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//
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// "$Id$"
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//
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// Widget type header file for the Fast Light Tool Kit (FLTK).
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//
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// Each object described by Fluid is one of these objects. They
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// are all stored in a double-linked list.
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//
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// There is also a single "factory" instance of each type of this.
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// The method "make()" is called on this factory to create a new
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// instance of this object. It could also have a "copy()" function,
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// but it was easier to implement this by using the file read/write
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// that is needed to save the setup anyways.
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// Copyright 1998-2005 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems to "fltk-bugs@fltk.org".
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//
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#include <FL/Fl_Widget.H>
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#include <FL/Fl_Menu.H>
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#include "Fluid_Image.h"
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class Fl_Type {
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friend class Widget_Browser;
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friend Fl_Widget *make_type_browser(int,int,int,int,const char *l=0);
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friend class Fl_Window_Type;
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virtual void setlabel(const char *); // virtual part of label(char*)
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protected:
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Fl_Type();
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const char *name_;
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const char *label_;
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const char *callback_;
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const char *user_data_;
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const char *user_data_type_;
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public: // things that should not be public:
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Fl_Type *parent; // parent, which is previous in list
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char new_selected; // browser highlight
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char selected; // copied here by selection_changed()
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char open_; // state of triangle in browser
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char visible; // true if all parents are open
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char rtti; // hack because I have no rtti, this is 0 for base class
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int level; // number of parents over this
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static Fl_Type *first, *last; // linked list of all objects
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Fl_Type *next, *prev; // linked list of all objects
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Fl_Type *factory;
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const char *callback_name();
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public:
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virtual ~Fl_Type();
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virtual Fl_Type *make() = 0;
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void add(Fl_Type *parent); // add as new child
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void insert(Fl_Type *n); // insert into list before n
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Fl_Type* remove(); // remove from list
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void move_before(Fl_Type*); // move before a sibling
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virtual const char *title(); // string for browser
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virtual const char *type_name() = 0; // type for code output
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const char *name() const {return name_;}
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void name(const char *);
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const char *label() const {return label_;}
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void label(const char *);
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const char *callback() const {return callback_;}
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void callback(const char *);
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const char *user_data() const {return user_data_;}
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void user_data(const char *);
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const char *user_data_type() const {return user_data_type_;}
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void user_data_type(const char *);
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virtual Fl_Type* click_test(int,int);
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virtual void add_child(Fl_Type*, Fl_Type* beforethis);
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virtual void move_child(Fl_Type*, Fl_Type* beforethis);
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virtual void remove_child(Fl_Type*);
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static Fl_Type *current; // most recently picked object
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virtual void open(); // what happens when you double-click
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// read and write data to a saved file:
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void write();
