My dwm config.
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3 years ago
void
maximize(int x, int y, int w, int h)
{
XEvent ev;
if (!selmon->sel || selmon->sel->isfixed)
return;
XRaiseWindow(dpy, selmon->sel->win);
if (!selmon->sel->ismax) {
if (!selmon->lt[selmon->sellt]->arrange || selmon->sel->isfloating)
selmon->sel->wasfloating = True;
else {
togglefloating(NULL);
selmon->sel->wasfloating = False;
}
selmon->sel->oldx = selmon->sel->x;
selmon->sel->oldy = selmon->sel->y;
selmon->sel->oldw = selmon->sel->w;
selmon->sel->oldh = selmon->sel->h;
resize(selmon->sel, x, y, w, h, True);
selmon->sel->ismax = True;
}
else {
resize(selmon->sel, selmon->sel->oldx, selmon->sel->oldy, selmon->sel->oldw, selmon->sel->oldh, True);
if (!selmon->sel->wasfloating)
togglefloating(NULL);
selmon->sel->ismax = False;
}
drawbar(selmon);
while (XCheckMaskEvent(dpy, EnterWindowMask, &ev));
}
#if SETBORDERPX_PATCH
void
togglemax(const Arg *arg)
{
maximize(selmon->wx, selmon->wy, selmon->ww - 2 * selmon->borderpx, selmon->wh - 2 * selmon->borderpx);
}
void
toggleverticalmax(const Arg *arg)
{
maximize(selmon->sel->x, selmon->wy, selmon->sel->w, selmon->wh - 2 * selmon->borderpx);
}
void
togglehorizontalmax(const Arg *arg)
{
maximize(selmon->wx, selmon->sel->y, selmon->ww - 2 * selmon->borderpx, selmon->sel->h);
}
#else
void
togglemax(const Arg *arg)
{
maximize(selmon->wx, selmon->wy, selmon->ww - 2 * borderpx, selmon->wh - 2 * borderpx);
}
void
toggleverticalmax(const Arg *arg)
{
maximize(selmon->sel->x, selmon->wy, selmon->sel->w, selmon->wh - 2 * borderpx);
}
void
togglehorizontalmax(const Arg *arg)
{
maximize(selmon->wx, selmon->sel->y, selmon->ww - 2 * borderpx, selmon->sel->h);
}
#endif // SETBORDERPX_PATCH