next to this item. This is |
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true if FL_MENU_TOGGLE or FL_MENU_RADIO is set in the |
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flags. |
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*/ |
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int checkbox() const {return flags&FL_MENU_TOGGLE;} |
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/** |
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Returns true if this item is a radio item. When a radio button is |
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selected all "adjacent" radio buttons are turned off. A set of radio |
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items is delimited by an item that has radio() false, or by an |
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item with FL_MENU_DIVIDER turned on. |
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*/ |
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int radio() const {return flags&FL_MENU_RADIO;} |
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/** Returns the current value of the check or radio item. */ |
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int value() const {return flags&FL_MENU_VALUE;} |
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/** |
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Turns the check or radio item "on" for the menu item. Note that this |
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does not turn off any adjacent radio items like set_only() |
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does. |
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*/ |
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void set() {flags |= FL_MENU_VALUE;} |
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/** Turns the check or radio item "off" for the menu item. */ |
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void clear() {flags &= ~FL_MENU_VALUE;} |
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void setonly(); |
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/** Gets the visibility of an item. */ |
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int visible() const {return !(flags&FL_MENU_INVISIBLE);} |
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/** Makes an item visible in the menu. */ |
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void show() {flags &= ~FL_MENU_INVISIBLE;} |
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/** Hides an item in the menu. */ |
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void hide() {flags |= FL_MENU_INVISIBLE;} |
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/** Get whether or not the item can be picked. */ |
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int active() const {return !(flags&FL_MENU_INACTIVE);} |
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/** Allows a menu item to be picked. */ |
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void activate() {flags &= ~FL_MENU_INACTIVE;} |
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/** |
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Prevents a menu item from being picked. Note that this will also cause |
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the menu item to appear grayed-out. |
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*/ |
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void deactivate() {flags |= FL_MENU_INACTIVE;} |
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/** Returns non 0 if FL_INACTIVE and FL_INVISIBLE are cleared, 0 otherwise. */ |
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int activevisible() const {return !(flags & (FL_MENU_INACTIVE|FL_MENU_INVISIBLE));} |
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// compatibility for FLUID so it can set the image of a menu item... |
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/** compatibility api for FLUID, same as a->label(this) */ |
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void image(Fl_Image* a) {a->label(this);} |
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/** compatibility api for FLUID, same as a.label(this) */ |
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void image(Fl_Image& a) {a.label(this);} |
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// used by menubar: |
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int measure(int* h, const Fl_Menu_*) const; |
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void draw(int x, int y, int w, int h, const Fl_Menu_*, int t=0) const; |
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// popup menus without using an Fl_Menu_ widget: |
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const Fl_Menu_Item* popup( |
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int X, int Y, |
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const char *title = 0, |
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const Fl_Menu_Item* picked=0, |
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const Fl_Menu_* = 0) const; |
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const Fl_Menu_Item* pulldown( |
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int X, int Y, int W, int H, |
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const Fl_Menu_Item* picked = 0, |
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const Fl_Menu_* = 0, |
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const Fl_Menu_Item* title = 0, |
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int menubar=0) const; |
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const Fl_Menu_Item* test_shortcut() const; |
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const Fl_Menu_Item* find_shortcut(int *ip=0) const; |
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/** |
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Call the Fl_Menu_Item item's callback, and provide the |
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Fl_Widget argument (and optionally override the user_data() |
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argument). You must first check that callback() is non-zero |
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before calling this. |
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*/ |
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void do_callback(Fl_Widget* o) const {callback_(o, user_data_);} |
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/** |
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Call the Fl_Menu_Item item's callback, and provide the |
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Fl_Widget argument (and optionally override the user_data() |
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argument). You must first check that callback() is non-zero |
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before calling this. |
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*/ |
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void do_callback(Fl_Widget* o,void* arg) const {callback_(o, arg);} |
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/** |
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Call the Fl_Menu_Item item's callback, and provide the |
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Fl_Widget argument (and optionally override the user_data() |
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argument). You must first check that callback() is non-zero |
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before calling this. |
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*/ |
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void do_callback(Fl_Widget* o,long arg) const {callback_(o, (void*)arg);} |
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// back-compatibility, do not use: |
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/** back compatibility only \deprecated. */ |
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int checked() const {return flags&FL_MENU_VALUE;} |
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/** back compatibility only \deprecated. */ |
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void check() {flags |= FL_MENU_VALUE;} |
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/** back compatibility only \deprecated. */ |
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void uncheck() {flags &= ~FL_MENU_VALUE;} |
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int add(const char*, int shortcut, Fl_Callback*, void* =0, int = 0); |
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/** See int add(const char*, int shortcut, Fl_Callback*, void*, int) */ |
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int add(const char*a, const char* b, Fl_Callback* c, |
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void* d = 0, int e = 0) { |
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return add(a,fl_old_shortcut(b),c,d,e);} |
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int size() const ; |
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}; |
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typedef Fl_Menu_Item Fl_Menu; // back compatibility |
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enum { // back-compatibility enum: |
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FL_PUP_NONE = 0, |
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FL_PUP_GREY = FL_MENU_INACTIVE, |
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FL_PUP_GRAY = FL_MENU_INACTIVE, |
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FL_MENU_BOX = FL_MENU_TOGGLE, |
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FL_PUP_BOX = FL_MENU_TOGGLE, |
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FL_MENU_CHECK = FL_MENU_VALUE, |
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FL_PUP_CHECK = FL_MENU_VALUE, |
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FL_PUP_RADIO = FL_MENU_RADIO, |
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FL_PUP_INVISIBLE = FL_MENU_INVISIBLE, |
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FL_PUP_SUBMENU = FL_SUBMENU_POINTER |
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}; |
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#endif |
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// |
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// End of "$Id$". |
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//
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