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virtual void write_properties();
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virtual void read_property(const char *);
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virtual int read_fdesign(const char*, const char*);
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// write code, these are called in order:
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virtual void write_static(); // write static stuff to .c file
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virtual void write_code1(); // code and .h before children
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virtual void write_code2(); // code and .h after children
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// get message number for I18N
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int msgnum();
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// fake rtti:
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virtual int is_parent() const;
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virtual int is_widget() const;
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virtual int is_button() const;
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virtual int is_valuator() const;
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virtual int is_menu_item() const;
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virtual int is_menu_button() const;
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virtual int is_group() const;
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virtual int is_window() const;
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virtual int is_code_block() const;
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virtual int is_decl_block() const;
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virtual int is_class() const;
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virtual int is_public() const;
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virtual int pixmapID() { return 0; }
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const char* class_name(const int need_nest) const;
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};
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class Fl_Function_Type : public Fl_Type {
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const char* return_type;
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char public_, cdecl_, constructor, havewidgets;
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public:
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Fl_Type *make();
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void write_code1();
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void write_code2();
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void open();
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int ismain() {return name_ == 0;}
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virtual const char *type_name() {return "Function";}
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virtual const char *title() {
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return name() ? name() : "main()";
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}
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int is_parent() const {return 1;}
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int is_code_block() const {return 1;}
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virtual int is_public() const;
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int pixmapID() { return 7; }
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void write_properties();
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void read_property(const char *);
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};
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class Fl_Code_Type : public Fl_Type {
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public:
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Fl_Type *make();
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void write_code1();
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void write_code2();
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void open();
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virtual const char *type_name() {return "code";}
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int is_code_block() const {return 0;}
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int pixmapID() { return 8; }
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virtual int is_public() const;
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};
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class Fl_CodeBlock_Type : public Fl_Type {
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const char* after;
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public:
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Fl_Type *make();
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void write_code1();
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void write_code2();
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void open();
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virtual const char *type_name() {return "codeblock";}
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int is_code_block() const {return 1;}
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int is_parent() const {return 1;}
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virtual int is_public() const;
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int pixmapID() { return 9; }
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void write_properties();
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void read_property(const char *);
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};
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class Fl_Decl_Type : public Fl_Type {
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char public_;
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public:
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Fl_Type *make();
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void write_code1();
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void write_code2();
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void open();
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virtual const char *type_name() {return "decl";}
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void write_properties();
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void read_property(const char *);
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virtual int is_public() const;
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int pixmapID() { return 10; }
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};
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class Fl_DeclBlock_Type : public Fl_Type {
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const char* after;
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char public_;
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public:
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Fl_Type *make();
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void write_code1();
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void write_code2();
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void open();
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virtual const char *type_name() {return "declblock";}
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void write_properties();
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void read_property(const char *);
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int is_parent() const {return 1;}
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int is_decl_block() const {return 1;}
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virtual int is_public() const;
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int pixmapID() { return 11; }
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};
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class Fl_Class_Type : public Fl_Type {
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const char* subclass_of;
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char public_;
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public:
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// state variables for output:
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char write_public_state; // true when public: has been printed
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Fl_Class_Type* parent_class; // save class if nested
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//
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Fl_Type *make();
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void write_code1();
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void write_code2();
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void open();
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virtual const char *type_name() {return "class";}
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int is_parent() const {return 1;}
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int is_decl_block() const {return 1;}
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int is_class() const {return 1;}
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virtual int is_public() const;
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int pixmapID() { return 12; }
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void write_properties();
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void read_property(const char *);
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// class prefix attribute access
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void prefix(const char* p);
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const char* prefix() const {return class_prefix;}
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private:
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const char* class_prefix;
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};
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#define NUM_EXTRA_CODE 4
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class Fl_Widget_Type : public Fl_Type {
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virtual Fl_Widget *widget(int,int,int,int) = 0;
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virtual Fl_Widget_Type *_make() = 0; // virtual constructor
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virtual void setlabel(const char *);
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const char *extra_code_[NUM_EXTRA_CODE];
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const char *subclass_;
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const char *tooltip_;
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const char *image_name_;
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const char *inactive_name_;
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uchar hotspot_;
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protected:
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void write_static();
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void write_code1();
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void write_widget_code();
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void write_extra_code();
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void write_block_close();
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void write_code2();
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void write_color(const char*, Fl_Color);
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public:
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const char *xclass; // junk string, used for shortcut
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Fl_Widget *o;
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int public_;
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Fluid_Image *image;
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void setimage(Fluid_Image *);
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Fluid_Image *inactive;
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void setinactive(Fluid_Image *);
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Fl_Widget_Type();
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Fl_Type *make();
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void open();
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const char *extra_code(int n) const {return extra_code_[n];}
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void extra_code(int n,const char *);
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const char *subclass() const {return subclass_;}
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void subclass(const char *);
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const char *tooltip() const {return tooltip_;}
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void tooltip(const char *);
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const char *image_name() const {return image_name_;}
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void image_name(const char *);
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const char *inactive_name() const {return inactive_name_;}
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void inactive_name(const char *);
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uchar hotspot() const {return hotspot_;}
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void hotspot(uchar v) {hotspot_ = v;}
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uchar resizable() const;
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void resizable(uchar v);
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virtual int textstuff(int what, Fl_Font &, int &, Fl_Color &);
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virtual Fl_Menu_Item *subtypes();
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virtual int is_widget() const;
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virtual int is_public() const;
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virtual void write_properties();
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virtual void read_property(const char *);
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virtual int read_fdesign(const char*, const char*);
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~Fl_Widget_Type();
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void redraw();
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};
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#include <FL/Fl_Tabs.H>
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#include <FL/Fl_Pack.H>
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#include <FL/Fl_Wizard.H>
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class igroup : public Fl_Group {
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public:
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void resize(int,int,int,int);
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void full_resize(int X, int Y, int W, int H) { Fl_Group::resize(X, Y, W, H); }
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igroup(int X,int Y,int W,int H) : Fl_Group(X,Y,W,H) {Fl_Group::current(0);}
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};
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class itabs : public Fl_Tabs {
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public:
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void resize(int,int,int,int);
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void full_resize(int X, int Y, int W, int H) { Fl_Group::resize(X, Y, W, H); }
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itabs(int X,int Y,int W,int H) : Fl_Tabs(X,Y,W,H) {}
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};
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class iwizard : public Fl_Wizard {
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public:
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void resize(int,int,int,int);
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void full_resize(int X, int Y, int W, int H) { Fl_Group::resize(X, Y, W, H); }
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iwizard(int X,int Y,int W,int H) : Fl_Wizard(X,Y,W,H) {}
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};
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class Fl_Group_Type : public Fl_Widget_Type {
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public:
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virtual const char *type_name() {return "Fl_Group";}
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Fl_Widget *widget(int X,int Y,int W,int H) {
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igroup *g = new igroup(X,Y,W,H); Fl_Group::current(0); return g;}
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Fl_Widget_Type *_make() {return new Fl_Group_Type();}
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Fl_Type *make();
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void write_code1();
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void write_code2();
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void add_child(Fl_Type*, Fl_Type*);
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void move_child(Fl_Type*, Fl_Type*);
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void remove_child(Fl_Type*);
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int is_parent() const {return 1;}
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int is_group() const {return 1;}
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int pixmapID() { return 6; }
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};
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extern const char pack_type_name[];
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extern Fl_Menu_Item pack_type_menu[];
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class Fl_Pack_Type : public Fl_Group_Type {
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Fl_Menu_Item *subtypes() {return pack_type_menu;}
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public:
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virtual const char *type_name() {return pack_type_name;}
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Fl_Widget_Type *_make() {return new Fl_Pack_Type();}
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int pixmapID() { return 22; }
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};
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extern const char tabs_type_name[];
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class Fl_Tabs_Type : public Fl_Group_Type {
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public:
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virtual const char *type_name() {return tabs_type_name;}
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Fl_Widget *widget(int X,int Y,int W,int H) {
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itabs *g = new itabs(X,Y,W,H); Fl_Group::current(0); return g;}
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Fl_Widget_Type *_make() {return new Fl_Tabs_Type();}
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Fl_Type* click_test(int,int);
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void add_child(Fl_Type*, Fl_Type*);
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void remove_child(Fl_Type*);
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int pixmapID() { return 13; }
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};
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extern const char scroll_type_name[];
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extern Fl_Menu_Item scroll_type_menu[];
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class Fl_Scroll_Type : public Fl_Group_Type {
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Fl_Menu_Item *subtypes() {return scroll_type_menu;}
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public:
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|
virtual const char *type_name() {return scroll_type_name;}
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Fl_Widget_Type *_make() {return new Fl_Scroll_Type();}
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int pixmapID() { return 19; }
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};
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extern const char tile_type_name[];
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class Fl_Tile_Type : public Fl_Group_Type {
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public:
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virtual const char *type_name() {return tile_type_name;}
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Fl_Widget_Type *_make() {return new Fl_Tile_Type();}
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int pixmapID() { return 20; }
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};
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extern const char wizard_type_name[];
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class Fl_Wizard_Type : public Fl_Group_Type {
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public:
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virtual const char *type_name() {return wizard_type_name;}
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Fl_Widget *widget(int X,int Y,int W,int H) {
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iwizard *g = new iwizard(X,Y,W,H); Fl_Group::current(0); return g;}
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Fl_Widget_Type *_make() {return new Fl_Wizard_Type();}
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int pixmapID() { return 21; }
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};
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extern Fl_Menu_Item window_type_menu[];
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class Fl_Window_Type : public Fl_Widget_Type {
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Fl_Menu_Item* subtypes() {return window_type_menu;}
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friend class Overlay_Window;
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int mx,my; // mouse position during dragging
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int x1,y1; // initial position of selection box
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int bx,by,br,bt; // bounding box of selection
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int dx,dy;
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int drag; // which parts of bbox are being moved
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|
int numselected; // number of children selected
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|
enum {LEFT=1,RIGHT=2,BOTTOM=4,TOP=8,DRAG=16,BOX=32};
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|
|
void draw_overlay();
|
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|
|
void newdx();
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|
|
void newposition(Fl_Widget_Type *,int &x,int &y,int &w,int &h);
|
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|
|
int handle(int);
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|
|
virtual void setlabel(const char *);
|
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|
|
void write_code1();
|
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|
|
void write_code2();
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|
|
Fl_Widget_Type *_make() {return 0;} // we don't call this
|
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|
|
Fl_Widget *widget(int,int,int,int) {return 0;}
|
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|
|
int recalc; // set by fix_overlay()
|
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|
|
void moveallchildren();
|
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|
|
int pixmapID() { return 1; }
|
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|
|
public:
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|
|
uchar modal, non_modal;
|
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|
|
Fl_Type *make();
|
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|
|
virtual const char *type_name() {return "Fl_Window";}
|
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|
|
void open();
|
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|
|
void fix_overlay(); // update the bounding box, etc
|
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|
|
virtual void write_properties();
|
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|
|
virtual void read_property(const char *);
|
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|
|
virtual int read_fdesign(const char*, const char*);
|
|
|
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|
|
void add_child(Fl_Type*, Fl_Type*);
|
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|
|
void move_child(Fl_Type*, Fl_Type*);
|
|
|
|
void remove_child(Fl_Type*);
|
|
|
|
|
|
|
|
int is_parent() const {return 1;}
|
|
|
|
int is_group() const {return 1;}
|
|
|
|
int is_window() const {return 1;}
|
|
|
|
};
|
|
|
|
|
|
|
|
extern Fl_Menu_Item menu_item_type_menu[];
|
|
|
|
|
|
|
|
class Fl_Menu_Item_Type : public Fl_Widget_Type {
|
|
|
|
public:
|
|
|
|
Fl_Menu_Item* subtypes() {return menu_item_type_menu;}
|
|
|
|
const char* type_name() {return "menuitem";}
|
|
|
|
Fl_Type* make();
|
|
|
|
int is_menu_item() const {return 1;}
|
|
|
|
int is_button() const {return 1;} // this gets shortcut to work
|
|
|
|
Fl_Widget* widget(int,int,int,int) {return 0;}
|
|
|
|
Fl_Widget_Type* _make() {return 0;}
|
|
|
|
const char* menu_name(int& i);
|
|
|
|
int flags();
|
|
|
|
void write_static();
|
|
|
|
void write_item();
|
|
|
|
void write_code1();
|
|
|
|
void write_code2();
|
|
|
|
int pixmapID() { return 16; }
|
|
|
|
};
|
|
|
|
|
|
|
|
class Fl_Submenu_Type : public Fl_Menu_Item_Type {
|
|
|
|
public:
|
|
|
|
Fl_Menu_Item* subtypes() {return 0;}
|
|
|
|
const char* type_name() {return "submenu";}
|
|
|
|
int is_parent() const {return 1;}
|
|
|
|
int is_button() const {return 0;} // disable shortcut
|
|
|
|
Fl_Type* make();
|
|
|
|
// changes to submenu must propagate up so build_menu is called
|
|
|
|
// on the parent Fl_Menu_Type:
|
|
|
|
void add_child(Fl_Type*a, Fl_Type*b) {parent->add_child(a,b);}
|
|
|
|
void move_child(Fl_Type*a, Fl_Type*b) {parent->move_child(a,b);}
|
|
|
|
void remove_child(Fl_Type*a) {parent->remove_child(a);}
|
|
|
|
int pixmapID() { return 18; }
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
#include <FL/Fl_Menu_.H>
|
|
|
|
class Fl_Menu_Type : public Fl_Widget_Type {
|
|
|
|
int textstuff(int w, Fl_Font& f, int& s, Fl_Color& c) {
|
|
|
|
Fl_Menu_ *myo = (Fl_Menu_*)(w==4 ? ((Fl_Widget_Type*)this->factory)->o : this->o);
|
|
|
|
switch (w) {
|
|
|
|
case 4:
|
|
|
|
case 0: f = myo->textfont(); s = myo->textsize(); c = myo->textcolor(); break;
|
|
|
|
case 1: myo->textfont(f); break;
|
|
|
|
case 2: myo->textsize(s); break;
|
|
|
|
case 3: myo->textcolor(c); break;
|
|
|
|
}
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
public:
|
|
|
|
int is_menu_button() const {return 1;}
|
|
|
|
int is_parent() const {return 1;}
|
|
|
|
int menusize;
|
|
|
|
void build_menu();
|
|
|
|
Fl_Menu_Type() : Fl_Widget_Type() {menusize = 0;}
|
|
|
|
~Fl_Menu_Type() {
|
|
|
|
if (menusize) delete[] (Fl_Menu_Item*)(((Fl_Menu_*)o)->menu());
|
|
|
|
}
|
|
|
|
void add_child(Fl_Type*, Fl_Type*) {build_menu();}
|
|
|
|
void move_child(Fl_Type*, Fl_Type*) {build_menu();}
|
|
|
|
void remove_child(Fl_Type*) {build_menu();}
|
|
|
|
Fl_Type* click_test(int x, int y);
|
|
|
|
void write_code2();
|
|
|
|
};
|
|
|
|
|
|
|
|
extern Fl_Menu_Item button_type_menu[];
|
|
|
|
|
|
|
|
#include <FL/Fl_Menu_Button.H>
|
|
|
|
class Fl_Menu_Button_Type : public Fl_Menu_Type {
|
|
|
|
Fl_Menu_Item *subtypes() {return button_type_menu;}
|
|
|
|
public:
|
|
|
|
virtual const char *type_name() {return "Fl_Menu_Button";}
|
|
|
|
Fl_Widget *widget(int X,int Y,int W,int H) {
|
|
|
|
return new Fl_Menu_Button(X,Y,W,H,"menu");}
|
|
|
|
Fl_Widget_Type *_make() {return new Fl_Menu_Button_Type();}
|
|
|
|
int pixmapID() { return 26; }
|
|
|
|
};
|
|
|
|
|
|
|
|
extern Fl_Menu_Item dummymenu[];
|
|
|
|
|
|
|
|
#include <FL/Fl_Choice.H>
|
|
|
|
class Fl_Choice_Type : public Fl_Menu_Type {
|
|
|
|
public:
|
|
|
|
virtual const char *type_name() {return "Fl_Choice";}
|
|
|
|
Fl_Widget *widget(int X,int Y,int W,int H) {
|
|
|
|
Fl_Choice *myo = new Fl_Choice(X,Y,W,H,"choice:");
|
|
|
|
myo->menu(dummymenu);
|
|
|
|
return myo;
|
|
|
|
}
|
|
|
|
Fl_Widget_Type *_make() {return new Fl_Choice_Type();}
|
|
|
|
int pixmapID() { return 15; }
|
|
|
|
};
|
|
|
|
|
|
|
|
#include <FL/Fl_Input_Choice.H>
|
|
|
|
class Fl_Input_Choice_Type : public Fl_Menu_Type {
|
|
|
|
public:
|
|
|
|
virtual const char *type_name() {return "Fl_Input_Choice";}
|
|
|
|
Fl_Widget *widget(int X,int Y,int W,int H) {
|
|
|
|
Fl_Input_Choice *myo = new Fl_Input_Choice(X,Y,W,H,"input choice:");
|
|
|
|
myo->menu(dummymenu);
|
|
|
|
myo->value("input");
|
|
|
|
return myo;
|
|
|
|
}
|
|
|
|
Fl_Widget_Type *_make() {return new Fl_Input_Choice_Type();}
|
|
|
|
int pixmapID() { return 15; }
|
|
|
|
};
|
|
|
|
|
|
|
|
#include <FL/Fl_Menu_Bar.H>
|
|
|
|
class Fl_Menu_Bar_Type : public Fl_Menu_Type {
|
|
|
|
public:
|
|
|
|
virtual const char *type_name() {return "Fl_Menu_Bar";}
|
|
|
|
Fl_Widget *widget(int X,int Y,int W,int H) {
|
|
|
|
return new Fl_Menu_Bar(X,Y,W,H);}
|
|
|
|
Fl_Widget_Type *_make() {return new Fl_Menu_Bar_Type();}
|
|
|
|
int pixmapID() { return 17; }
|
|
|
|
};
|
|
|
|
// object list operations:
|
|
|
|
Fl_Widget *make_widget_browser(int X,int Y,int W,int H);
|
|
|
|
extern int modflag;
|
|
|
|
void delete_all(int selected_only=0);
|
|
|
|
void selection_changed(Fl_Type* new_current);
|
|
|
|
|
|
|
|
// file operations:
|
|
|
|
void write_word(const char *);
|
|
|
|
void write_string(const char *,...);
|
|
|
|
int write_file(const char *, int selected_only = 0);
|
|
|
|
int write_code(const char *cfile, const char *hfile);
|
|
|
|
int write_strings(const char *sfile);
|
|
|
|
|
|
|
|
int write_declare(const char *, ...);
|
|
|
|
int is_id(char);
|
|
|
|
const char* unique_id(void* o, const char*, const char*, const char*);
|
|
|
|
void write_c(const char*, ...);
|
|
|
|
void write_h(const char*, ...);
|
|
|
|
void write_cstring(const char *);
|
|
|
|
void write_cstring(const char *,int length);
|
|
|
|
void write_indent(int n);
|
|
|
|
void write_open(int);
|
|
|
|
void write_close(int n);
|
|
|
|
extern int write_number;
|
|
|
|
void write_public(int state); // writes pubic:/private: as needed
|
|
|
|
extern int indentation;
|
|
|
|
extern const char* indent();
|
|
|
|
|
|
|
|
int read_file(const char *, int merge);
|
|
|
|
const char *read_word(int wantbrace = 0);
|
|
|
|
void read_error(const char *format, ...);
|
|
|
|
|
|
|
|
// check legality of c code (sort of) and return error:
|
|
|
|
const char *c_check(const char *c, int type = 0);
|
|
|
|
|
|
|
|
// replace a string pointer with new value, strips leading/trailing blanks:
|
|
|
|
int storestring(const char *n, const char * & p, int nostrip=0);
|
|
|
|
|
|
|
|
extern int include_H_from_C;
|
|
|
|
|
|
|
|
//
|
|
|
|
// End of "$Id$".
|
|
|
|
//
|